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I just wanted to implement a simple ocean shader for a tiny ocean-based cutscene, and one week later I have this. Oops! #GodotEngine
46,455 views • 3 months ago •via X (Twitter)
15 Comments

OutPowered 📺 Making STATIC ZERO: POST MORTEM3 months ago
Game dev is an addiction

Stefanos Kornilios Mitsis Poiitidis3 months ago
Clearly it needs more ocean

prince3 months ago
That water looks so good

Aislan A.3 months ago
That's so good, great work!

Locksmith3 months ago
@BlaziumGames Time to make a new jet moto! I’ll be waiting for updates!

Mr Pixel | Driftania 🏝3 months ago
Beautiful waves and boat physics. Ocean work always takes longer than expected.

Fright Train out TODAY! - BLC3 months ago
Achievement Unlocked: We Need to Go Deeper

Diamond Larry 💎3 months ago
It’s so easy to get carried away with development lol Nice water🤘

Denton Holmgren3 months ago
Whoah nice!

Dave at DeepThink Labs3 months ago
Very well done!

Ryan Sael3 months ago
smooth water wake. love it!

Pratik Patel3 months ago
crazy

Dima Polyakov3 months ago
This is really cool! How did you do wakes? Is it render textures?

Chetan Ankola3 months ago
this is insanely good!!!! wish i could do this on three js - alll i could do was this :D

Cortaka3 months ago
Ultimate ocean pack. Sell it at 20 box.


