Loading video...

Video Failed to Load

Go Home

20,102 views • 3 months ago •via X (Twitter)

0 Comments

No comments available

Comments from the original post will appear here

Related Videos

Magic meets AI and the results are unreal 💥 Generated this with Seedance 2.0 on BudgetPixel AI Prompt: A charismatic young magician with a modern Gen Z aesthetic performs 8 rapid-fire, mind-blowing magic tricks in a seamless 15-second cinematic sequence. Ultra-realistic, energetic, highly detailed, premium VFX, social-media viral style, fast pacing with perfect transitions. Magic sequence (8 tricks): 1. Snaps fingers and a glowing deck of cards explodes into the air. 2. Cards instantly transform into colorful butterflies. 3. Pulls a neon holographic rabbit out of an empty hat. 4. Waves a wand and levitates several floating crystal spheres. 5. Opens a portal that releases sparkling cosmic energy. 6. Turns a silk scarf into a white dove mid-air. 7. Multiplies into three identical versions performing synchronized magic. 8. Final grand illusion: the magician disappears in golden particles and instantly reappears standing on a glowing floating platform with fireworks and magical energy swirling around. Style: Modern luxury streetwear magician, confident Gen Z vibe, expressive facial reactions, playful charisma, clean choreography, premium cinematic lighting, vibrant neon accents, magical particle simulations, volumetric lighting, realistic physics, ultra-sharp 8K look. Camera: 24mm + 50mm cinematic lenses, dynamic gimbal tracking, orbit shots, push-ins, whip pans, slow-motion accents, seamless match cuts, smooth transitions, shallow depth of field. Settings: 15 seconds, 24fps, HDR, photorealistic, Hollywood-grade CGI, high detail, viral TikTok/Reels pacing, no glitches, no text, no watermark, perfectly consistent character throughout.

Ai Arainz

42,641 views • 3 months ago

Seedance 2.0 on Higgsfield Prompt: Matrix: HARIN vs Smith Clone Army Ultra-realistic IMAX cinematic rooftop fight in heavy rain, Matrix-inspired grey-green cyberpunk tone, wet reflective concrete, glass skyscrapers, stormy atmosphere, 35mm film look, no background music — only natural rain, impacts, debris, and wind sounds. HARIN: black leather long coat, black fitted outfit, oval sunglasses. Agent Smith clones: identical black suits, emotionless, hundreds of copies. Scene opens with HARIN flying violently across the rooftop and crashing into a concrete wall, creating cracks, dust, and rain shockwaves. She slowly stands, adjusts sunglasses, calm and focused. Rapid montage of hundreds of Smith clones flooding the rooftop through rain and puddles. Rooftop becomes fully covered by the clone army. Main fight sequence: HARIN launches into ultra-high-speed combat with superhuman martial arts. Flying kicks, spinning attacks, aerial strikes, shockwave punches, bullet-time rain ripples, clones thrown into AC units and off the rooftop. Black lightning motion trails, cinematic motion blur, dynamic aerial camera movement. The clone army overwhelms her, piling into a massive black-suited human mountain. Rain pounds the surface. A glowing white energy begins building from inside the mass. Concrete cracks, rainwater reverses upward, pressure intensifies. HARIN briefly appears through the glowing gap, sunglasses intact, exhales sharply: "하!!" Massive spherical energy explosion erupts outward, launching clones across the rooftop. Concrete tears apart, rain forms a temporary vacuum sphere before crashing back down. Final ultra-wide aerial shot: HARIN standing alone calmly in the destroyed rooftop under heavy rain, coat slowly settling, surrounded by storm and skyscrapers. Constraints: - Single rooftop environment only - No blood or gore - No costume changes - Sunglasses never break - No subtitles or text - No background music - Total duration: 15 seconds

