Loading video...
Video Failed to Load
Hyperion was designed to be mechanically plausible, being mainly driven by pistons and other recognisable pieces. I was keen on maintaining a grounded look for Hyperion. I love the small details we were able to add of objects being pushed out of the way by the rigs movement. It... show more
322,065 views • 2 years ago •via X (Twitter)
9 Comments

ThunderOwl - Sci-Fi Assets. Owlified. 🇱🇻🇺🇦🌞2 years ago
@Stef_Chasseloup As an engineer myself, I always admire plausible or semi-plausible designs 😎👍

Rassoul Edji2 years ago
@Stef_Chasseloup It takes a lot of iterations to get right but the results are always more satisfying when your mind believes how it’s moving

Bipbup 🇵🇷2 years ago
You're out here designing possible war machines. Looks amazing.

Rassoul Edji2 years ago
It’s a lot of fun designing them

Favour Saviour2 years ago
Show the full design please

Cookie⚡2 years ago
Unity or Unreal? Looks fab BTW 😊

"Drawing lines between your eyes and your ears."2 years ago
I need a cigarette after watching this.

Alon Helman2 years ago
SIIICK!!

Rassoul Edji2 years ago
🙏🏽🙏🏽
