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How to model a beautiful stylized tornado in Blender? ✨ 1. Model an amogus 2. With proportional editing enabled, gently rotate the head of the amogus, and then move it outwards! 3. Make a couple of copies of the amogus for more detail! 4. Tweak details to achieve your...

101,978 просмотров • 3 лет назад •via X (Twitter)

Комментарии: 9

Фото профиля passivestar
passivestar3 лет назад

People bookmarking this be like:

Фото профиля Among Us
Among Us3 лет назад

wow finally a good tutorial

Фото профиля what
what3 лет назад

I tried modeling this without the amogus and my pc exploded. The amogus is a very important step!!

Фото профиля dotflare
dotflare3 лет назад

you have no idea the sheer amount of whiplash i just experienced "oh hey it's this guy on my tl, wonder what cool thing he's gonna show now" step 1 MODEL AN A M O G U S

Фото профиля Xenonic_778 🫠
Xenonic_778 🫠3 лет назад

you had me at "model an amogus"

Фото профиля Juliestrator
Juliestrator3 лет назад

lmao

Фото профиля @grahamoflegend.com on bsky 🟦☀️
@grahamoflegend.com on bsky 🟦☀️3 лет назад

Lol @TheVTran y'all are everywhere huh.

Фото профиля what would tuffy do
what would tuffy do3 лет назад

the mogus spiral 😿

Фото профиля Jackie JK || EN VTuber 🇵🇹🎮
Jackie JK || EN VTuber 🇵🇹🎮3 лет назад

GETOUTOFMYHEADGETOUTOFMYHEADGETOUTOFMYHEAD

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Here are some tips for those who want to practice face acting: ➡️U motion: Move your head in a "U" Shape so it's never stuck in the same place. This will help your movements look more interesting. ➡️Key points: When practicing with your model, learn to get to a "Key point." This is when you can automatically get to an expression without using toggles. I use surprised and angry expressions a lot, so I know exactly how to move my face to achieve that look, mainly for clips or comedic effect. I practiced enough so I know what it will look like on the model. ➡️Head tilts: If you struggle with face acting, a simple head tilt will go a long way. Overall, the movement and face acting of your model does matter. It can help it look more interesting, but also, it's okay if you can't face acting all the time. Using just key animations when you're gaming will work perfectly. Example: You died in a game, and you go to the key point of surprise. You know, making this face will make your model look shocked, so you will do a dramatic eye open and mouth agape to achieve this, to reflect onto your model. Lastly. The way your model moves is usually 30% rigging artist,20% tracking (webcam/iPhone), and 50% you. Your rigging artist can give you the tools, but only you can make your models' results reflect your emotions. As always, DO YOUR PARAMETERS AND SETTINGS IN VTUBE STUDIO. It will not be perfect to your face and camera settings unless you adjust the model, (This is an old video I did on parameters) Holy Yapfest.

♥️Cutiepierin | L2D RIG ARTIST

94,177 просмотров • 9 месяцев назад