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Hyperion was designed to be mechanically plausible, being mainly driven by pistons and other recognisable pieces. I was keen on maintaining a grounded look for Hyperion. I love the small details we were able to add of objects being pushed out of the way by the rigs movement. It... show more
321,721 Aufrufe • vor 1 Jahr •via X (Twitter)
9 Kommentare

ThunderOwl - Sci-Fi Assets. Owlified. 🇱🇻🇺🇦🌞vor 1 Jahr
@Stef_Chasseloup As an engineer myself, I always admire plausible or semi-plausible designs 😎👍

Rassoul Edjivor 1 Jahr
@Stef_Chasseloup It takes a lot of iterations to get right but the results are always more satisfying when your mind believes how it’s moving

Bipbup 🇵🇷vor 1 Jahr
You're out here designing possible war machines. Looks amazing.

Rassoul Edjivor 1 Jahr
It’s a lot of fun designing them

Favour Saviourvor 1 Jahr
Show the full design please

Cookie⚡vor 1 Jahr
Unity or Unreal? Looks fab BTW 😊

"Drawing lines between your eyes and your ears."vor 1 Jahr
I need a cigarette after watching this.

Alon Helmanvor 1 Jahr
SIIICK!!

Rassoul Edjivor 1 Jahr
🙏🏽🙏🏽
