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Honest Utility 2.2.2 – Update Released => New Basic Tweaks (Windows Optimization) => New Login Design => New Auto Affinity => CS2 Affinity => New Network Tweaks => Gaming Features => Login corrected for all regions => New DPC Kernel Settings => Updated Nvidia Values => Updates Competitive Profile...

38,934 görüntüleme • 6 ay önce •via X (Twitter)

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We're excited to announce a major update to the $WSG mobile application, now available for download on both Google Play and the App Store. In addition, the first collection of the first $WSG album is live! This update brings a host of new features and improvements to enhance your gaming experience: New design We've overhauled the UX and UI for a smoother, more intuitive navigation experience across the entire application. Treasure chests Open treasure chests within the app to earn gold or even gold and album collection NFTs as rewards. Gold economy Dive into our newly introduced gold economy system. For details on how gold can be used within the app, visit gold economy info on our docs page. Heart purchases Run out of game tries? Now you can buy hearts directly in-game to continue playing, with up to three tries. Learn more at hearts info on our docs page. In-app minigame purchases Acquire games directly through the app using gold, adding a new layer of convenience and accessibility. Login update We've removed Twitter login to comply with store policies, ensuring a seamless experience for all users. What's coming next? 🔜 Multiplayer Lobbies Soon, you'll be able to create lobbies for multiplayer games, set wagers, and enjoy private games with friends. Game Subscription System Choose from Bi-Daily, Weekly, Monthly, Half-Yearly, or Lifetime Passes to access games and earn keys. New Minigames Stay tuned for a variety of new minigames coming your way, adding more diversity and excitement to your gaming experience. This update not only enhances the current features but also introduces new ways to engage with the app and community. Download the updated WSG mobile application today and dive into a world of enhanced gaming and community interaction. Stay tuned for more updates and happy gaming!

Wall Street Games Token

17,066 görüntüleme • 2 yıl önce

Beta Blocker just got a big update on Windows and Android. Buckle in 🐾 🎨 New Censor Styles Windows gets a full new lineup of effects: Static, Glitch, RGB Shift, Terminal and lot's more. Android gets also gets most of them too! 🎭 Preset Styles Windows now has themed preset styles, letting you swap between complete censor looks instantly instead of tuning every setting by hand. 🔄 Reverse Censor Reverse Censor is now available on Android, with a new Reverse Strength slider to choose your strength. There’s also a setup popup when enabling it, plus stronger One App coverage through Android Accessibility. On Windows, Reverse Censor is now more consistent across live mode, exports, recording, and virtual cam. 🎯 Per-Detection Overrides Windows now supports per-detection customization, so different detections can have their own style, text, and image instead of all sharing one global setup. 🧹 Fixes & Polish Fixed heavy cursor flickering during active blocking, improved performance for animated effects and larger boxes, and cleaned up several parts of the UI. This update also brings better language access, smoother scrolling, cleaner style controls, updated Android device targeting, support for the new Android settings in packs, cleaner overlay behaviour, and a smoother install/update experience. Oh, and the pack creator program was also updated to support all of the new features, and got a major cleanup, so this is essentially 3 programs getting major updates at the same time 🤗 Enjoy 💕

Isla

72,442 görüntüleme • 1 ay önce

Obsidian 1.8.3 is now available to all for desktop and mobile! - Web viewer. New core plugin lets you open external links within Obsidian on desktop. This makes it easier to read linked content without leaving the app and improves multitasking for web research. The plugin can be enabled manually in settings. - Improved iCloud sync. Obsidian no longer waits to confirm that configuration files have synced. - New mobile onboarding. This guided flow helps new mobile users create and sync a vault. - New "Download attachments for current file" command. Downloads all externally embedded images and replaces the external links with internal embeds. A few notable improvements: - When modifying a numbered list, the numbers are now updated automatically. - Pressing Enter in a multi-line list item now continues the list properly. - New "Insert footnote" command. Footnote autocomplete now provides a fallback to create a new footnote if no match is found. - Tags view now includes search. - File Explorer now includes an option to automatically reveal the active file. - Outline now has an "Auto-scroll to current section" option. - Sync now has a new view option, "Hide my changes," which hides your own file changes in a shared Obsidian sync vault. - Recently used commands now appear at the top of the command palette. - "Search current file" search bar now displays the total number of results. - "Insert template" command now sorts templates by file path and displays folder names. - , , and tags with relative src paths are now rendered in Live Preview and Reading mode. - Graph view no longer considers Canvas files as attachments. See the changelog for dozens more improvements and bug fixes.

