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How fast you should go to drive over a lake. Physics simulation experiment.
344,631 Aufrufe • vor 8 Monaten •via X (Twitter)
34 Kommentare

Anime physics

Making us want a physics sandbox of this 👀👀

There will be a sandbox tool to create such scenes.

hell yeah i was waiting for patrick this was rewarding asf

Flashbacks to (the swimming event)

hey I have an entire website on my profile with simulations, would be awesome to have a sim about fluid dynamics like this!

Implementing a flip algorithm is rather easy. I'd recommend this tutorial:

paint it red to move even faster

Why do I love watching these experiments so much

me too simulated physics -> fun

this patrick always makes me cry.. so stupid patrick :)

all you need is horsepower

Mach 2 and 0.99c would have some interesting effects!

I don't know what game you could be planning but dessicated patrick has to be an easter egg.

I love it when your posts pop up on my feed. Fascinating.

Physics in games is the amazing things ever. i Always prefer physics over graphics.

bro was schmoovin

How fast should one drive over a hole in the road to mitigate the impact on suspension?

How fast was Jesus?

haha very cool, how fast is it?

Runs on GPU and optimized, so comfortable fps realtime fast.

This seems so much fun

Reminds me of the stuff people used to do in Algodoo.

haha this is great reminds me of fording the river in Oregon Trail

Gonna get this soon when it releases someday

You need to focus your chakra on your feet to run on water or climb a tree.

@SylvainLyve C'est pas surtout pas pour donner une idée de vidéo 🥸🥸

Every time I see your stuff, I want to play an old-school artillery game like Tankwars or Scorched Earth. Please give it some thought. The terrain changes during play would be super fun.

move it patrice

Why haven't you started work on 3D yet?

Why is Patrick there

i am tired of people calling these “fluid simulation”. this is not a fluid simulation not even close to be one, the most it can be is a simulation of weakly bonded balls. louis navier would die again if he saw someone calling these fancy shit a fluid simulation.

why no dirt and grass physics? Dirt is just crunchier water

@grok what engine is this is it open directed on GitHub?

