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How to do a physics Simulation with Wiggle Bones 2 & Auto Rig Pro #Autorigpro #SuriFox #Blender3D #Wigglebones2
16,203 views • 1 year ago •via X (Twitter)
7 Comments

wimsywings1 year ago
Thank you friend, been having trouble learning wiggle bones and this helped a ton!! 🙏🥹

SuriFox1 year ago
Glad it helped you out!😊

Robotnicc1 year ago
Thanks for the quick tutorial! How do you handle multi layered clothing? Something like a long coat colliding with a skirt?

SuriFox1 year ago
Well, rig it first of all, then in auto rig pro (if your using it) add more subdivisions to the "skirt rig bones" for a more precise simulation

відморожений кавузер1 year ago
Дякую!

Lan1 year ago
Cool! Have you figured out how to bake when you have multiple actions? The physics seem to break for me.

SuriFox1 year ago
Yes, that also happened to me, so what I did to get around it was take my animation to a new file and bake it separately, then copy the baked animation onto the main rig in the main file.
