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Hey wouldn't it be super cool if this "neutral skip" was punishable by 5F normals and left them in a juggle state to get a full confirm haha yea also you can hop the fireball Please lab #CotW #cotw_Gato #COTW_TERRY

43,261 次观看 • 1 年前 •via X (Twitter)

10 条评论

KrsJin 的头像
KrsJin1 年前

This game man… it just keeps getting more interesting.

RedDeer.Games 的头像
RedDeer.Games1 年前

We can't spill the beans about the release date of Maki: Paw of Fury, but make no mistake, things are happening! 🫘😎 We remind you that the game is coming to #NintendoSwitch and #PC #Steam and you can play the demo on PC, here ⤵️ >>> Have a great day!

micro 的头像
micro1 年前

A lot easier to punish than raw drive rush and costs more resource

PAR | ScrawtV @ComboBreaker 的头像
PAR | ScrawtV @ComboBreaker1 年前

How to punish burn knuckle ex fireball though that's the toxic sequence

SchoolBus 的头像
SchoolBus1 年前

last clip

Counter 的头像
Counter1 年前

If you're good at reacting to EX burn knuckle, you can use down+evade to BEAT

Drunken Bokah 的头像
Drunken Bokah1 年前

I've been doing Dodge attack in that Gap. Guaranteed wild punish into heavy do break and follow-up combos. Try It out, its satisfying.

Dan V 的头像
Dan V1 年前

Yeah I've been flash kicking it with kain the whole time surprised people were not able to find an answer to this lol labbbbb

DecepySwag🤖 的头像
DecepySwag🤖1 年前

FUCKING THANK YOU. Folks need to go lab

illanswerthat カルロス 的头像
illanswerthat カルロス1 年前

But Terry supposed to do EX power charge after EX knuckle..

相关视频

Self Toss short-hop feeds drill. 1 hop and 2 hop variations. Ball hit at you, declared backhands and glove side picks. A player can get a lot of reps in a very small space. Keys: in order to be on time to the short hop, the toss can’t be too far out front, too low or too fast. You have to start low, play low and move low (with precision feet). Why? Everything happens really fast, especially 1 hop rep variation. If you are late, you get an in-between hop. Really late and/or very lazy feet … you get a big hop. We are not working fielding either of those hops in this drill. Be on time to the short hop. Another key: On ball tossed directly in front (grounder at you) it prevents exaggerated “rounding off” the ball. Not enough time before ball hits the earth and you have to be there on time to the 1” hop. This creates a much more realistic game like rep and approach to the ball. We use a line in video to show how the alignment works. Notice how he is set up with left ear near the line. He is “preset” as far off center as he would need to get on a game rep. Left ear or left shoulder is as far off center as you ever need to get to read speed and hops at ball hit right at you. (Left handed throwers are opposite ear). If you do this drill with baseballs and a target on a net, you can finish the play with a throw and follow. Really creative and you can do this same self feed drill or your own variation to work on your double play “feeds” or slow rollers. Another variation is throwing a ball off a wall. But walls are not always available. Especially when using a baseball. We are using a tennis ball in this video. Dirt Bro Baseball

Trent Mongero

34,163 次观看 • 1 年前