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I always thought camera pose estimation is necessary for 3D reconstruction, until Zequn and Stephen proved me wrong! Introducing PreF3R, purely feed-forward 3D Gaussian Splatting without any intermediate pose estimation and COLMAP initialization. Video in, 3D Gaussians and novel view rendering out. Key technique: spatial memory network from Spann3R... show more
20,160 次观看 • 1 年前 •via X (Twitter)
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