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I turned Jev into an image model…? Presenting Jevinci! The paintings are pure JS, no AI image-gen. Jev predicts every pixel's color in parallel and we paint them. The more confident Jev is in a prediction, the wider the brush. (sped up 4x)

79,919 görüntüleme • 1 ay önce •via X (Twitter)

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qray profil fotoğrafı
qray1 ay önce

@typesafeai Now this is one impressive usecase that ive seen for Jev. nice work!

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Alps1 ay önce

@typesafeai @whatRanjuSaid @distributedkv 😭wth

Tak 🦞 profil fotoğrafı
Tak 🦞1 ay önce

@typesafeai How

Anshu profil fotoğrafı
Anshu1 ay önce

@typesafeai You can read the code! I basically told Astra what I wanted and kept having it adjust the art style till I liked it, but the actual “art” is all coming from Jev You can think of it like a very weird visualization of a grid of probability distributions

AI Mastery Guide profil fotoğrafı
AI Mastery Guide1 ay önce

@typesafeai predicting pixels to paint is such a wild idea

Phanindra Reddy profil fotoğrafı
Phanindra Reddy1 ay önce

@typesafeai so damm good, love it this is curation of jev use cases (opensource), love to have your one here

Doug profil fotoğrafı
Doug1 ay önce

@typesafeai This is not the way. Let art belong to the artists.

designer profil fotoğrafı
designer1 ay önce

@typesafeai Whoa… you invented generative art that’s crazy

Sacha Sayan profil fotoğrafı
Sacha Sayan1 ay önce

@typesafeai That paint texture is a beauty. ❤️

Manas Vaze profil fotoğrafı
Manas Vaze1 ay önce

@typesafeai 🔥 🔥

afedb profil fotoğrafı
afedb1 ay önce

@typesafeai cool project 👏

Shubhu profil fotoğrafı
Shubhu1 ay önce

@typesafeai thanks for sharing! can you check dm once?

Benzer Videolar

Jev has been exploding in popularity recently. If you already have access to the Jev API but aren't sure how to start experimenting with it, just copy this checklist: 1. jev-ultrafast Browser Use's fastest agent. Jev decides the next action and which element to click, and a language model is only called when text has to be typed. 2. typesafe-mario Jev plays Super Mario Bros. from structured emulator state, choosing every action from features pulled out of the game. 3. jev-plays-pokemon Reads Pokémon Red's game state as text, answers typed questions each turn, and lets plain code turn the answers into moves. 4. jev-drone A camera-only autonomous drone in MuJoCo with a Jev judgment model sitting in the control loop at 2.5 Hz. 5. robo-harness A real SO-101 robot arm workbench where Jev picks bounded joint steps from typed candidate actions under a spend budget. 6. fast-jev-compaction Claude Code plugin that replaces the compaction summary with Jev decisions, scoring every tool call for whether it is still needed. 7. jev-claude Routes Claude Code's own judgment calls through Jev: typed choices with probabilities at plan approval, on questions, and before risky commands. 8. is-malicious Supply-chain check before you run anything: Jev Noul checks over source and build files, returning the implicated files and lines. 9. sqlite-jev Jev inside SQL. Noul, Choice and Score judgments exposed as SQLite functions, with confidence on every row. 10. jevinci Paints images by having Jev predict every pixel's colour in parallel, with confidence deciding how wide each stroke is drawn. Copy these complete Jev blueprints - then read full Jev setup below ↓ ↓

Hanako

29,894 görüntüleme • 1 ay önce

this is f*cking gold 20 GitHub repos with 500K+ combined stars that will level up your JEV workflow AGENTS > jev-ultrafast: Jev picks every click and DOM target, a small LLM only types > hermes-jev-skills: routing, memory, compaction and skill picks in one pack > typesafe-computer-use: OCR reads your Mac screen, Jev picks the next click MEMORY > fast-jev-compaction: scores every tool call keep, truncate or drop instead of summarizing > jevmem: project memory for Claude Code, Cursor and Codex, updated every turn > jev-second-brain: your Obsidian vault, Jev judges which notes duplicate, revise or contradict SAFETY > jev-guard: a gate before every tool call, Jev scores the risk, you set allow, ask or deny TOOLS > skills: the official TypeSafe skill for Claude Code and Codex > system-one-adapter-python: dry-run your questions on an ordinary LLM before you burn a Jev key > jev-mcp: claim checks, screening and ranking as MCP tools > typesafe-mcp: plug Jev into any MCP client > json-render: Vercel's generative UI, where Jev picks the components OPEN MODELS > SemIf-OpenJev: semantic ifs from frozen open models kev: Jev-like models on Qwen that run on your MacBook > laya-mlx: the Laya decision engine on Apple silicon > clm: an open System One model with Choice, Noul and Score > jevlike: train your own Jev-like model TRADING > jev-trader: one buy or sell decision per Monad block START HERE > awesome-jev: the biggest map of everything built on Jev > awesome-jev-by-typesafe: use cases, patterns and starter code bookmark it before your next build

NO1ennn

18,445 görüntüleme • 1 ay önce