Obsidian

118,704 görüntüleme • 1 yıl önce

EllesmereUI's Biggest Patch since Raid Frames is live! Aug Evokers since Blizzard won't give you an active state on your CDM for Ebon Might, I decided to give you one. check out the video! This feature also allows trinkets/pots/racials to get custom active states Players who share profiles: you can now include your full spell layout (which spells go where) and per-spell settings for CDM when exporting profiles! ----------- Full patch notes with new features and bugfixes: **Profiles:** - **NEW:** Profile exports can now carry your entire Cooldown Manager setup - which spells sit on which bars plus every per-spell setting - for the specs you choose, so importing a profile recreates your CDM layout instantly. **CDM:** - **NEW:** Give any trinket, potion, racial, or custom spell an Active State that adds its own glow and color while active, plus a Cooldown State Effect that changes its look based on whether it's ready. - **NEW:** Sync your trinkets, potions, and racials across specs with one button so you only set them up once. - Sound pickers for Focus Cast Sound and per-buff Audio Effect now have a search box. - Pandemic glow's Apply to All now also syncs tracking bars and keeps the same glow style everywhere. - A trinket, potion, or racial already on another bar now auto-moves to the new bar instead of being grayed out. - A buff saved under two spell IDs now shows as a single icon in the buff bar preview. - Cooldowns you remove from Blizzard's Cooldown Manager now disappear from your previews, while trinkets, racials, and custom spells are kept. - Added tracking for the Nightborne racial (Arcane Pulse), which was missing from the racial list. **Tracking Bars:** - **NEW:** Grouped bars now pack together with no blank gaps, always filling the next available slot. - Eclipse (Solar) and Eclipse (Lunar) now each drive their own bar. - Switching specs while the page is open now refreshes the selected bar correctly. - Pandemic glow now fires for Lifebloom on you or a group member. **Resource Bars:** - **NEW:** A new GCD Bar fills over your global cooldown, with full control over size, position, color, and look. - Expand Power Bar if No Resource now also expands when the class resource is toggled off or disabled for the spec. - Fixed the threshold color not showing with Enhance 5 Bar Style. - The cast bar latency overlay now reads live latency, so spell queueing no longer stops it showing. **Raid Frames:** - **NEW:** New healer tools including heal-absorb text, a crowd-control glow on debuffs, and more ways to position and highlight dispellable debuffs. - The Auto Resize toggle is now a dropdown that scales Indicators & Auras and Tracked Buffs independently with frame size. - New Show Over Dispels toggle lifts the heal-absorb overlay above the dispel gradient. - Fixed custom (non-20-player) sizes loading at the wrong position after login. **Unit Frames:** - **NEW:** A non-tank threat border shadows your player frame when you pull or hold aggro, with Has Aggro and Close to Aggro colors. - **NEW:** Player health text gains Heal Absorb Amount and Heal Absorb Short options. - **NEW:** Mini frames and Boss frames gain a per-frame Bar Texture dropdown. - **NEW:** Boss frames gain a Hover Borders control with its own mouseover and target colors. - **NEW:** Independent Spacing X and Spacing Y sliders for buff and debuff icons. - **NEW:** Absorb and heal-absorb style dropdowns now include your installed SharedMedia textures (also on Raid Frames and Nameplates). - A new Hover Borders control lets you turn the mouseover highlight border on or off per frame. - New Show 2 for Boss option adds a second decimal to boss frame health text. - Buff and debuff Offset X/Y sliders now reach plus or minus 1500. - A new Cast Bar Position cog adds an Offset Y slider for the boss cast bar. - Player, target, and focus cast bars now show above other frames instead of behind them. - Cast bar timer text now has room so it no longer cuts off early. **Action Bars:** - **NEW:** A new When Not Dragonriding visibility mode hides a bar while skyriding and shows it the rest of the time. - The When Dragonriding option now also shows the bar in Druid Flight Form. - The stance bar now shows its GCD swipe even for spells that don't change form. - Bars are briefly forced visible while Myslot's window is open to stop a stall during import/export. **Minimap:** - **NEW:** Hovering the calendar button now shows your raid and dungeon lockouts with boss progress, server time, and time until the weekly reset. - The Omnium Folio button no longer goes missing or drifts after a loading screen, and its position and scale now persist. **Mythic+ Timer:** - **NEW:** A new Show Time Remaining toggle adds an MM:SS countdown to the +2/+3 threshold row that reddens as time runs out. - Fixed timer and detail text cutting off after a font swap. **Colors:** - **NEW:** A new Global Colors section lets you share one profile's custom colors across all profiles or give each profile its own. **Localization:** - **NEW:** Full Russian language support. **Auras, Buffs & Consumables:** - Warrior stance reminders now read the stance bar, so each spec is reminded of its correct stance and clears the moment it's active. - The Inky Black Potion reminder now clears after you drink the potion and reappears on cancel, expiry, or death. - The last-used flask, food, and weapon-enchant preference now saves correctly. **Nameplates:** - A new sync icon on the Pandemic Glow Style row applies the nameplate's pandemic glow to all CDM and tracking bars at once. **Chat:** - The Whisper Sound dropdown gained a search box. **Bags:** - Mythic Keystone dungeon abbreviations now split on hyphens (Nexus-Point Xenas shows as NPX) and handle localized names.