simeon-sanai

19,591 views • 2 months ago

The countdown to chaos begins. GPT Image 2 + Seedance 2.0 on Thank You AI prompt Use [Image 1](image_1)only as the layout, shot-order, camera, staging, screen direction, pacing, and spatial continuity reference. Treat every storyboard panel as an individual shot. Ignore storyboard drawing style, simplified anatomy, panel text, headers, borders, annotations, scribbles, malformed props, duplicate silhouettes, stray marks, icons, and effect sketches. Use @[Image 3](image_3) only for Character 1's final appearance, face, body proportions, long wavy blonde hair, black long coat, gloves, wardrobe materials, and overall likeness. Use @[Image 2](image_2)only for Character 2's final appearance, face, body proportions, short hair, dark hoodie, wrist device, multi-barrel handgun, wardrobe materials, and overall likeness. Create a photorealistic 15-second cinematic Hollywood action trailer with seamless continuity, maintaining exactly two lead characters throughout every shot. CHARACTER LOCK • C1: Female whip duelist only. Uses only a glowing crimson energy whip attached to her hand. • C2: Male gunner only. Uses only a blue wrist holographic device and a futuristic multi-barrel handgun. • Never merge identities. • Never duplicate either character. • Never introduce additional heroes. • Background pedestrians, guests, taxis and vehicles remain simplified environmental extras only. VISUAL STYLE Ultra photorealistic. Bright daytime. Gritty cyberpunk realism. Wet reflective New York streets. Orange construction barriers. Yellow taxis. Steam rising from manholes. Glass skyscrapers reflecting sunlight. Modern luxury glass building with a red carpet entrance. Purple architectural accent lighting. Hollywood blockbuster cinematography. Natural motion blur. Volumetric smoke. Practical explosions. Lens flares. Realistic debris. High-speed tracking. Large-scale cinematic lighting. 4K feature-film realism. Maintain consistent geography from the street battle into the red-carpet location. SHOT SEQUENCE SHOT 1 Street-level camera positioned behind C1 on wet reflective asphalt. Steam rises from a nearby manhole. C1 plants her feet and swings the crimson energy whip low across the pavement, generating a bright red whip trail that lashes sideways while the city reflects in the wet road. SHOT 2 Wide tracking shot. C1 launches into the air over an exploding yellow taxi. Fire and debris erupt behind her as the crimson whip forms a long glowing arc through the bright daytime skyline. SHOT 3 Extreme floor-level insert. Close on C1's boot striking wet pavement while the whip tip cracks the asphalt, sending sparks, shattered concrete and glowing fragments outward. SHOT 4 Low tracking shot beside C2 sprinting directly toward camera through drifting smoke. His glowing blue wrist device illuminates one raised arm while debris flies behind him. SHOT 5 Close-medium shot. C2 extends his arm forward. A bright cyan holographic grid rapidly projects from the wrist device, expanding outward while taxis and skyscrapers remain visible in the background. SHOT 6 Extreme close-up. C2 draws a futuristic multi-barrel handgun. The weapon fires its first brilliant blue energy shot, producing an intense muzzle flash with cinematic lens flare. SHOT 7 Bird's-eye overhead shot. Street geometry clearly visible below. C1's crimson whip trail and C2's blue muzzle fire cross dramatically through opposite corners of the frame while both characters remain small at opposite edges. SHOT 8 Slow-motion tilted action shot. C2 vaults over an exploding taxi as blue muzzle flashes continue beneath him. Fireballs, smoke and debris scatter realistically through the air. SHOT 9 Hard cinematic location transition. Wide establishing shot outside a luxurious modern glass building. Bright daylight continues. A pristine red carpet stretches toward the entrance. Elegant guests stand watching. C1 and C2 occupy opposite ends of the carpet. No weapons active. No energy effects visible. SHOT 10 Close two-shot. C1 and C2 stand only an arm's length apart on the carpet. Absolute stillness. Silent confrontation. Controlled breathing. Intense eye contact. Purple architectural lighting reflects softly on the glass facade. SHOT 11 Medium shot. C2 slowly raises one hand and pulls his hood over his head while already turning three-quarters away from C1 toward the entrance. C1 remains perfectly still behind him. SHOT 12 Maintain identical framing and geography from Shot 11. C2 calmly walks toward the building entrance as guests subtly turn to watch. C1 stays motionless at the edge of frame, silently observing his departure. Hold on the unresolved tension before fading to black. CAMERA STYLE Aggressive cinematic tracking. Steadicam. Drone overhead. Ground-level perspectives. Extreme close-ups. Wide establishing shots. Smooth transitions. Natural handheld energy during action. Controlled locked-off framing during the red-carpet sequence. ACTION STYLE Fast. Powerful. Readable silhouettes. Fluid stunt choreography. Heavy environmental interaction. Convincing physics. No exaggerated anime motion. Grounded Hollywood realism. COLOR PALETTE Bright daylight. Warm sunlight. Wet asphalt reflections. Crimson energy whip. Brilliant blue muzzle flashes. Cyan holographic projections. Orange construction barriers. Yellow taxis. Black wardrobe. Red carpet. Purple entrance lighting. Natural skin tones. AUDIO Large cinematic orchestral hybrid score. Driving trailer percussion. Deep sub-bass impacts. Powerful whip cracks. Explosive booms. Metal and glass debris. Blue energy weapon blasts. Holographic interface tones. Crowd ambience fading into near silence at the red carpet. The final moments become quiet, tense and emotionally restrained before ending with a dramatic cinematic trailer hit.

Sharon Riley

43,583 views • 2 months ago

99% people aren't aware that the fastest animal on earth spends most of its time doing nothing. There's a reason. A cheetah can hit 70 mph in three seconds. Then it has to stop for twenty minutes. A life lesson hides in there. Your brain wants to believe that extreme speed comes from constant motion, that the fastest creatures are always moving, always hunting, always pushing their biological machinery to the limit. Every nature documentary reinforces this illusion by showing you the chase scenes, the explosive bursts, the moment when physics bends around a spotted blur. What they never show you is what happens next. The cheetah collapses. Its body temperature spikes to dangerous levels. Its heart rate hits 250 beats per minute. Its muscles flood with lactic acid. If another predator appears during those twenty minutes of recovery, the cheetah becomes prey. It cannot run again. It cannot defend itself. It lies there, panting, completely vulnerable, paying the metabolic price for those three seconds of impossible speed. Peak performance is not sustainable performance. The biological systems that produce maximum output operate on completely different principles than the systems that produce steady output. The cheetah's body is an exercise in extreme specialization. Its spine flexes like a spring, storing and releasing kinetic energy with each stride. Its claws work like track spikes, gripping earth during acceleration. Its nasal passages are enlarged to process massive volumes of oxygen during the sprint. Its muscles contain a higher percentage of fast twitch fibers than any other cat. Every adaptation that makes it faster also makes it fragile. The energy economics are brutal. A three second chase burns through roughly 25% of the cheetah's entire daily caloric budget. That sprint costs more energy than some animals use in an entire day of normal activity. The recovery period allows the cheetah's system to clear metabolic waste, restore oxygen levels, and return core temperature to baseline. Without that recovery, the next sprint would be slower. Then slower again. Eventually, the system would shut down entirely. Your laptop operates on the same principle. When you push a processor to maximum speed, it generates heat that requires cooling systems and power management protocols to prevent damage. The CPU cannot maintain peak performance continuously without throttling back to sustainable levels. Intel and AMD engineers understand what cheetah evolution figured out millions of years ago: maximum capability requires careful rationing. Athletic performance follows identical patterns. Sprinters train by running short distances at maximum speed, then resting completely between efforts. Marathon runners train by running longer distances at submaximal speeds. The physiological adaptations that allow Usain Bolt to run 100 meters in 9.58 seconds would prevent him from running a competitive marathon. The adaptations that allow Eliud Kipchoge to run 26.2 miles in just over two hours would prevent him from matching Bolt's top speed. The systems are mutually exclusive. Silicon Valley spent decades trying to ignore this principle. Early startup culture celebrated the idea of constant hustle, permanent availability, 80 hour work weeks as signs of commitment and vision. The mythology suggested that great entrepreneurs outworked their competition by maintaining maximum intensity indefinitely. The data tells a different story. Research on elite performance across domains shows that peak performers work in carefully structured intervals. They push to maximum output during focused periods, then recover completely before the next effort. Musicians practice this way. Athletes train this way. Chess grandmasters study this way. The recovery periods are not interruptions to the work. They are part of the work. Nature does not prioritize constant motion. It prioritizes survival through intelligent energy allocation. The cheetah's hunting strategy maximizes its probability of successful kills while minimizing its risk of metabolic failure. Twenty minutes of vulnerability is acceptable because three seconds of extreme speed often means the difference between eating and starving. The fastest systems in the universe operate this way. Neutron stars can rotate at 700 times per second, but they slow down over time as they lose rotational energy. Supercomputers can process exaflops of calculations per second, but they require massive cooling systems and carefully managed workloads to prevent thermal damage. Even light itself, the fastest thing in the universe, loses energy as it travels through space and time. Speed without recovery is not speed. It is breakdown in slow motion. The cheetah understands something that most humans do not: maximum capability is a tool to be used strategically, not a baseline to be maintained constantly. Those twenty minutes of apparent inactivity should not be considered a weakness. They are preparation for the next moment when impossible speed becomes necessary for survival.

