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I did the thing! #GodotEngine #GameDev #IndieDev

958,977 views • 1 month ago •via X (Twitter)

45 Comments

Corvus's profile picture
Corvus1 month ago

More TPS games NEED to have this level of complexity in their movement systems, so far it's only TPP, RE6 and Vanquish that filled this hole in my chest.

Aaron Victor's profile picture
Aaron Victor1 month ago

Yeah. Although after putting this together, I’m starting to see why many people don’t attempt it. It’s like making three different character controllers in one.

Zeraex's profile picture
Zeraex1 month ago

@FTID1995 But it's worth it, because it gives the game a sort of polished feeling, when it comes to the movement.

Aaron Victor's profile picture
Aaron Victor1 month ago

@FTID1995 I hope so. I’m still a bit new to coding NPC behaviour. So my worry is the enemy AI not being as good as MGSV’s will stick out more.

Darkmax204's profile picture
Darkmax2041 month ago

Boss get down, that's an enemy gunship...

Aaron Victor's profile picture
Aaron Victor1 month ago

You destroyed their anti-air radar?!? It wasn’t one of the targets.

Darkmax204's profile picture
Darkmax2041 month ago

Boss that was a child... Amazing!

Max🇨🇱's profile picture
Max🇨🇱1 month ago

@Aaron_Victor_ That right there is why you’re the best boss The one and only

Darkmax204's profile picture
Darkmax2041 month ago

@Aaron_Victor_ S-tier

Sl1t mY tHr0aT's profile picture
Sl1t mY tHr0aT1 month ago

Holy shit, is this 2d sprite and 3d model working in unison or is it some trick to make 3d model look like 2d sprite

Aaron Victor's profile picture
Aaron Victor1 month ago

It’s a 3D model.

Walter's profile picture
Walter1 month ago

Is that…

𝟎𝑪𝑬𝑨𝑵 🌊🐚's profile picture
𝟎𝑪𝑬𝑨𝑵 🌊🐚1 month ago

I recognise that movement...

Buddycat Dudeguy's profile picture
Buddycat Dudeguy1 month ago

Looks heavily inspired by the MGSV movement. Is that a coincidence? Also, style looks very good.

Aaron Victor's profile picture
Aaron Victor1 month ago

Thanks! And it’s no coincidence.

Slavoid's profile picture
Slavoid1 month ago

Peak.

ibrahim mufti's profile picture
ibrahim mufti1 month ago

Looks great, reminds me of the RE6/MGSV those has smooth run and gun

𞠬's profile picture
𞠬1 month ago

This art style got potential for so many type of games bro did just more than a thing

Mr Pixel | Driftania 🏝's profile picture
Mr Pixel | Driftania 🏝1 month ago

The prone-to-roll transitions already feel tight. Foggy forest helps sell the weight of every move.

Nâs's profile picture
Nâs1 month ago

was Leon an inspiration for the character design?

Aaron Victor's profile picture
Aaron Victor1 month ago

I guess I can see the comparison, but I actually didn’t have Leon in mind when making him.

C-Sarg🎮's profile picture
C-Sarg🎮1 month ago

@LoJiiNas But Naked/Solid Snake was, right? That hair is unique in its own

Aaron Victor's profile picture
Aaron Victor1 month ago

@LoJiiNas Ya got me.

slimedog's profile picture
slimedog1 month ago

i like how you can put the gun away and just chill

Solidus Corncer's profile picture
Solidus Corncer1 month ago

recreating the best stealth game's movement, I see

Aaron Victor's profile picture
Aaron Victor1 month ago

Hell yeah!

Unknown's profile picture
Unknown1 month ago

For animations are you using a animation tree?

Aaron Victor's profile picture
Aaron Victor1 month ago

Yeah. It’s getting pretty complex.

Unknown's profile picture
Unknown1 month ago

If I can ask then how are you managing one time actions cause the one shot node wasn’t working for me and I don’t want to create a mess with the state machine

Aaron Victor's profile picture
Aaron Victor1 month ago

I mostly just used state machines. It’s easier to handle transitions, especially since a lot of them had to be animated by hand, or have specific timing.

That Crazy Lizardman's profile picture
That Crazy Lizardman1 month ago

"Quiet-Chan!" "Mmm!" *holds up a sign that reads "Gomenasai Boss-Kun!"*

Baby S54 🪶's profile picture
Baby S54 🪶1 month ago

It’s amazing

Shark's profile picture
Shark1 month ago

I thought that was 2d at first Holy shit

lessthan3 ↗️'s profile picture
lessthan3 ↗️1 month ago

make a stealth espionage game pls

Aaron Victor's profile picture
Aaron Victor1 month ago

This story won’t be espionage themed. But my hope is that you can do a lot of the stuff you can do in the Metal Gear games.

Gabriel Barsch's profile picture
Gabriel Barsch1 month ago

i yearn to know how to use blender so i can learn to do something like this

二隻隻's profile picture
二隻隻1 month ago

how did he tripped over that many times is he stupid?

Aaron Victor's profile picture
Aaron Victor1 month ago

Please be patient with him.

oswald gaming ́nt's profile picture
oswald gaming ́nt1 month ago

The phantom pain in a completely new art style, nice

Arthur Morgan's profile picture
Arthur Morgan1 month ago

just straight up mgs v, love it!

HippoDude22's profile picture
HippoDude221 month ago

literally RE9 Leon with RE6 Movement and Mechanics. While looking like something from Scott Pilgrim adjacent. I like this

Manuel Lopez's profile picture
Manuel Lopez1 month ago

OH MY GOD!!!

Dark Protagonist 🎮's profile picture
Dark Protagonist 🎮1 month ago

Love the art style, but the world looks empty I think it's just early build for this game

Aaron Victor's profile picture
Aaron Victor1 month ago

Yep. Sill pretty early.

Dark Protagonist 🎮's profile picture
Dark Protagonist 🎮1 month ago

So I guess it will be releasing in 2028?

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