Загрузка видео...

Не удалось загрузить видео

На главную

Here's the Blender to Pixel Art pipeline tutorial. This shader should be super helpful for pixel artists learning how to pixel objects that look correct with 3D rotation. It's also just really nice to be able to see how lighting would accurately work on objects that are complex.

31,496 просмотров • 1 год назад •via X (Twitter)

Комментарии: 25

Фото профиля Dream Mix
Dream Mix1 год назад

jsyk I barely have any Blender experience. I just toy with it every now & then.

Фото профиля Dream Mix
Dream Mix1 год назад

Make sure to change this to "Standard"

Фото профиля MoonDaeWoo
MoonDaeWoo1 год назад

Awesome tutorial, glad to see creators sharing their knowledge. Think this is a great tool like you said for quickly testing out different pixel art lighting setups.

Фото профиля Dream Mix
Dream Mix1 год назад

F gatekeeping :) Thank you!

Фото профиля Ian Zelbo
Ian Zelbo1 год назад

Just an fyi. You can turn on realtime compositing and see that in the realtime rendered view

Фото профиля P1NKY
P1NKY1 год назад

Ooo that’s super helpful! Is there a chance you could upload the video to your YouTube too? Would make it easier to access

Фото профиля Dream Mix
Dream Mix1 год назад

maybe at some point. I need a thumbnail guy lol

Фото профиля P1NKY
P1NKY1 год назад

I’m half tempted to volunteer with that, but my pixel art skills are still novice XD

Фото профиля Dream Mix
Dream Mix1 год назад

All good, I'd want to pay someone to do it if possible.

Фото профиля P1NKY
P1NKY1 год назад

Yeah that’s prob smart Tho for this I think something you made would fit better, eat what you make so to speak

Фото профиля the one who bares fangs at god.
the one who bares fangs at god.1 год назад

also a good workflow for doing classic ps1 era rendered backgrounds.

Фото профиля Max(ine)
Max(ine)1 год назад

This is awesome im absolutely gonna use this

Фото профиля JoeRalat
JoeRalat1 год назад

Thank You.

Фото профиля HouseQuake
HouseQuake1 год назад

This sounds like it might be the way to go for accurate pixel art maybe. Considering someone is not an expert at Aesprite.

Фото профиля Glitchyvan
Glitchyvan1 год назад

Just when I was finished struggling making a pixelart shader with many failed attempts, this video appears XD

Фото профиля Dream Mix
Dream Mix1 год назад

Wish I coulda been here sooner!

Фото профиля Glitchyvan
Glitchyvan1 год назад

Nah it's okay, I guess it helps to get used to Blender by spending more time experimenting.

Фото профиля Haunt 🔞
Haunt 🔞1 год назад

You could also generate Normal maps like this if you wanted to do dynamic lighting in-engine

Фото профиля Dream Mix
Dream Mix1 год назад

I didn’t even think of that. Awesome

Фото профиля Deonte Coles
Deonte Coles1 год назад

Is there any download to this addon?

Фото профиля Dream Mix
Dream Mix1 год назад

It's not an add on, but here's the blender file that I used here

Фото профиля Le Lion Noir
Le Lion Noir1 год назад

thank you for sharing this !!!

Фото профиля MF DOGE
MF DOGE1 год назад

Awesome video! Just want you to know I found this via Google recommendation I guess since I love pixel art, but still so random! I’m pretty happy with the algorithm though because this really is the stuff I want to see that wouldn’t even know to search for. Cheers bro 🍻

Фото профиля Dream Mix
Dream Mix1 год назад

I don't even know what a google recommendation is 😆. But thank you :)

Фото профиля fantomx11
fantomx111 год назад

Good tutorial. I have done something similar in the past. Add a color mixer that is set to multiply with the color ramp as one input and a texture for the other input. For finer control over the specific colors, use a texture per shade and a math node to pick which one is output.

Похожие видео