Darshak Rana ⚡️

18,729 views • 5 months ago

【ヴォーギングっぽいダンス動画プロンプトテンプレ】 有名ファッション雑誌『VOGUE』に由来するヴォーギング。70年代〜80年代のニューヨークのクラブシーンで、ダンサーたちが雑誌のモデルたちの華麗なポーズや手の動きを真似て踊り始めたことからその名がつきましたとさ。 AIでの再現が難しいジャンルなんですが、Seedance2.0で少し近づいた気がする! #Dreaminacpp #Dreamina Dreamina AI 以下、キャラクターシートを参照しての動画プロンプトですー!(Seedance2.0 15秒) ※たまに弾かれます🙏 👇 [Prompt] The exact same character from the reference image @画像1 — 100% identical face, hairstyle, outfit, body proportions, no changes whatsoever, clean high-quality skin with subtle glow. She performs a fierce ballroom Vogue Fem dance break in an ultra-stylish environment that perfectly matches her specific aesthetic and original vibe. She executes rapid hand performance, complex geometric arm framing, striking precise poses, and sudden dramatic death drops, projecting explosive diva energy. Mind-blowing music video multi-cut camera work: starts with a rapid 360-degree orbit tracking shot around her, transitions with a fast whip-pan to an extreme low Dutch-angle looking up at her poses, followed by dynamic push-and-pull dolly movements tightly synced to her intricate hand frames. High-energy rapid editing. Cinematic color grading: dramatic high-contrast lighting designed to make her exact outfit pop, sleek environmental reflections, cinematic anamorphic lens flares, subtle film grain, high-end music video style. 4K, photorealistic, ultra-sharp skin and fabric details, intense rhythmic speed ramps synced to an imaginary heavy bass beat, hyper-fast whip transitions mixed with buttery slow-motion on her sharpest voguing poses, "ultra-dynamic high-end fashion music video masterpiece" optional, 24fps

Zeto

16,244 views • 2 months ago

POV: You came to watch Argentina play... and somehow captured the goal on camera. Match day in New York hit different. The crowd noise, the energy, the emotions, this is why we love football. Who are you backing in the World Cup? Made with Seedance Credit: SeaArt.Ai🐋 SeaArt Creator Lab #SeaArtWorldCup #MatchDay #UGC Prompt: Create a 15-second ultra-realistic cinematic influencer UGC football vlog video. IMPORTANT IDENTITY CONSISTENCY Use the uploaded image as the exact character reference. Maintain identical facial features, face shape, hairstyle, body proportions, skin tone, makeup, and identity throughout every scene. CHARACTER Young British female football influencer. Slim athletic build. Defined jawline. High cheekbones. Long dark hair. Full glam influencer makeup. Argentina supporter face paint. Argentina supporter cap. Outfit: Official Argentina home jersey White shorts White sneakers Argentina-themed Stanley tumbler held throughout the video VIDEO STYLE Authentic iPhone 14 Pro TikTok vlog realism. Front-camera selfie footage mixed with back-camera stadium footage. Natural handheld movement. Micro-shakes. Motion blur. Autofocus breathing. Rolling shutter wobble. HDR processing. 24fps. 26mm lens equivalent. AUDIO (VERY IMPORTANT) The stadium atmosphere is EXTREMELY loud. Crowd chants. Drums. Whistles. Fans singing. Constant football crowd ambience. The creator must intentionally SPEAK LOUDLY and PROJECT HER VOICE like a real football vlogger trying to be heard above the crowd. Her voice must always remain louder than the background noise. Dialogue must sound energetic, clear, excited, and easy to understand. No mumbling. No whispering. No quiet speech. No narration voice. She is speaking directly into the phone microphone at close range. Scene 1 (0–3s) — Outside Stadium Front-facing selfie outside a packed New York football stadium. Thousands of Argentina fans wave flags behind her. She holds the Argentina Stanley bottle toward the camera. LOUDLY speaking into the phone: "Right guys! We're in New York for the Argentina match!" Crowd chants continue behind her. Scene 2 (3–6s) — Inside The Stadium Front-facing selfie from her seat. The pitch is visible behind her. She has to slightly raise her voice over the crowd. She says: "Listen to this atmosphere! It's unbelievable!" Scene 3 (6–9s) — Argentina Attack Back-camera footage. Argentina attack toward goal. Crowd tension rises. She shouts from behind the camera: "Come on Argentina! Keep going!" Scene 4 (9–12s) — Big Chance Back-camera follows the attack. Fans rise from their seats. Crowd volume increases dramatically. She yells: "Shoot! Shoot!" Scene 5 (12–15s) — Goal Celebration Back-camera captures Argentina scoring. The crowd explodes. Flags wave everywhere. Camera shakes from excitement. Quick cut to front-facing selfie. She is jumping, laughing, and screaming with excitement while holding the Stanley bottle. She shouts clearly: "GOAAAL! I actually got the goal on camera!" FINAL TONE Authentic football influencer vlog. Raw crowd energy. Emotional match-day storytelling. Fast-paced social-media realism. The focus is the Argentina match experience, crowd atmosphere, and the excitement of successfully capturing the goal on camera.

