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Procedural Segmented Progress Bar🌡️ #godotengine #madewithgodot #gamedev #indiedev

68,895 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 8

Фото профиля mizardo
mizardo2 лет назад

I did something like that using animation textures, a texture encoded in bw where each bar is less black, so they get automatically cutoff, giving the illusion of a segmented bar. The advantage of this method is that gives the artist freedom about the shape of the bar

Фото профиля Tan Jian Ping
Tan Jian Ping2 лет назад

That sounds like a professional workflow. But since I do everything myself, I simply hate jumping between graphics design software and game engine

Фото профиля Acromata
Acromata2 лет назад

A health bar that turns gay during pride month, genius

Фото профиля G. Ilgidane
G. Ilgidane2 лет назад

Gonna show my ass here but I tried for like a month to make something like this on a radial bar and just kept fucking it up 🫠

Фото профиля Tan Jian Ping
Tan Jian Ping2 лет назад

I just uploaded this shader and there's also a circular one

Фото профиля Godot Engine
Godot Engine2 лет назад

🌈

Фото профиля @NPChae on YOUTUBE
@NPChae on YOUTUBE2 лет назад

This is insanely cool! :D

Фото профиля Tan Jian Ping
Tan Jian Ping2 лет назад

Thanks!

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