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I just wanted to implement a simple ocean shader for a tiny ocean-based cutscene, and one week later I have this. Oops! #GodotEngine

46,455 views • 3 months ago •via X (Twitter)

15 Comments

OutPowered 📺 Making STATIC ZERO: POST MORTEM's profile picture
OutPowered 📺 Making STATIC ZERO: POST MORTEM3 months ago

Game dev is an addiction

Stefanos Kornilios Mitsis Poiitidis's profile picture
Stefanos Kornilios Mitsis Poiitidis3 months ago

Clearly it needs more ocean

prince's profile picture
prince3 months ago

That water looks so good

Aislan A.'s profile picture
Aislan A.3 months ago

That's so good, great work!

Locksmith's profile picture
Locksmith3 months ago

@BlaziumGames Time to make a new jet moto! I’ll be waiting for updates!

Mr Pixel | Driftania 🏝's profile picture
Mr Pixel | Driftania 🏝3 months ago

Beautiful waves and boat physics. Ocean work always takes longer than expected.

Fright Train out TODAY! - BLC's profile picture
Fright Train out TODAY! - BLC3 months ago

Achievement Unlocked: We Need to Go Deeper

Diamond Larry 💎's profile picture
Diamond Larry 💎3 months ago

It’s so easy to get carried away with development lol Nice water🤘

Denton Holmgren's profile picture
Denton Holmgren3 months ago

Whoah nice!

Dave at DeepThink Labs's profile picture
Dave at DeepThink Labs3 months ago

Very well done!

Ryan Sael's profile picture
Ryan Sael3 months ago

smooth water wake. love it!

Pratik Patel's profile picture
Pratik Patel3 months ago

crazy

Dima Polyakov's profile picture
Dima Polyakov3 months ago

This is really cool! How did you do wakes? Is it render textures?

Chetan Ankola's profile picture
Chetan Ankola3 months ago

this is insanely good!!!! wish i could do this on three js - alll i could do was this :D

Cortaka's profile picture
Cortaka3 months ago

Ultimate ocean pack. Sell it at 20 box.

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