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Hot take: Final Fantasy XVII should reuse XVI's combat system

199,008 görüntüleme • 1 yıl önce •via X (Twitter)

10 Yorum

fourfive profil fotoğrafı
fourfive1 yıl önce

Poop take

James ⚡️ profil fotoğrafı
James ⚡️1 yıl önce

You think Final Fantasy IX and X are "extremely dated" 😂

Limitless | Expedition 33 profil fotoğrafı
Limitless | Expedition 331 yıl önce

It would be great if they ever did. Making it to where combos maybe build up skills or you get abilities points or MP from pulling off better combos. I think that would be a great work around to the cooldowns, and they can also implement more RPG elements and playable characters too.

Mason profil fotoğrafı
Mason1 yıl önce

I'll die with you on this hill

monkeyDtron profil fotoğrafı
monkeyDtron1 yıl önce

I too enjoyed just pressing square

PixelKnight profil fotoğrafı
PixelKnight1 yıl önce

combat was decent.... but the 30 min damage sponge boss fights were not. so, please no.

Bandar Hub profil fotoğrafı
Bandar Hub1 yıl önce

For a spin off game yeah but not a main line game.

benjamin james 🇳🇿 profil fotoğrafı
benjamin james 🇳🇿1 yıl önce

FFXVII should have rad turn based combat like Expedition 33, fight me!

JSRGN profil fotoğrafı
JSRGN1 yıl önce

If you somehow splice the best elements of the FFVII Rebirth combat system in as well, sure. The XVI combat system on its own was unfortunately mid at best, and that's being generous. Not much depth compared to Rebirth. That said, much of Clive's moveset was 10/10 vs Cloud's.

Vizantius profil fotoğrafı
Vizantius1 yıl önce

naw, revert back to the tried and true. go back to the turn based system. E33 has proven its still a very effective system. they quite literally use it in DQ11 and that game is great.

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