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Hot take: Final Fantasy XVII should reuse XVI's combat system
199,008 Aufrufe • vor 1 Jahr •via X (Twitter)
10 Kommentare

Poop take

You think Final Fantasy IX and X are "extremely dated" 😂

It would be great if they ever did. Making it to where combos maybe build up skills or you get abilities points or MP from pulling off better combos. I think that would be a great work around to the cooldowns, and they can also implement more RPG elements and playable characters too.

I'll die with you on this hill

I too enjoyed just pressing square

combat was decent.... but the 30 min damage sponge boss fights were not. so, please no.

For a spin off game yeah but not a main line game.

FFXVII should have rad turn based combat like Expedition 33, fight me!

If you somehow splice the best elements of the FFVII Rebirth combat system in as well, sure. The XVI combat system on its own was unfortunately mid at best, and that's being generous. Not much depth compared to Rebirth. That said, much of Clive's moveset was 10/10 vs Cloud's.

naw, revert back to the tried and true. go back to the turn based system. E33 has proven its still a very effective system. they quite literally use it in DQ11 and that game is great.