Ellesmere

51,499 görüntüleme • 29 gün önce

The beauty & technology packed in the upgraded Model 3 is greatly under-appreciated, just look at all the new things that are in this car and then tell me you don’t want it. 👇 • Same prices as old Model 3, under $40K • Up to ~2.4% higher range on Long Range trim (341), same range on RWD (272) • 50% of the parts in the car are new • 4.3% more cargo capacity • Long Range is 4 lbs lighter than before, RWD is 29 lbs heavier than before • 0.1" lower ground clearance vs old 3 • 30% decrease in wind and ambient noise, 25% improvement in impact noise and 20% improvement in road noise • Redesigned interior w/ new door cards • More premium interior materials. The fabric is softer to the touch and sewn with a more refined process to present a better overall texture • Two new colors: Ultra Red ($2K) & Stealth Gray (no extra cost) • No more stalks. New steering wheel contains the turns signals, light controls, horn, new camera button, wiper controls and mic control • New dash design with textured/woven material • Multicolor ambient LED interior lighting extending from dash to rear seat doors • Updated center console w/ real metal handles, giving a more premium feel. • Acoustic glass on rear windows and back window (was only on front windows before). "360º acoustic glass" • More sound insulation for a quieter ride • Uptick in hood to let wind go over more quietly • Upgraded suspension for a more premium ride. New springs & dampers. New geometry on front suspension. New bushings. New way they mount the sub frame to the chassis • Stiffer body, better handling • More premium sounding door "thunk" • Passengers are more protected from door impacts due to new latch at the bottom of the door • Two motors close the trunk now vs one before, resulting in a quieter automatic close • Tires have more cushioning for improved ride • Center touchscreen now brighter, has smaller bezels, higher contrast & is more responsive • More comfortable rear seats • Redesigned lower rear bumper • All seats are now perforated • No fog lights anymore • Front seats are now ventilated, in addition to heated • 8" touchscreen for rear passengers in the back to control climate & enjoy entertainment. You can connect two headsets at the same time. • Better drag coefficient of 0.219 Cd • Upgraded 2.0 ventilation system. You can now separately turn off the passenger side air • Slimmer and sleeker headlight and taillight design • Single wing-shaped taillight design, meaning better reliability and low chance for leakage/part misalignment • New 17 speaker sound system (up from 14 before). It now includes 2 subwoofers and 2 amplifiers. More punchy • 65W USB-C charger in center console so you can charge a laptop • Improved bluetooth • Upgraded microphones. Now one on each passenger side. New mics make phone calls clearer and "smooth" • 5G connectivity. 50% improved cellular service. 2X greater WiFi range (dual-band) • Improved connectivity to phone so car will recognize your phone from farther away • Two new wheel designs that better optimize battery life • New Tesla lettering replaces rear Tesla logo badge • Car is 8% more efficient thanks to better aerodynamics • Car is 1" longer overall (Original vid from Andy Slye, cooked by me)

