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I got a Black Ops 3 custom Zombies map running on PS4. Cheese Cube, the iconic PC custom map, running on the console version of BO3. I have zero coding knowledge. I did this in about 4 hours with Claude Opus 5.5. Thread below.
111,084 Aufrufe • vor 3 Tagen •via X (Twitter)
32 Kommentare

The setup: a jailbroken PS4 on running GoldHEN, with the EU version of Black Ops 3. This isn’t streaming from a PC or an emulator. The converted map is installed on the PS4 and BO3 is loading it natively.

This builds on ItsJokerZz’s PS4-BO3-Customs converter. The basic pipeline: Steam Workshop map → convert PC assets for PS4 → rewrite scripts/opcodes → rebuild textures/audio → FTP to the console → an SPRX adds the custom map to BO3’s Zombies menu.

Cheese Cube still wouldn’t run. The PS4 doesn’t have the shader compiler we needed, so Claude pulled compiled shaders from 507 zones in my own PS4 copy of BO3 and modified the converter to borrow compatible PS4 technique sets. That got us much closer.

Then BO3 crashed with CE-34878-0. We enabled GoldHEN’s TTYRedirect and found the real error: my EU copy only contained Spanish/Italian zones. Claude fixed the missing language zones and fastfile headers. Restarted BO3. Cheese Cube loaded.

This is what I want the modding community to take from this: I don’t know how to code. You guys have years of knowledge I don’t have. If I can get this far in 4 hours with AI, imagine what someone with actual modding and reverse-engineering expertise can do with it. Please build cool shit with it. You will be much faster. The models have become incredibly smart.

Let’s build together 👇

Just install the SDK lmao

Bro you built the SDK 😭 I just had Claude figure out how to use it

I didn’t build Sonys SDK lol

That is crazy. In prime BO3 time, I always wanted to play custom zombies on PS4, when a PC was only in my dreams

@ItsJokerZz so you gonna make a easy tutorial how to do this? Would be sick to tranfers all wonderweapon mod

luckey the legend strikes again!!

🫡

@kaidonrr @Ryvzn

We need a new generation for this.

im starting to smell bullshit here 4 hours on opus 5.5 ?

Would be neat to see the Twin Bridges Multi-player map on console if possible. Wish I could've polished it more 😪

dude this is so cool

Why do you need a eu version of bo3

You don’t, that’s what I have.

I wonder how more smoothly we can make the transition between map porting to a console. In other words, do you think we will ever get to the point where a jailbroken ps4 may not be required to port the maps in? Really interested in the progress this is making

If only it didn't require a jailbroken ps4

One can dream

ask the damn ai to straight up so so wizard shit and port bo4 maps to bo3

Please elaborate

literally just that lol. atp i see ai able to do fucking anything. prolly way harder. since it's a whole ass new game, but ig you never know lmao.

Non-coder too, so this is the part I want to know. At the CE-34878-0 crash, did you know to turn on the log yourself, or did Claude suggest it? That's the step where I'd have been stuck.

Claude

So Claude knew where to look. What did you actually give it when the game crashed, just the error code, or a screenshot too?

Very cool dude nice to see the progress on ai

@FK_1200

This is super cool don’t get me wrong… but why? I don’t see the appeal of running customs on a PlayStation

