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How to make a wrecking ball simulation in Blender #b3d
35,102 views • 7 months ago •via X (Twitter)
15 Comments

then export FBX to EmberGen for some real-time fire sim fun

why u don't do it with your ai ?

I remember this, it was one of your oldest videos from about 10 years ago. This was the first tutorial I ever did :)

DUDE. where were you a couple of months ago when I had to animate this washer/rope game by hand!! Ahhhh!!!

This is so cool

Timely work Guru! 🤣

Who is this ai generated sloperson in the bottom corner

As always, thanks a bunch, Andrew!

101 simulation Basics !! Physics mesh should never be the rendering mesh !! To fix this tutorial : - make everything Ph VERY LOW POLY - parent to each low poly block HIGH POLY INSTANCE - Now simulation is 1000 faster and looks 1000 better!!

Good, simple and working Thanks Andrew

New side quest 🤝🔥

Why bother making a sim when you can just use AI, Andrew? For that matter, why does anyone even need to subscribe to poliigon? Just use AI for textures and meshes, right?

Awesome!

Pretty sure this is computer generated.

The man who made me fall In love with it in the first place