Jessica Collins

22,419 views • 3 months ago

🚨 PHYSICS IS BROKEN! MATTER IS AN ILLUSION, THE ATOM IS JUST TRAPPED LIGHT! A NEW ERA HAS BEGUN! 🚨 For 100 years, physics has treated "mass" as a fundamental, solid particle floating in an endless, empty void (ℝ⁴). What if that is a complete mathematical hallucination? What if mass is just light that got stuck in the geometry of space? A year ago, we thought exactly like the academic establishment. Breaking a lifelong paradigm and reinterpreting everything from scratch is incredibly difficult. But mathematics is a stubborn thing. We realized one absolute truth: the infinite ℝ⁴ space is fundamentally defective in physics. It exists purely as an abstract mathematical concept, and we must finally understand that pure mathematics ≠ physical reality. We genuinely need your help to break this dogma! DO NOT TAKE OUR WORD FOR IT. DO NOT BLINDLY TRUST AUTHORITY. We wrote the code, we solved the math, and we are giving it to you for absolutely free. Read the preprint and verify it yourself. Look at the real quantum photographs attached. On one side is the groundbreaking 2013 photograph of a Hydrogen atom's electron orbital, captured by researchers at the FOM Institute AMOLF in the Netherlands using a quantum microscope. On the other side is the famous 2015 photograph from EPFL in Switzerland, capturing light behaving simultaneously as a wave and a particle. Notice the absolute revelation: they are visually identical. Atoms are not solid little billiard balls. They are concentric interference patterns-pure standing waves of energy. The ultimate conceptual shift of our IT³ framework is this: The atom is not a "box" that contains trapped light. The atom IS the trapped light. There is no abstract container. There is only the geometry of the vacuum (a discrete lattice) which mathematically forbids light from propagating past certain algebraic boundaries. How it Works (Explained simply from the video): Let’s break down exactly what you are seeing in the simulation engine: 〰️ The Cyan Wave (→): A free gauge photon travels smoothly through the quantum vacuum. 🛑 The Kummer Wall (Red Lines): Suddenly, the light hits the absolute edge of the spatial lattice. This is an algebraic cutoff where mathematics literally runs out of resolution (√13 ∉ 𝕂). Space "does not exist" beyond this boundary. 🪞 Total Internal Reflection (Purple Wave ←): With nowhere left to go, the photon undergoes complete topological reflection. It bounces back as its own precise mirror image-an antiphoton. ⚡ The Birth of Mass (Yellow Core): The two opposing waves crash into each other and geometrically interlock. They form a perpetual, vibrating "standing wave" whose energy is trapped in one place. This localized density of confined energy is exactly what we call REST MASS. The Counterfactual Test: Watch the timeline in the visualizer. When the system hits the "WALLS OFF" phase, we computationally delete the vacuum boundaries. The golden pulsating core immediately shatters. The light escapes into infinity, and the mass drops precisely to zero. Matter literally un-braids back into pure radiation. FALSIFIABILITY AND PREDICTIONS: The "Mass Gap" is not solved by adding endless, arbitrary parameters to an infinite void. It is solved by recognizing that the Universe is a discrete, constructible topological crystal. Our model is strictly falsifiable and delivers exact predictions: 🎯 It predicts a new topological resonance at exactly 1088.04 GeV, accessible for verification at the High-Luminosity LHC. 🛑 It mathematically proves the absolute end of the periodic table at element Z = 172. 🧮 It operates with ZERO fitted parameters. All physics is reduced to the strict arithmetic of integers. THE HARDWARE CODE OF THE VACUUM MATRIX: 🌌 Arena: ℳ = 𝕊⁴ × 𝕋³ over the field 𝕂 = ℚ(√2, √3, √5) 👁️ Witness: 172 topological elements ⚙️ Processor: 57600 = 240² = 1110 0001 0000 0000₂ 📖 DOWNLOAD THE CODE. BREAK THE MATH. We do not want blind faith. Read the proofs. The supreme judge is the compiler, not closed-door committees. 🔗 Code + Preprint: #Physics #QuantumMechanics #Simulation #OpenScience #MassGap #TheoryOfEverything

Dr. Logvinovich

2,824,937 views • 10 days ago

GPT Image 2.0 won the round. Here is the transition from 2D to Real with Seedance 2.0 on Dreamina. Prompt: Title: “Blueprint to Reality” Duration: 12 seconds Style: Hyperrealistic architectural visualization, luxury real-estate cinematic, ultra-smooth timelapse transformation, precise omnireference consistency, elegant lighting transitions, photoreal materials IMPORTANT: The blueprint and final house MUST match EXACTLY: — same layout — same room positioning — same roof geometry — same garage placement — same window locations — same backyard pool placement — same proportions and structure Absolute architectural consistency required throughout the entire transformation. Camera: Perfect top-front aerial angle matching the reference image. Slow cinematic floating motion only. No sudden camera cuts. One continuous seamless shot. Music: Elegant cinematic electronic soundtrack with deep bass pulses, soft piano accents, futuristic architectural atmosphere, emotional buildup [00:00 - 00:02] Start EXACTLY on the glowing luxury blueprint shown on top of the image. Dark navy blueprint background. Gold architectural lines glowing softly. Labels and dimensions visible. Subtle animated blueprint shimmer. Camera slowly pushes inward. Ambient sound: soft electrical hum, faint drafting sounds, digital blueprint energy. [00:02 - 00:04] The blueprint lines begin activating. Gold outlines illuminate brighter. Walls start extruding upward from the blueprint. Thin wireframe geometry rises from the floorplan. Pool edges and deck appear first. Garage walls rise in correct position. Roof boundaries form precisely. Transformation feels engineered and realistic. [00:04 - 00:06] The wireframe structure rapidly develops into a white architectural massing model. Concrete walls materialize. Glass windows appear. Front porch forms. Garage door slides into existence. The house geometry must remain EXACTLY identical to the blueprint layout. Lighting transitions gradually from blueprint darkness into sunset realism. [00:06 - 00:08] Roof sections lock perfectly into place. Exterior textures become photoreal: — stone walls — wood paneling — glass reflections — landscape lighting — driveway concrete Backyard pool fills with reflective water. Timelapse landscaping grows naturally around the house. [00:08 - 00:10] The house is now nearly complete. Warm interior lights turn on room by room. Pool lights glow softly. Exterior pathway lights illuminate. Camera continues smooth cinematic movement. Luxury modern atmosphere. [00:10 - 00:12] Final fully completed hyperrealistic luxury home matching EXACTLY the bottom image. Golden hour lighting. Soft reflections on windows. Pool water moving naturally. Subtle environmental movement: trees swaying, light breeze, warm ambient glow. End on a polished cinematic hero shot of the completed home. No inconsistencies between blueprint and final architecture. Perfect continuity from start to finish.