Teslaconomics

73,057 görüntüleme • 2 yıl önce

Big Update: Critters Quest Website Steps Into Production State with an Exciting New Design! Hey Critters, we're thrilled to share some major news, our website has officially migrated from mint state to production state, and we're taking our platform to the next level right here at After three weeks of dedicated work, we've transformed Critters Quest into a more organized, stable, and feature-rich experience, setting the stage for everything we've planned for the future. This isn't just an upgrade—it's the first step before the real journey begins! Key Updates to the Homepage and Beyond Fresh Categories and Pages: We've added exciting new sections to help you dive deeper into the Critters Quest world: - Play $QUEST (Explorer Page for Staking $QUEST): Dive into our new $QUEST explorer page, where you can find games to stake your $QUEST tokens to earn rewards, track your staking progress, and engage in strategic gameplay challenges that grow your Critters' value. - Play Spins (Explorer Page for Spins): Spins are now front and center with a dedicated spins explorer page, designed to highlight Multipliers Spins, Terron Spins, Quest Tablet Spins(coming soon👀), and more. Organized as daily free spins, limited events, and partner spin opportunities for special loot, offering new ways to boost your rewards. - Breakdown Informational Page: We've introduced a comprehensive guide for new users (and a refresher for veterans) to explore how key features work. This page currently focuses exclusively on the mechanics and info for Master Edition NFTs, Cloned Editions, and Multipliers. It explains how Master Editions serve as the foundation for your Critters' value, how Master Editions allow Cloned Editions to be minted out for others, and how Multipliers enhance your rewards throughout critters ecosystem. Redesigned Homepage: Our homepage has been completely transformed into an intuitive experience that gives you a complete overview of the Critters Quest ecosystem at a glance. It features: - Feature Carousel: Highlighting new additions and important updates - Ecosystem Activities: Real-time data showing active games, spins, or other ongoing activities. - Mini-Leaderboards: Quick snapshots of top performers - PFP Activity Feed: See the latest community PFPs minted - Quick-Access CTAs: Every section includes direct links to the full experience, letting you dive deeper with just one click - Streamlined Introduction: New visitors get a concise overview of Critters Quest right away This overview approach makes navigation intuitive for both newcomers and veterans, ensuring you never miss important information or opportunities. Elevated Designs Across the Board: - Dynamic Castle Layout in the Banner: Our homepage now features a dynamic castle layout in the banner, with castles positioned in the order they appear on the leaderboard. The top leaders are showcased at the top, adding a visual representation of community rankings and bringing our competitive spirit to life. - Critters Terminal (Formerly $QUEST Terminal): Our terminal has been upgraded with a sleek new look and enhanced functionality, now known as the Critters Terminal. It's your go-to hub for finding the most powerful cards and looking for new Critters—it tracks $QUEST allocation on available Critters for sale, their power, equipment, and more, helping you build the ultimate team. - Equipment Viewing: Viewing Critters and their equipment has been elevated with detailed rankings, power levels, and stats, giving you a clearer picture of your team's strength and hinting at game mechanics like power-based strategies. - Spins Pages Redesign: The spins experience has been completely revamped with a fresh, user-friendly design, making it easier to spin for rewards and track your progress, with a focus on multipliers and special loot opportunities. - Partnership Sign-Up Page Update: On our main page, you'll see mentions of our legendary partners—GM Capital, Mintify, Sniper, and more—highlighting our growing ecosystem. We've also updated our partnership sign-up page for those looking to partner with us. This page now includes a detailed breakdown of partnership options and new form fields to streamline the collaboration process. We're excited to expand our network in the future! - Animated Banners: Across all pages, you'll notice new animated banners that bring our world to life, adding visual excitement and guiding you through the platform. - Archived Pages: To streamline the site and focus on the future, we've archived older pages like the Master Edition Mint and Referral pages. These will remain available for reference. Coming Soon: We're already working on exciting additions, including: - SHOP Page: A new experience for purchasing items and gear to enhance your Critters Quest adventures, where you can equip your Critters with power-boosting equipment. - Tokenomics/Liquidty Section (Addition to the INFO Page): We're working on a detailed tokenomics section to add to our INFO page, launching alongside updates to our plans for DEX integration. These changes will add more value to Master Editions, give participants greater confidence, and enhance the overall ecosystem. - Cloned Edition Minting: This innovative feature will launch when Master Editions begin to mint out their Clones, allowing people to mint these unique variations. Cloned Editions will inherit traits and offer new gameplay opportunities, expanding your Critters' potential and rewards. Backend Tweaks: While many of these improvements are visible, we've also made numerous backend tweaks that aren't immediately seen. These optimizations ensure better performance, stability, and scalability for the platform moving forward. Continuous Elevation: This migration marks our first massive overhaul, but it's just the beginning. We're committed to elevating Critters Quest on a continuous basis, refining and expanding the platform with each rollout to keep delivering the best possible experience for our community. Foundation for the Future These updates aren't just cosmetic—they're foundational. After three weeks of hard work, we've created a more organized and structured platform that's ready to support the future rollouts we've been teasing, like Edition Minting, Items Shop, and Quest Games. This migration streamlines our process, allowing us to deliver updates faster and more efficiently for both new users and our longtime adventurers. This is truly the first step before the real journey begins. Our production state sets us up to expand Critters Quest into an even bigger, more engaging GameFi ecosystem, where your Critters can thrive through quests, spins, and community challenges. Whether you're a newcomer or a seasoned player, these changes make it easier to explore, compete, and grow your collection. Your Next Expedition We're just getting started! This production-ready overhaul is the launchpad for all the exciting features and expansions we have planned. Keep an eye on for more updates, and dive into the new pages to see how you can level up your Critters Quest experience. We want to hear from you! Share your feedback, suggestions, and experiences with our new production site in our Discord or commenting below. Your input directly shapes our future updates and helps us create the best possible experience. Thank you for your patience and support during this transition. Together, we're building something truly special!

