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I made Blender node previews work on ANY PC… No GPU? Still fast. Low-end setup? Still smooth. High-end GPU? Even better. Blender 4.0+ supported #b3d #blender3d #gamedev #3dart
30,823 views • 5 months ago •via X (Twitter)
26 Comments

its available now with early birds discount :

the demo shows low res there is more resolutions to choose from

So when I assigned materials to a model I see the previews ?

you can actually view the last node for the final result

Hmm interesting Does it take the shape of the model ?

its a shader based preview it actually nap it to a plane to view it fast so you can see what the mixture of nodes your making as quick as possible while you're on full screen for example

This is super fast and responsive compared to Node Preview(some other addon I have)

this one is gpu based the other addons i saw is cpu based which is slow

That's awesome 😎

oh thanks James

How can I get it ?

it's going to be available in next hours at

Extremely cool.

thanks i will share it when it's done on my page

Super neat - it works in blender 5.1 in first little tryouts I did. I wasn't quite sure which of the two files is the newest version. Maybe that could be made more clear. Also it says it needs cycles, but it did work with Eevee so far.

i hope you liked it and if you face any issues just type it down in the post comments so i fix it.

Thanks. I will. It showed only black previews at the beginning. A "clear cache" fixed it - since then it's going strong 🙂

thanks mate for feedback.

looks cool

thank you Qui

Works with GeoNodes?

it only works for shaders. GeoNodes are dealing with meshes and stuff like this it's better to not use something like this for it

This unbelievably complex tech will be officially added in 10 years.

the complex part is actually getting it to be that fast and crisp looking the dev of this addon started in 2025 the first one was slow as heck and not even good. and now look at that works like a champ

Amazing work. Hopefully this will work with any node.

haven't tested all of them but i can say works with all nodes i have used in my journey with blender so should be fine. if there is any probem with it just send a report to my email so i can fix it. here will i post it