Keskin

114,788 views • 4 months ago

This AI is just cooking it 🔥 Seedance 2.5 on ImagineArt ImagineArt Creators Prompt 👇🏻 SCENE — KATEN KYŌKOTSU: KARAMATSU SHINJŪ DURATION: exactly 10 seconds FORMAT: 16:9 STYLE: ultra-photorealistic live-action cinematic fantasy action, grounded CGI, desaturated palette, high-contrast lighting, realistic anatomy and physics, dark supernatural atmosphere, cinematic Japanese tragedy, practical environmental interaction, no digital-art appearance. PACE: extremely fast continuous escalation, zero pause, zero dead frame. REFERENCES IMAGE 1 — PAKSHUN Preserve facial identity, hairstyle, costume, proportions, and appearance exactly. IMAGE 2 — OPPONENT Preserve facial identity, hairstyle, costume, proportions, and appearance exactly. ACTION 0.0–2.0 SECONDS — BANKAI Tight rear three-quarter shot. Opponent charges. Pakshun lowers his sword and says: 「卍解……花天狂骨枯松心中。」 A violent pressure wave tears across the ground. Dust, leaves, debris, and hundreds of dark petals rise. The environment rapidly desaturates into black, grey, and pale tones. Camera performs a fast 360° orbit as Opponent closes in. 2.0–4.0 SECONDS — SHARED WOUND Opponent attacks. Pakshun pivots and cuts across his torso. An identical wound instantly appears on Pakshun. A thin crimson thread connects both wounds as Opponent retreats. The ground cracks beneath it and black water erupts upward. 4.0–6.5 SECONDS — THE DROWNED STAGE A massive wave floods the battlefield. Camera dives underwater seamlessly. Both characters struggle violently against the current, with realistic movement of soaked clothing, hair, debris, and petals. Pakshun plants his feet and pulls one hand back. The entire current suddenly freezes in turbulent suspension. 6.5–8.5 SECONDS — WHITE THREADS Pakshun rises through the suspended water. Countless thin white threads spread behind him into a huge web. Opponent tries to escape, but threads catch his wrist, arms, torso, and legs, tightening and dragging him toward the center. Pakshun advances. Camera rapidly pulls back to reveal the full structure. 8.5–10.0 SECONDS — HAKKA NO TOGAME Pakshun grips one primary thread and pulls once. Every thread becomes violently taut. Water erupts outward and dark petals explode across the frame. Pakshun makes a minimal sword-draw motion. One sharp white cutting line tears across the composition. SMASH CUT TO BLACK. One sharp sword-slash sound. END. VISUAL RULES - Both characters remain active throughout. - No teleportation, transformations, NPC behavior, or static posing. - No glowing anime aura or excessive energy beams. - All water, debris, fabric, hair, petals, and threads obey believable physics. - Grounded CGI integrated into live-action photography. - Every action directly causes the next event. - Continuous movement, zero pauses, zero dead frames. - No unnecessary movement or ending hero pose. #ImagineArt