Critters Quest

26,155 görüntüleme • 1 yıl önce

Cyberpunk City: Stepping Boldly Into a New Era At Cyberpunk City, innovation and ambition have always driven us. We’ve built more than just a game—we’ve created an entire ecosystem where blockchain technology meets immersive experiences. From our token-powered economy to NFT-backed in-game assets, we’ve consistently pushed boundaries. Along the way, we’ve achieved significant milestones, expanded our community, and shown resilience in the ever-changing world of Web3. Now, we’re excited to announce a pivotal new chapter for Cyberpunk City as we prepare to migrate to a new blockchain that aligns perfectly with our long-term goals. This move represents not just a transition, but an opportunity to build on our successes and scale the project further. With exciting updates on the horizon, we’re confident this journey will unlock new opportunities for our community and propel Cyberpunk City to new heights. Reflecting on Our Achievements Before diving into the future, we want to acknowledge the milestones and achievements that have shaped Cyberpunk City: Strong Token Economy: We’ve built a thriving token-based ecosystem and ensured real utility for in-game assets through NFT integration. Commitment to Decentralization: With the launch of @CyberpunkStake, we showed our dedication to decentralization and rewarded our community with substantial token distributions. Impressive NFT Volume: Cyberpunk City is currently ranked 10th in all-time volume among NFT projects, a testament to the trust and activity within our community. Price Action and Market Strength: Our token has demonstrated consistent strength in price action, reflecting confidence in our vision and project execution. Meaningful Partnerships and Community Events: We’ve secured valuable partnerships and organized gaming events that brought our community together. Recognition at xDay: Cyberpunk City has proudly participated in two xDay events, earning two awards that highlight the project’s innovation and impact. These achievements reflect the hard work of our team, the enthusiasm of our supporters, and our shared vision for building something remarkable. As we prepare for the next chapter, we’ll continue to build on these successes, creating more opportunities and experiences for everyone involved. What Does This Mean for Our Community? This transition is more than just a technical shift—it’s a chance to elevate the Cyberpunk City ecosystem, refine our offerings, and tap into larger, more vibrant ecosystems. Our mission is to ensure that Cyberpunk City thrives in an ecosystem that can support our ambitions. Here are the key updates that will take place during this migration: 1. Token Ticker Change Earlier, our community voted through a DAO process, selecting $CYB as the new token ticker. As part of this transition, $CYBER holders will be able to bridge their tokens to $CYB on the new chain. 2. Asset Bridging All community-owned NFTs and tokens will be bridgeable to the new chain. Our Cyberpunk City dApp will facilitate these transactions, ensuring the process is as smooth as possible. Some assets will receive enhancements, but rest assured, all updates will be completed within a reasonable timeframe. 3. xExchange Trading Our token will continue to be traded on xExchange throughout the migration process, maintaining liquidity and flexibility. You will also have the option to bridge your tokens to the new blockchain at your convenience. 4. Timeline and Chain Announcement The official chain announcement will be made on November 8, 2024, and the migration will be completed by year-end. The new blockchain aligns with our vision of expanding Cyberpunk City into a vast, more diverse ecosystem, with a significantly larger user base and even greater opportunities for growth. 5. Whitepaper V2 We’ve received many inquiries about our new whitepaper, and we’re excited to share that Whitepaper V2 will be part of a coordinated series of announcements. Due to uncertainties over the past 10 months, we postponed its release to ensure it aligns with the new direction of the project. Now, with a clear path ahead, we are working on a whitepaper that reflects new features and insights gained over three years of development. 6. Website Redesign Alongside the chain announcement, we’re launching a completely revamped website to elevate the Cyberpunk City experience. With a cutting-edge design that mirrors the sophistication and quality of our game, the new site will be more dynamic, visually immersive, and crafted to engage a growing community of gamers. This update will also roll out with Whitepaper V2, providing a clear and comprehensive vision of our roadmap and future plans. The redesigned website reflects our commitment to delivering a premium experience and attracting a larger audience. 7. Marketing Strategy Our decision to keep the blockchain confidential for now is part of a carefully crafted marketing strategy. We aim to reach the largest audience possible with this announcement and are preparing the necessary content and campaigns to ensure a smooth and exciting reveal. 8. Business Development and Partnerships Our business development team is actively working to establish new partnerships on the new blockchain. Once the transition becomes public, we’ll be announcing multiple collaborations to accelerate growth and expansion in our new ecosystem. A New Chapter for Cyberpunk City This transition is a bold and necessary step toward scaling Cyberpunk City into a truly global ecosystem. It’s not just a technical shift—it’s a new beginning, filled with opportunities to build on our past successes and embrace new challenges. We’re confident that this move will unlock new possibilities, helping us reach more players, forge deeper partnerships, and create a thriving community. We’re excited to share this journey with you and look forward to what lies ahead. Stay tuned for updates and get ready to experience the next evolution of Cyberpunk City! Thank you for your support—we’re just getting started!

