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How to chain multiple dexterous skills to tackle complex long-horizon manipulation tasks? Imagine retrieving a LEGO block from a pile, rotating it in-hand, and inserting it at the desired location to build a structure. Introducing our new work - Sequential Dexterity 🧵👇

159,809 görüntüleme • 3 yıl önce •via X (Twitter)

11 Yorum

Chen Wang profil fotoğrafı
Chen Wang3 yıl önce

The core of the system is a learning-based transition feasibility function that progressively finetunes the sub-policies (learned with RL) for enhancing chaining success, which can also be used during skill selection for re-planning from failures and bypassing redundant stages.

Chen Wang profil fotoğrafı
Chen Wang3 yıl önce

Despite being trained only in simulation with a few task objects, our system demonstrates generalization capability to novel object shapes and is able to zero-shot transfer to a real-world robot equipped with a dexterous hand.

Chen Wang profil fotoğrafı
Chen Wang3 yıl önce

We hope Sequential Dexterity paves the path for future research on long-horizon dexterous manipulation. Feel free to check out our code! Website & Paper: Code: Work done w/ Yuanpei Chen, @drfeifei, and Karen Liu at @StanfordAILab.

Karol Hausman profil fotoğrafı
Karol Hausman3 yıl önce

Congrats, great work!

Chen Wang profil fotoğrafı
Chen Wang3 yıl önce

Thanks Karol!

Deepak Pathak profil fotoğrafı
Deepak Pathak3 yıl önce

very cool task and results, congrats!!

Chen Wang profil fotoğrafı
Chen Wang3 yıl önce

Thanks Deepak! Very interested in LEAP hand and functional grasp

Lucy Shi profil fotoğrafı
Lucy Shi3 yıl önce

super cool work, @chenwang_j!

Chen Wang profil fotoğrafı
Chen Wang3 yıl önce

Thanks Lucy!

Kevin Zakka profil fotoğrafı
Kevin Zakka3 yıl önce

Very inspiring, congrats!

Chen Wang profil fotoğrafı
Chen Wang3 yıl önce

Thanks Kevin! huge fan of RoboPianist!

Benzer Videolar

🎙️ Excited to introduce one of my favorite projects from the past year: TeleDexter, from the BIGAI dexterity team. It’s a stable, human-level dexterous teleoperation system and a suite of autonomous policies trained with it. Pen spinning, complex in-hand reorientation, and long-horizon tool use—once seen as the holy grail of manipulation—are now unlocked. 🧵👇 The hardware is already here; we have some incredible high-DoF robotic hands. The bottleneck? The controller. Most current systems are stuck in "quasi-static" grasping mode. Meanwhile, dynamic in-hand dexterity has remained severely limited. 🧠 To unlock the massive capabilities of human-like hands, we need to build an excellent "cerebellum" for dexterous hands. TeleDexter solves this with a novel co-tracking approach: it simultaneously tracks both human hand kinematics and object states, beautifully bridging the gap between human intent and robotic control. In order to train a better co-tracking policy that works robustly in the real world, we designed : (1) a hybrid reward design that combines consecutive goal reaching and dense tracking, (2) an action masking strategy during training that enhances sim2real performance, (3) a dexterous curriculum for learning the long-horizon interactions. Each design is inspired by numerous trials and countless real-world experiments. We’ve synthesized all the system details, engineering challenges, and core insights into our latest post. If you're interested in the future of dexterous manipulation, grab a coffee and check it out (9-min read): If you have more time, check out the paper:

Siyuan Huang

12,606 görüntüleme • 2 ay önce