ÀBDŪLLÂH

132,960 views • 11 days ago

All it takes is one prompt—leave the rest to our agent. “Please design a 15-second highlight reel from a WWE women’s wrestling livestream.” See the creation process and video prompt here: Create a 15-second high-energy professional women’s wrestling livestream highlight reel in a packed modern arena. Use two fictional elite adult female wrestlers throughout: - Wrestler A wears secure, opaque, professional black-and-gold bikini-style wrestling gear with matching knee pads and wrestling boots. She has a long dark braid. - Wrestler B wears secure, opaque, professional red-and-silver bikini-style wrestling gear with matching knee pads and wrestling boots. She has short platinum-blonde hair. The outfits must be supportive, firmly fitted, and suitable for intense athletic movement, with a stylish but non-sexualized sports presentation and no wardrobe malfunctions. Maintain identical faces, physiques, hairstyles, costume designs, accessories, and colors in every shot. Present the footage as a polished live sports broadcast with realistic athletic movement, bright arena spotlights, giant LED screens, camera flashes, and an excited audience. No graphic injuries, visible blood, nudity, or sexually suggestive framing. 0–2.5 seconds | Wide establishing shot | Low ringside angle | 24mm lens | Fast lateral tracking: Reveal the illuminated wrestling ring, roaring crowd, giant LED screens, and both wrestlers circling each other before the bell. Add subtle live-broadcast energy and a quick focus pull toward the ring. 2.5–5.5 seconds | Medium shot | Ringside eye level | 35mm lens | Handheld follow: Wrestler A explosively charges and delivers a clean shoulder tackle, sending Wrestler B safely backward into the ropes. Emphasize believable momentum, controlled stunt choreography, secure costume movement, and natural motion blur. 5.5–8.5 seconds | Full shot | Slightly elevated corner angle | 28mm lens | Smooth pan: Wrestler B rebounds from the ropes and performs a dynamic dropkick, knocking Wrestler A onto the mat. The referee steps into frame and reacts clearly. Keep all limbs anatomically correct, both costumes consistent and secure, and the ring ropes stable. 8.5–11.5 seconds | Close-up | Low-angle ringside camera | 70mm lens | Rapid push-in: Wrestler A rises with a determined expression, climbs the turnbuckle, and launches into a controlled diving crossbody. Cut at the moment of contact, with the crowd erupting behind her. Preserve realistic body mechanics, coherent screen direction, and full costume continuity. 11.5–13 seconds | Medium two-shot | Slightly low angle | 50mm lens | Short circular orbit: Both wrestlers recover and face each other in the center of the ring as the referee signals the climax. Add a sharp white spotlight sweep across the ring. 13–15 seconds | Tight hero shot | Low-angle broadcast camera | 85mm lens | Slow push-in: Wrestler A raises one fist while Wrestler B remains standing behind her, both breathing heavily under the arena lights. End on a clean, stable, freeze-like broadcast moment with empty space for a title card reading “LIVE WRESTLING HIGHLIGHTS.” Leave additional space below for an official event logo to be composited later. Audio: Roaring arena crowd throughout. The bell rings at 0 seconds. At 4 seconds, the commentator says, “What a collision!” At 10 seconds, the commentator says, “She came flying!” Add sharp but non-graphic impact sounds synchronized with the shoulder tackle, dropkick, and diving crossbody. Dramatic percussion rises toward the final hero shot. Visual direction: Authentic televised wrestling production, fast editorial rhythm, high contrast, crisp subject separation, realistic sweat and fabric movement, controlled camera shake during impacts, coherent ring geography, consistent screen direction, believable athletic physics, anatomically correct bodies, stable ring ropes, and strict character and costume continuity. Keep the presentation athletic and broadcast-appropriate, without sexualized posing or voyeuristic camera angles.

underwood

18,330 views • 1 month ago

Fast food deserves fast production too. This KFC-style commercial was built with Nano Banana 2 + Seedance on Creatify AI Prompt: [16:9 Cinematic Aspect Ratio | 15 Seconds | Ultra-Realistic, High-Production Ad Film] IMPORTANT CHARACTER CONSISTENCY NOTE: Only ONE single consistent character appears throughout the entire video the same uploaded reference woman in every single frame, from 0s to 15s. Do not duplicate her, do not generate a second version of her, and do not let her face, body proportions, or identity shift or morph at any point. Her facial features, face shape, skin tone, and eye color must remain exactly identical in every frame. WARDROBE & CONTINUITY LOCK: She wears a mustard-yellow knotted crop top, high-waisted denim jeans, and a light beige apron tied around her waist, sleeves slightly rolled up, hair tied in a loose bun with a few loose strands. The apron stays tied on for the entire video it must NOT disappear, change position, untie, or reappear differently in any shot. Her hairstyle, clothing, and accessories must remain 100% consistent from the first frame to the last, with no sudden changes in outfit, hair, or styling between cuts. NO GLITCH / NO ANOMALY RULE: The video must have zero visual glitches, no flickering artifacts on her body or face, no extra limbs, no duplicated objects, no morphing hands, no random object teleportation, and no unnatural warping during transitions. All elements must stay spatially consistent and appear/disappear only through natural, intentional actions never abruptly or without cause. VOICE & DELIVERY NOTE: She speaks in a natural British (Received Pronunciation / soft London) accent throughout. Her voice should carry real emotional texture not flat or robotic with natural breath, subtle vocal fry when tired, and a genuine laugh, not a scripted one. Pitch and volume should rise and fall based on her emotional state in each moment: 0–3s line ("I still have so much left to do..."): Low volume, low pitch, tired sigh-like tone, trailing off slightly at the end sounds drained and flat, almost muttered to herself. 3–5s line ("Okay, one bite won't hurt."): Slightly hushed, playful, a small guilty smile in her voice, pitch lifts a touch on "won't hurt" like she's convincing herself. 5–7s (no dialogue): Only a sharp, involuntary inhale/gasp sound as she bites breathy, high-pitched micro reaction, almost startled. 7–11s line ("Wait... did that seriously just happen?"): Voice rises in pitch and pace, breathless with disbelief, volume increasing toward the end of the sentence, genuine excitement creeping in. 11–15s line ("This isn't just chicken. This is cheat-day magic."): Confident, warm, higher energy and volume than any previous line, a light laugh embedded before she speaks, ending on an upbeat, slightly playful high note for "magic" full smile audible in the voice. PRODUCT NOTE (Bucket Appearance): The KFC packaging is a medium-sized cylindrical paper bucket, wider at the top than the base. It is white with two bold vertical red stripes on opposite sides. Centered on the front is the classic black-line illustration of Colonel Sanders' face bald head, glasses, thick mustache, and beard with a black bow tie beneath it, and the word "KFC" printed in bold black uppercase letters below the illustration. The bucket has a slightly textured, matte paper-cup finish with a rolled/folded rim at the top edge. It is filled generously with golden-brown, deep-fried crispy chicken pieces piled slightly above the rim, with visible crispy, ridged breading texture and light steam rising from it. This exact bucket design, color, size, and branding must remain identical and consistent in every single shot throughout the video. 0–3s: A bright, airy kitchen on a sunny morning white marble countertops, open wooden shelves stacked with jars, a large window above the sink letting in soft natural light, and fresh vegetables scattered across a cutting board. The young woman stands at the counter, visibly tired, chopping vegetables slowly for a salad, occasionally pausing to rub her wrist, surrounded by unwashed dishes, a grocery list stuck to the fridge, and a timer ticking on the oven for something else she's cooking. She mutters under her breath (per voice note above), "I still have so much left to do..." 3–5s: A knock at the door she wipes her hands on her apron (apron remains tied throughout), walks over, and returns holding the KFC bucket exactly as described above, light steam rising from the freshly delivered chicken. She sets it on the counter beside her half-made salad, lifts a golden, crispy fried chicken leg piece toward the camera. She grins and says softly (per voice note above), "Okay, one bite won't hurt." 5–7s: Extreme macro slow-motion shot as she bites into the crispy skin the crunch detonates with deep, cinematic intensity. The impact sends a burst of energy through the kitchen: the curtains above the sink billow outward, the vegetable peels and grocery list flutter into the air, the oven light flickers, and golden light particles swirl around her. Her hair sways loose from its bun in the sudden gust as time seems to hold still for a beat. Her outfit and apron remain exactly as before. Only her sharp inhale/gasp sound (per voice note above) no spoken dialogue. 7–11s: The energy settles into a vibrant, glowing atmosphere. The kitchen comes alive on its own vegetables chop themselves into neat piles, the salad bowl assembles itself, the oven timer stops with a satisfying ding as the dish inside finishes perfectly, and dishes stack themselves clean in the rack. She watches, stunned, and says (per voice note above), "Wait... did that seriously just happen?" Bold animated text sweeps across the bottom third of the frame: "Kitchen: Sorted." She remains the same single character in the same outfit throughout. 11–15s: She laughs, looks at the chicken leg piece in disbelief, then confidently raises the same KFC bucket toward the camera. The camera pushes in with bright, glossy cinematic lighting as she smiles wide and says (per voice note above), "This isn't just chicken. This is cheat-day magic." The scene ends on the same KFC bucket glowing in warm sunlight, with the logo appearing top-center and the tagline sliding in from the side: "KFC One Crunch. Zero Effort."

