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How to do a physics Simulation with Wiggle Bones 2 & Auto Rig Pro #Autorigpro #SuriFox #Blender3D #Wigglebones2

16,203 Aufrufe • vor 1 Jahr •via X (Twitter)

7 Kommentare

Profilbild von wimsywings
wimsywingsvor 1 Jahr

Thank you friend, been having trouble learning wiggle bones and this helped a ton!! 🙏🥹

Profilbild von SuriFox
SuriFoxvor 1 Jahr

Glad it helped you out!😊

Profilbild von Robotnicc
Robotniccvor 1 Jahr

Thanks for the quick tutorial! How do you handle multi layered clothing? Something like a long coat colliding with a skirt?

Profilbild von SuriFox
SuriFoxvor 1 Jahr

Well, rig it first of all, then in auto rig pro (if your using it) add more subdivisions to the "skirt rig bones" for a more precise simulation

Profilbild von відморожений кавузер
відморожений кавузерvor 1 Jahr

Дякую!

Profilbild von Lan
Lanvor 1 Jahr

Cool! Have you figured out how to bake when you have multiple actions? The physics seem to break for me.

Profilbild von SuriFox
SuriFoxvor 1 Jahr

Yes, that also happened to me, so what I did to get around it was take my animation to a new file and bake it separately, then copy the baked animation onto the main rig in the main file.

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