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Here's the Blender to Pixel Art pipeline tutorial. This shader should be super helpful for pixel artists learning how to pixel objects that look correct with 3D rotation. It's also just really nice to be able to see how lighting would accurately work on objects that are complex.

31,496 görüntüleme • 1 yıl önce •via X (Twitter)

25 Yorum

Dream Mix profil fotoğrafı
Dream Mix1 yıl önce

jsyk I barely have any Blender experience. I just toy with it every now & then.

Dream Mix profil fotoğrafı
Dream Mix1 yıl önce

Make sure to change this to "Standard"

MoonDaeWoo profil fotoğrafı
MoonDaeWoo1 yıl önce

Awesome tutorial, glad to see creators sharing their knowledge. Think this is a great tool like you said for quickly testing out different pixel art lighting setups.

Dream Mix profil fotoğrafı
Dream Mix1 yıl önce

F gatekeeping :) Thank you!

Ian Zelbo profil fotoğrafı
Ian Zelbo1 yıl önce

Just an fyi. You can turn on realtime compositing and see that in the realtime rendered view

P1NKY profil fotoğrafı
P1NKY1 yıl önce

Ooo that’s super helpful! Is there a chance you could upload the video to your YouTube too? Would make it easier to access

Dream Mix profil fotoğrafı
Dream Mix1 yıl önce

maybe at some point. I need a thumbnail guy lol

P1NKY profil fotoğrafı
P1NKY1 yıl önce

I’m half tempted to volunteer with that, but my pixel art skills are still novice XD

Dream Mix profil fotoğrafı
Dream Mix1 yıl önce

All good, I'd want to pay someone to do it if possible.

P1NKY profil fotoğrafı
P1NKY1 yıl önce

Yeah that’s prob smart Tho for this I think something you made would fit better, eat what you make so to speak

the one who bares fangs at god. profil fotoğrafı
the one who bares fangs at god.1 yıl önce

also a good workflow for doing classic ps1 era rendered backgrounds.

Max(ine) profil fotoğrafı
Max(ine)1 yıl önce

This is awesome im absolutely gonna use this

JoeRalat profil fotoğrafı
JoeRalat1 yıl önce

Thank You.

HouseQuake profil fotoğrafı
HouseQuake1 yıl önce

This sounds like it might be the way to go for accurate pixel art maybe. Considering someone is not an expert at Aesprite.

Glitchyvan profil fotoğrafı
Glitchyvan1 yıl önce

Just when I was finished struggling making a pixelart shader with many failed attempts, this video appears XD

Dream Mix profil fotoğrafı
Dream Mix1 yıl önce

Wish I coulda been here sooner!

Glitchyvan profil fotoğrafı
Glitchyvan1 yıl önce

Nah it's okay, I guess it helps to get used to Blender by spending more time experimenting.

Haunt 🔞 profil fotoğrafı
Haunt 🔞1 yıl önce

You could also generate Normal maps like this if you wanted to do dynamic lighting in-engine

Dream Mix profil fotoğrafı
Dream Mix1 yıl önce

I didn’t even think of that. Awesome

Deonte Coles profil fotoğrafı
Deonte Coles1 yıl önce

Is there any download to this addon?

Dream Mix profil fotoğrafı
Dream Mix1 yıl önce

It's not an add on, but here's the blender file that I used here

Le Lion Noir profil fotoğrafı
Le Lion Noir1 yıl önce

thank you for sharing this !!!

MF DOGE profil fotoğrafı
MF DOGE1 yıl önce

Awesome video! Just want you to know I found this via Google recommendation I guess since I love pixel art, but still so random! I’m pretty happy with the algorithm though because this really is the stuff I want to see that wouldn’t even know to search for. Cheers bro 🍻

Dream Mix profil fotoğrafı
Dream Mix1 yıl önce

I don't even know what a google recommendation is 😆. But thank you :)

fantomx11 profil fotoğrafı
fantomx111 yıl önce

Good tutorial. I have done something similar in the past. Add a color mixer that is set to multiply with the color ramp as one input and a texture for the other input. For finer control over the specific colors, use a texture per shade and a math node to pick which one is output.

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