Mira Sterling

62,930 views • 2 months ago

Grok Imagine text-to-video prompt: SCENE CONTEXT One continuous locked-off wide shot inside a cluttered high-rise gaming apartment at night. A fully clothed adult man sits at his desk facing the monitor, absorbed in a computer game. An adult anime woman (age 22 or older) carrying a metal frying pan sneaks up behind him from frame-left, swings the pan hard and fast into the back of his head with a single whip-crack strike that knocks him out cold instantly, his head dropping hard onto the desk with a small bounce. She delivers a short Japanese line, then runs off frame-right while giggling. LOCATION MAP Foreground: edge of the desk and chair legs. Midground: the seated man at the gaming desk with dual monitors, keyboard, mouse, RGB lighting, and scattered energy-drink cans. Background: cluttered apartment wall with posters, shelves of figures, city-window view at night. The anime woman enters from frame-left rear, moves behind the man's chair, then exits frame-right. Warm practical room lamps mixed with cool blue monitor glow and red PC accent lights. FIRST FRAME / BLOCKING Wide shot already framed and locked. The man is seated center-right, torso facing the monitors, head slightly forward. The anime woman is partially visible at the far left edge of frame, body oriented toward the man, frying pan held low in both hands at waist height. Spatial relationship readable immediately: she is behind and slightly to his left, outside his peripheral vision. FORMAT MODE One continuous shot, the camera does not cut on its own. The frame stays identical from first second to last. OPTICS 47° neutral wide FOV, eye-level height matching the man's seated eye line, deep focus so both the desk and the space behind the chair remain sharp. No drift for the full duration. CAMERA Locked tripod, completely stationary, frame fixed for the entire 15 seconds. The operator stays hands-off after the first frame. ACTION 0.0s–3.5s — The man clicks the mouse and taps the keyboard with natural, focused movements, leaning slightly toward the monitor. The anime woman advances on light tiptoe steps from frame-left at about 3 km/h, body low, frying pan close to her torso, eyes fixed on the back of his head. 3.5s–6.0s — She reaches the position directly behind his chair and coils into a short compact wind-up: pan raised above her right shoulder, both hands gripping the handle, weight loaded onto her rear foot, hips turned slightly away like a batter ready to swing. 6.0s–6.5s — She uncoils and swings hard and fast: hips rotate first, shoulders whip through, the pan accelerates through a tight horizontal arc and reaches roughly 30 km/h at the moment the flat of the pan meets the exact center of the back of his head. The full swing takes 0.4 seconds from launch to contact, a single clean whip of motion. 6.5s–7.5s — Knocked out cold, lights out on impact. On the exact contact frame his eyes shut and every muscle releases at once. His head drops hard and fast, driven forward by the strike, and his forehead smacks the desk surface with a solid thud, bounces up once about five centimeters, and lands again, coming to rest cheek-down on the desk. His torso folds forward behind the falling head, arms flopping off the keyboard and mouse and settling limp on the desk. He is out cold and remains completely motionless from this point through the end of the shot, head down, dead to the world. 7.5s–10.5s — She lowers the pan to her side, stands upright behind the slumped man, and speaks her line with clear lip sync while looking down at his knocked-out body, chest rising with a satisfied breath. 10.5s–15.0s — She turns sharply to her right, takes three quick running steps toward frame-right at about 10 km/h, and exits the frame still holding the frying pan, body leaning forward into the run, shoulders bouncing with a giggle. PERFORMANCE Man: fully absorbed in the game until impact, natural micro-adjustments of hands and slight forward lean. From the contact frame onward he is unconscious dead weight: face slack, jaw loose, eyes closed, zero muscle tension anywhere in his body. After the head bounce settles he is a motionless heap draped over the desk, held perfectly still through the end of the shot, clearly out cold. Anime woman: bright adult face with clean 2D cel-shaded features, mischievous grin, tongue pressed to the corner of her mouth during the wind-up. The swing is committed and athletic: full-body rotation, arms extending through the arc, a small follow-through past the contact point before she checks the pan. After the hit her posture opens into a brief proud stance, then she pivots and runs with lively bouncing steps and a visible giggle that lifts her shoulders. Eyes stay alive with micro-saccades throughout. Playful older-sister prank energy, posture upright and comedic. PHYSICS The frying pan carries visible metal mass and inertia: it lags a fraction behind her hands at the start of the swing, whips through the arc with accelerating momentum, and stops dead on contact with a small vibration through the pan face and her forearms. The man's head falls as pure dead weight accelerated by the strike: fast drop, hard contact with the desk, one small five-centimeter rebound, then final settle with zero further motion. The desk registers the impact: a nearby energy-drink can jitters, the mouse shifts a centimeter. His torso folds forward behind the head and settles as a limp mass, no residual muscle movement afterward. Her hair and clothing trail the swing rotation with natural delay and settle after the follow-through. Her footsteps show clear weight transfer on the sneak and the exit run. LIGHTING Primary sources: warm 3200K practical desk and room lamps from upper left, cool monitor glow illuminating the man's face and hands, red PC case lighting under the desk. Soft natural falloff into the background. The pan catches a brief warm lamp glint as it whips through the swing arc, and the contact shadow of the pan and her arms sweeps across the man's back at the moment of impact. AUDIO Clear adult feminine Japanese anime voice with accurate lip sync delivering exactly: 「おやすみなさい!」 A sharp air-whoosh as the pan whips through its arc, ending in a single bright comedic metallic BONK on contact, followed immediately by a solid wooden thud as his head hits the desk and a lighter second tap on the bounce landing. Continuous quiet keyboard taps and mouse clicks up to the hit, then silence from the desk. Computer-fan hum, faint game audio from the speakers, quiet room tone, distant city ambience through the window. Her light footsteps on the floor, then a short bright giggle as she runs. Only the listed sounds and the single spoken line. STYLE Photorealistic cluttered apartment interior combined with a crisp, clean 2D cel-shaded adult anime character. Warm practical lighting mixed with cool monitor and red PC accents, natural contact shadows, light cinematic grain. Wholesome slapstick gaming-comedy tone, the energy of a classic anime frying pan bonk. POSITIVE LOCKS Camera remains completely locked and stationary for the full 15 seconds, identical framing first frame to last. The man keeps facing his monitors until the strike and is knocked out cold on the exact contact frame: head drops hard and fast, forehead smacks the desk, one small five-centimeter bounce, then final rest, body limp and motionless through the end of the shot. Single pan strike only, swung hard and fast with full-body rotation, the arc completed in 0.4 seconds. Anime woman is clearly adult (22+), modest casual gaming-themed clothing, 2D cel-shaded style only. Only the one scripted Japanese line is spoken.

