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🚀 Hunyuan 3D 2.1 is here! The first fully open-source, production-ready PBR 3D generative model! ✅Cinema-grade visuals: PBR material synthesis brings leather, bronze, and more to life with stunning light interactions. ✅ Fully open-source: Model weights, training/inference code, data pipelines, and architecture—yours to fine-tune! ✅ Runs on consumer GPUs,...

236,375 görüntüleme • 1 yıl önce •via X (Twitter)

11 Yorum

A.I.Warper profil fotoğrafı
A.I.Warper1 yıl önce

Is 2.1 the same model weights as the 2.5 closed version?

Dan Peña profil fotoğrafı
Dan Peña3 yıl önce

QLA Castle Seminar is now open for reservation meatheads! I have perfected this methodology using decades of experience in creating generational wealth as fast as humanly possible for myself and my mentees. #QLA #TheTrillionDollarMan

Denis profil fotoğrafı
Denis1 yıl önce

Shape: 10GB Texture: 21GB Combined: 29GB VRAM. @deepbeepmeep You shoving that into 16, wizard? 🧙‍♂️

Kwebbelkop profil fotoğrafı
Kwebbelkop1 yıl önce

The demo page doesn't seem to work.

Hunyuan profil fotoğrafı
Hunyuan1 yıl önce

Appreciate your patience! The demo deployment is underway but taking longer than expected due to technical optimizations (e.g., model compatibility checks). We’re targeting completion by today. Follow this account for updates! Check the code on GitHub and weights on Huggingface. Github: Weights:

4thwalldigital profil fotoğrafı
4thwalldigital1 yıl önce

Wow, killing it… And open source

Tom Blake profil fotoğrafı
Tom Blake1 yıl önce

Awesome! 💥

renderartist profil fotoğrafı
renderartist1 yıl önce

🔥 Exciting! Thanks. 🙏

erpoy profil fotoğrafı
erpoy1 yıl önce

Why not open source version 2.5? This is really disappointing

Furkan Gözükara profil fotoğrafı
Furkan Gözükara1 yıl önce

Nice ty

Kol Tregaskes profil fotoğrafı
Kol Tregaskes1 yıl önce

Nice.

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World Model is trending— let's revisit our HunyuanWorld journey. We’ve been pioneering open-source 3D world generation in the past two months, and this ride’s only getting started. 🌍 📅 July: HunyuanWorld 1.0 📌 First open-source 3D world model compatible with CG pipelines (Unity/Unreal/Blender) 📌 Hit 2K+ GitHub stars in just two months ⭐—thank you for the love! 📅 August: 1.0-Lite 📌Same top-tier quality, running on consumer GPUs! 📅 September: 1.0-Voyager 📌 Direct 3D output + world memory—taking exploration further! Seamlessly integrated into CG pipelines with layered 3D modeling (assets, terrain, skybox) and fully open-sourced.. we’re fully committed to building open-source spatial intelligence for all! 🚀 💡 Why it matters? ✅ Seamless CG Pipeline Integration: Export generated 3D scenes as standard mesh formats, effortlessly integrating into industry-standard tools like Blender, Unity, and Unreal Engine for direct editing, animation, and physical simulation. ✅ Hierarchical Scene Editing: Deconstruct scenes into semantic layers (sky, background, foreground objects) via instance recognition and layer decomposition, allowing for atomic-level control—independently modify, relocate, or replace objects without rebuilding the entire world. Project page: Github: Amazing creations by Stijn Spanhove camenduru GENEL | AIを用いた動画制作 apolinario 🌐 とりにく Directive Creator 🪥 👇 #AI #3DGeneration #OpenSource #WorldModels #Hunyuan3D #HunyuanWorld

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