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Procedural tears in Blender! Done with #geometrynodes! Find more about it here: #blender #b3d #3d #3dart #gameart #procedural #blender3d #geonodes #gamedev #3dmodeling #3dartwork #3Dartist

9 条评论

lora 的头像
lora1 年前

this is extremely cool. I WAS hoping it would reveal the scarecrow was wearing the short shorts

Lost in Hell 的头像
Lost in Hell1 年前

Damn this feels great!

𝕄𝕚𝕝𝕛𝕒𝕟 𝔹𝕠𝕛𝕠𝕧𝕚𝕔 的头像
𝕄𝕚𝕝𝕛𝕒𝕟 𝔹𝕠𝕛𝕠𝕧𝕚𝕔1 年前

Missed opportunity to call it "Rip & Tear"

Kevin Bayliss 的头像
Kevin Bayliss1 年前

This is awesome! Blender looks pretty clever!

Aethel Hexem 的头像
Aethel Hexem1 年前

Can I bake this into textures later?

Sʀᴇʟɪᴀᴛᴀ 的头像
Sʀᴇʟɪᴀᴛᴀ1 年前

Oh my god this is amazing!!! Any chance you'll add leather / general textile that is stretchier to this somewhen? Or just cotton? °O°

Kieran 的头像
Kieran1 年前

Does it work on just the holes. Or could you make one that also did the holes with a random seed ?

α 的头像
α1 年前

Gorgeous. How do you make the fabric in the first place?

Adam Havana 的头像
Adam Havana1 年前

So is it all texter or is it mesh based

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