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Procedural tears in Blender! Done with #geometrynodes! Find more about it here: #blender #b3d #3d #3dart #gameart #procedural #blender3d #geonodes #gamedev #3dmodeling #3dartwork #3Dartist
179,855 views • 1 year ago •via X (Twitter)
9 Comments

lora1 year ago
this is extremely cool. I WAS hoping it would reveal the scarecrow was wearing the short shorts

Lost in Hell1 year ago
Damn this feels great!

𝕄𝕚𝕝𝕛𝕒𝕟 𝔹𝕠𝕛𝕠𝕧𝕚𝕔1 year ago
Missed opportunity to call it "Rip & Tear"

Kevin Bayliss1 year ago
This is awesome! Blender looks pretty clever!

Aethel Hexem1 year ago
Can I bake this into textures later?

Sʀᴇʟɪᴀᴛᴀ1 year ago
Oh my god this is amazing!!! Any chance you'll add leather / general textile that is stretchier to this somewhen? Or just cotton? °O°

Kieran1 year ago
Does it work on just the holes. Or could you make one that also did the holes with a random seed ?

α1 year ago
Gorgeous. How do you make the fabric in the first place?

Adam Havana1 year ago
So is it all texter or is it mesh based