Cyberpunk City

30,601 görüntüleme • 1 yıl önce

Crimson Desert Update 1.04 is HUGE, adding difficulty settings and more. • Difficulty options added • New pets - birds, 5 new cats, and more • Added new Storage Chests that allow materials and ingredients to be used directly from storage • New weapons, quests, and armor for all 3 playable characters • Improved the rendering quality of distant objects and textures • Can now name your pets and horses • Pets can now equip accessories for a wider variety of roles • Abyss Gears, insects, fish, and animals now stack in inventory • Can now select between different house layouts • Improved housing controls and UI • Observing a skill you already have now rewards an Abyss Artifact • Added a new item that allows cats to stay on your shoulder for a longer time • New weapons for all three playable characters • New Baltheon armor for Kliff • New pet gear shop added to Pororin • Added more ores and wells across Pywell • Nerfed the amount of attack and defense gained from anvils and grindstones • Greymane camp NPCs now sell items at a 10% discount • Can now 'Lock' items to prevent accidental selling or deletion • New control presets for controller and KBM • Added a feature where, when the interaction key is pressed, the corresponding action is performed immediately • Can now switch the controls for Dodge Roll and Evasion • Improved aiming controls • Can now open the map directly on controller by holding down the Touch Pad or View button • Adjusted the overall balance of bosses - bosses are no longer immune while performing powerful attacks and the frequency at which they escape or counterattack has been adjusted • Increased damage taken from elemental status effects • Force Palm Pulse can now be charged up to 3 stages • Improved the overall speed of 'Examine' • Improved the speed of pushing or rotating objects during puzzles • Improved follow-up attacks so they connect more quickly even when the initial attack is blocked • Blinding Flash can now be used anywhere and auto-targets whatever target you're facing • Added a Weapon Throw ability while dual-wielding • Improved Force Palm attack speed • Inventory now has 5 category tabs • Inventory groups will now show relevant icons • Added a Filter/Search to the map • Reaching max trust with a shop will allow you to see their current stock directly from the map • Minimap now shows north, south, east, west • Shops now show how many of that item you own • Improved the visual quality of characters at long distances • Improved hair lighting in shaded areas, errors and flickering • Camera distance is now maintained when adjusting visual range • Can now disable Chromatic Aberration • Added Colorblind and Photosensitive accessibility modes Update is out now on Steam, PS5, and Xbox with other platforms coming soon.

