Video wird geladen...
Video konnte nicht geladen werden
I was working on some new functions for the dynamic camera, I made it briefly zoom out when you spin/drop dash and it also zooms out when you roll downhill picking up speed, really selling the momentum youre gaining on a visual level
19,551 Aufrufe • vor 1 Jahr •via X (Twitter)
11 Kommentare

Here's my mod list, the skin mod is a combination of Sock's Tiger Sonic skin and the Impact Sonic animations

Can Machine Learning beat the market? Check out this post on my free Substack where I share code and commentary for an XGBoost model and a Random Forest model that both deliver powerful performances.

wait a second I KNOW THAT GUY

this is the real stuff right here

Will the auto tricks when jumping off ledges be toggleable? It’s super cool and impressive but part of me feels like that’s what the tricks are for which gives a sense of agency of whether you want Sonic to strike poses or not, sometimes I like seeing him just soar for a bit

Yeah, it's optional

Any plans to port this Mod to shadow gens whenever it is finished? The camera is my number one complaint with these HE2 games

Not really. It's a different game, so we would have to rewrite the memory addresses, and that's already a pain to deal with, plus, it wouldn't work in the stages since they don't use a player controlled camera, it's all handled by dedicated camera volumes

I'm gonna kiss u

one question about Unlimited does the stomp work on par with Unleash's stomp where you go downward yet keeps your flow up?

In the open zone, it functions like the bounce, it carries all your speed and doesn't slow you down but in cyberspace, it does act like the Unleashed stomp
