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🚀 Hunyuan 3D 2.1 is here! The first fully open-source, production-ready PBR 3D generative model! ✅Cinema-grade visuals: PBR material synthesis brings leather, bronze, and more to life with stunning light interactions. ✅ Fully open-source: Model weights, training/inference code, data pipelines, and architecture—yours to fine-tune! ✅ Runs on consumer GPUs,...

236,438 次观看 • 1 年前 •via X (Twitter)

11 条评论

A.I.Warper 的头像
A.I.Warper1 年前

Is 2.1 the same model weights as the 2.5 closed version?

Dan Peña 的头像
Dan Peña3 年前

QLA Castle Seminar is now open for reservation meatheads! I have perfected this methodology using decades of experience in creating generational wealth as fast as humanly possible for myself and my mentees. #QLA #TheTrillionDollarMan

Denis 的头像
Denis1 年前

Shape: 10GB Texture: 21GB Combined: 29GB VRAM. @deepbeepmeep You shoving that into 16, wizard? 🧙‍♂️

Kwebbelkop 的头像
Kwebbelkop1 年前

The demo page doesn't seem to work.

Hunyuan 的头像
Hunyuan1 年前

Appreciate your patience! The demo deployment is underway but taking longer than expected due to technical optimizations (e.g., model compatibility checks). We’re targeting completion by today. Follow this account for updates! Check the code on GitHub and weights on Huggingface. Github: Weights:

4thwalldigital 的头像
4thwalldigital1 年前

Wow, killing it… And open source

Tom Blake 的头像
Tom Blake1 年前

Awesome! 💥

renderartist 的头像
renderartist1 年前

🔥 Exciting! Thanks. 🙏

erpoy 的头像
erpoy1 年前

Why not open source version 2.5? This is really disappointing

Furkan Gözükara 的头像
Furkan Gözükara1 年前

Nice ty

Kol Tregaskes 的头像
Kol Tregaskes1 年前

Nice.

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World Model is trending— let's revisit our HunyuanWorld journey. We’ve been pioneering open-source 3D world generation in the past two months, and this ride’s only getting started. 🌍 📅 July: HunyuanWorld 1.0 📌 First open-source 3D world model compatible with CG pipelines (Unity/Unreal/Blender) 📌 Hit 2K+ GitHub stars in just two months ⭐—thank you for the love! 📅 August: 1.0-Lite 📌Same top-tier quality, running on consumer GPUs! 📅 September: 1.0-Voyager 📌 Direct 3D output + world memory—taking exploration further! Seamlessly integrated into CG pipelines with layered 3D modeling (assets, terrain, skybox) and fully open-sourced.. we’re fully committed to building open-source spatial intelligence for all! 🚀 💡 Why it matters? ✅ Seamless CG Pipeline Integration: Export generated 3D scenes as standard mesh formats, effortlessly integrating into industry-standard tools like Blender, Unity, and Unreal Engine for direct editing, animation, and physical simulation. ✅ Hierarchical Scene Editing: Deconstruct scenes into semantic layers (sky, background, foreground objects) via instance recognition and layer decomposition, allowing for atomic-level control—independently modify, relocate, or replace objects without rebuilding the entire world. Project page: Github: Amazing creations by Stijn Spanhove camenduru GENEL | AIを用いた動画制作 apolinario 🌐 とりにく Directive Creator 🪥 👇 #AI #3DGeneration #OpenSource #WorldModels #Hunyuan3D #HunyuanWorld

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20,178 次观看 • 1 年前