KAMI

534,685 görüntüleme • 3 ay önce

🎉 Tailkit 4.0 is here, and I couldn't be more excited! 🙌🥳 But first - Giveaway Alert! Want to get a free Tailkit Developer license? Just drop a reply and give a like or repost (totally optional, but super appreciated). The lucky winner will be announced next Tuesday (October 8th) – good luck! Can you believe it’s already been 4 years since Tailkit’s journey started? ❤️ It feels like just yesterday I launched Tailkit 1.0 as an offline standalone web app back on October 1st, 2020. I'm really attached to this project because it was launched just a few days before I became a dad 👶😍 Fast forward to today, and Tailkit has grown into a fully customizable, feature-packed online app that gives you access to: - 550+ Tailwind CSS components (fully responsive + dark mode support) - 1,750+ Code snippets for HTML, React, Vue.js, and Alpine.js - 7 Marketing & Application Templates for HTML, React, Vue.js, and Laravel (fully responsive + dark mode support) - 10 Starter Kits for HTML, HTML with Vite, React, Vue.js, Laravel, Next.js, Nuxt, Astro, Svelte and Angular - 30 Days of Unlimited Design Service with every new Team license - Exclusive deals on third-party tools and projects - Handy helper tools like Button Builder, Color Palette, and Icon Finder - 3,700+ SVG Icons from Bootstrap and Heroicons - Free lifetime updates - Email support whenever you need it And the 4.0 update is packed with even more awesome features and upgrades: - 6 new UI components (Notifications) were added in Application UI package - 20 new UI components (Image/Content Sliders++) were added in Marketing package - React version (uses Vite) is introduced for all Templates - React code snippets were improved in all packages - Astro Starter Kit was added - Remove Dark Classes (from code snippets) option was added in App - Universal Dark Mode (preview pane can default to global dark mode) option was added in App - New preview colors (fuchsia, gray) were added in App - Heroicons v2 icons were updated to v2.1.5 adding 28+ brand new icons in App - 3 new exclusive deals are now available - UI design improvements in App - Various improvements and fixes in App - All dependencies were updated in Starter Kits - All dependencies were updated in Templates - Marketing website redesigned - Color Palette tool was made available to all I’ve put over 200 hours into this update alone, and I’m beyond excited to finally share it with you. Your continued support has made this journey possible, and I’m so grateful to have you along for the ride. 🙏 Wishing you an amazing day – remember, YOU ARE AWESOME! Go build something incredible! 🚀

John Champ

10,940 görüntüleme • 1 yıl önce

Keet Mobile 4.0.0 Changelog 🍐 Features - Keet 4.0.0 introduces a new engine which improves performance, app scalability and sets the ground for a new set of features development. Improvements - Faster room loading with optimised icons and image-preview caching. - Media previews respect maximum image size to save bandwidth. - Added a system-update banner to keep you informed of important upgrades. - Cleaner room creation flow and refined DM request handling. - Down arrow and room avatar colours match desktop application. - Bottom tab bar is now hidden until onboarding is complete. - Clearer username error messages and progress indicators on slow networks. - Better feedback form now includes your username automatically - Call experience tweaks: hangs up cleanly; DM ring logic improved; Android auto-end in background. - Introduced hang-up icon for when call ends in rooms. - Device naming screen now auto focuses the input field. - Updated confirm device screen. - Software version list now shows Hyperdiscovery and lists WebRTC as keet-webrtc. - Refreshed onboarding pages and UI text updates. - Improved audio record UX and many Fixes - Fixed avatar rendering issues. - Removed grey bars at the top of several pages. - Stopped the tooltip from appearing when the username is already set. - Aligned the error-log message-field layout. - Resolved cursor and emoji picker jumps when switching between emoji and keyboard input. - Corrected chat text input width. - Restored fullscreen video previews. - Fixed image loading status indicators. - Adjusted code block spacing for messages sent from mobile. - Prevented locked recordings from following you when leaving a room. - Fixed a crash when opening a room on Android. - Stopped unnecessary FlatList re-renders. - Center aligned preview images. - Resolved chat UI breakage after double tapping the emoji picker icon. - Corrected contentFit on image messages. - Ensured pinned messages remain visible during a call. - Fixed speaker tooltip content overflow. - Calls: fixed orientation breaks, crash when app is killed, call-ring answer now opens the screen. - Resolved unrecoverable error when sharing a file from Google Files. - Eliminated flicker when searching usernames. - Disabled button presses while a tooltip is visible. - Fixed Discover Communities being cut off on small devices. - Disabled bottom tab presses when no identity is set. - Corrected tooltip orientation on tablets. Keet Desktop 4.0.0 Changelog Features - Keet 4.0.0 introduces a new engine which improves performance, app scalability and sets the ground for a new set of features development Improvements - Introduced system-banner UI for updates and notices. - Added a 'Quit' button to uncaught error screens. - Displayed an app loader before the app initialises. - Added a toast notification and an informative banner when sending a DM request. - Consistent avatars between DM rooms and member views. - Added support to medium sized file previews in chat. - Smoother last message rendering in the room list. - Added a chat loader on start up when no cache is available. - Clearer version display in the software section and added hyper db version to the list. - Updated texts for system and migration banners. - Refactored DM request actions and block member logic. Fixes - Prevented image preview blinking while loading. - Fixed crash when removing an avatar file from a deleted message. - Onboarding status is now remembered after a restart. - Eliminated room menu blinking via useDeferredValue. - Prevented Rive animation from disappearing when switching monitors. - Stopped creation of duplicate DM rooms for the same member. - Resolved broken file preview when a file lacked a name. - Restored missing styles on error pages. - Prevented error pages from appearing behind the loader. - Corrected emoji rendering on macOS. - Repaired chat voice message playback. - Fixed useRoomConfig imports. - Corrected file item height in room info. And more

