正在加载视频...

视频加载失败

How to make a wrecking ball simulation in Blender #b3d

35,170 次观看 • 8 个月前 •via X (Twitter)

15 条评论

Jason Key 的头像
Jason Key8 个月前

then export FBX to EmberGen for some real-time fire sim fun

gerard leblanc 的头像
gerard leblanc8 个月前

why u don't do it with your ai ?

Stevie3D 的头像
Stevie3D8 个月前

I remember this, it was one of your oldest videos from about 10 years ago. This was the first tutorial I ever did :)

Efrain Ramos 的头像
Efrain Ramos8 个月前

DUDE. where were you a couple of months ago when I had to animate this washer/rope game by hand!! Ahhhh!!!

Giova 的头像
Giova8 个月前

This is so cool

Creatureberry 的头像
Creatureberry8 个月前

Timely work Guru! 🤣

Gateous Morphy LLMNOP 的头像
Gateous Morphy LLMNOP7 个月前

Who is this ai generated sloperson in the bottom corner

Andres Nader 的头像
Andres Nader8 个月前

As always, thanks a bunch, Andrew!

Krzysztof 的头像
Krzysztof8 个月前

101 simulation Basics !! Physics mesh should never be the rendering mesh !! To fix this tutorial : - make everything Ph VERY LOW POLY - parent to each low poly block HIGH POLY INSTANCE - Now simulation is 1000 faster and looks 1000 better!!

Adri Mathlener 的头像
Adri Mathlener8 个月前

Good, simple and working Thanks Andrew

Lunatico 🦇 的头像
Lunatico 🦇8 个月前

New side quest 🤝🔥

thorn 的头像
thorn6 个月前

Why bother making a sim when you can just use AI, Andrew? For that matter, why does anyone even need to subscribe to poliigon? Just use AI for textures and meshes, right?

Jonathan | Dev | WISHLIST Air Isles! 的头像
Jonathan | Dev | WISHLIST Air Isles!8 个月前

Awesome!

Fudmottin 的头像
Fudmottin8 个月前

Pretty sure this is computer generated.

CtrlZ 的头像
CtrlZ8 个月前

The man who made me fall In love with it in the first place

相关视频