Keet

25,883 görüntüleme • 1 yıl önce

wen Dookey Dash? [long, sorry] some updates: The competitive part of Dookey Dash is pretty well cooked and many of you have gotten a chance to playtest the game in some form, either at NFT Paris, in Dubai at Token2049, or as part of our gaming council. THANK YOU for being part of testing and dealing with bugs as we QA the shit out of the game. A not-final build of the game is currently live in the Philippines and Australia for testing. This version is missing a ton of features we’ve been busy building with Faraway, as well as many completed parts of the game that we can’t push live until Season 1 begins. What are we adding? A bunch of things to make the game more casual-friendly. Stuff like: -NEW MAPS: More to explore than just the same 'ol sewer -ARCADE MODE: A new objective-based game mode, with clear conditions for progressing (like "dash through five walls to win," etc). Arcade mode is broken up into levels, and achieving goals gets you progress on the map and onto the next stage. Basically, think Candy Crush. -CHAMPIONSHIP MODE: This is the good old leaderboard-based DDU for hardcore players. -WEEKLY TOURNAMENTS: Compete in weekly tournaments to win boxes featuring new characters, vehicles, banners, etc. Opening up boxes will grant you Dookey Points, which you can spend to spin for a chance at a Golden Plunger – you’ll need a Golden Plunger in order to compete in the $1m esports championship at the end of the season. -DAILY QUESTS: Rotating set of quests with a range of possible rewards It’s a LOT of new upgrades to Dookey Dash, all with the aim of making the game fun for everyone and not just twitchy nerds with fast reflexes. Looking forward to getting my mom to play. All that said, I don’t want to push this sucker live until I feel like we’ve got the best game possible. Good news is, all the new features will be out of dev later this month, and we’ll be able to give an update on launch date then. Some very work-in-progress screenshots and vids here. [last tweet]

Garga.eth (Greg Solano)

68,228 görüntüleme • 2 yıl önce

In Q2 2024, queries on The Graph Network reached all-time highs following the completion of the Sunrise initiative ☀️ The new record? 3 billion queries in a single quarter 🤯 Additionally, The Graph’s core devs shipped several exciting new features, significantly enhancing the developer experience on the network 🔥 Here are the top 7 key takeaways from the Q2 2024 Participant Update ⬇️ 1️⃣ The Graph Network experienced significant growth, serving nearly 3 billion queries in the quarter—an almost 100% quarter-over-quarter increase. 2️⃣ With the Sunrise of Decentralized Data concluded, over 7,000 subgraphs are now active on The Graph Network. This includes projects like Aave, ens.eth, Art Blocks, Balancer, Snapshot, Decentraland, Lido, Messari, PancakeSwap and Sushi.com. 3️⃣ Scaling via Arbitrum on L2 is officially complete. Queries and fees are now being processed exclusively on L2. 4️⃣ StreamingFast ⏫ launched Codegen, a no-code tool, which prompts developers with questions to auto-generate fully working Substreams. It provides a complete developer environment that remotely compiles the project. 5️⃣ GraphOps | graphops.eth launched GraphSeer, an ecosystem dashboard showcasing Indexer and subgraph deployments data. It’s designed to empower Subgraph Users, Indexers and Delegators to optimize their performance and maximize their impact on the network. 6️⃣ With the help of InfraDAO, new chains continue to integrate with The Graph and complete the official Chain Integration Processes (CIP). Recently integrated chains include: BNB Chain, Base, Linea.eth and Scroll with many more in process. 7️⃣ Bridge Builders DAO continued to provide expert support to web3 builders including supporting in person hackathons at ETH Kyiv and Hack’n Heights. Additionally, BuildersDAO just launched a new website, to better showcase all the ways they can support subgraph developers and The Graph ecosystem. The Graph's Q2 2024 Participant Update shows that with the conclusion of the Sunrise, web3 clearly values a decentralized data layer. Core devs continue to ship meaningful upgrades designed to improve the developer experience and lay a strong foundation for an action packed second half of 2024. Don’t miss any of the details from The Graph’s Q2, 2024. Watch the full update featuring Eva Beylin, 0xMaxTang, , Etienne Brunet, and caro f here:

The Graph

23,429 görüntüleme • 1 yıl önce