tetsuo

12,738 views • 1 month ago

Prompt: Create a 10-second vertical 9:16 premium Pringles Original advertisement with photorealistic 8K quality, luxurious cinematic lighting, realistic food textures, dramatic red-and-golden color atmosphere, and high-end commercial cinematography. PRODUCT CONSISTENCY: Keep the uploaded Pringles Original can exactly as the reference. Preserve its original shape, size, colors, branding, mascot, typography, lid, label details, and packaging design. The can must remain identical in every shot. Do not modify or recreate the packaging. STORY FLOW: CAN → CHIP → GOLDEN CRISP → SEASONING → STACK → MOTION → CRUNCH → PRODUCT HERO SCENE 01 | 0–2s — CINEMATIC OPEN Begin in a dark premium studio with a soft red glow emerging from the background. The Pringles Original can slowly becomes visible through the darkness, sitting on a polished reflective surface. A gentle camera movement brings attention toward the product. SCENE 02 | 2–4s — CRISP EMERGES A single perfectly shaped golden potato crisp rises elegantly from beside the can. Capture it with an extreme macro lens as it rotates slowly through the air. Highlight its curved form and authentic crispy surface. SCENE 03 | 4–6s — GOLDEN DETAIL Move into an ultra-close food shot. Show the crisp from different angles while light travels across its baked surface. Reveal tiny texture details, delicate edges and natural seasoning. SCENE 04 | 6–8s — STACKING MOMENT Several crisps smoothly fall into position and create a clean, symmetrical stack. Use precise slow motion and realistic physics. Keep every crisp naturally curved and perfectly recognizable. SCENE 05 | 8–10s — FLAVOR IN THE AIR Fine seasoning particles drift around the crisps and catch the warm cinematic lighting. The camera moves through the floating particles toward the golden chips, creating a rich sensory food moment. SCENE 06 | 10–12s — CRISPY ENERGY The chips suddenly accelerate into a graceful circular motion, creating a visually striking spiral of golden crisps against a deep red background. Use dynamic camera tracking followed by a brief slow-motion moment. SCENE 07 | 12–13.5s — THE CRUNCH Extreme macro close-up of one crisp breaking with a visually satisfying crispy texture. Tiny crumbs and seasoning particles move naturally through the air. Keep the shot elegant and realistic rather than messy. SCENE 08 | 13.5–15s — FINAL PRODUCT BEAUTY Finish with the exact Pringles Original can centered in frame. Place a few golden crisps naturally around the base. Glossy reflection underneath, dramatic red backlight, subtle atmospheric particles and a premium commercial finish. FINAL ON-SCREEN MESSAGE: “ONCE YOU POP, YOU CAN’T STOP.” CAMERA & QUALITY: Photorealistic 8K, premium food commercial, macro cinematography, cinematic depth of field, realistic lighting, controlled slow motion, high-speed food photography, detailed chip texture, glossy reflections, natural shadows, realistic particle physics, smooth camera transitions, sharp product focus. NEGATIVE: No people, no hands, no extra brands, no additional cans, no packaging redesign, no logo distortion, no incorrect text, no warped can, no malformed chips, no unrealistic food texture, no watermark, no random objects, no messy composition.

Ruby Ai

57,325 views • 18 days ago

I love taking a single "what if?" and turning it into a movie trailer. This one started with a simple question: What if someone had to manually start the Sun every morning? 15 seconds later... this happened. Made With Seedance 2.0 in Thank You AI Prompt: The Sunkeeper (15s Cinematic Fantasy Trailer — 16:9) Style DreamWorks-quality stylized realism blended with premium fantasy cinema, feature-film CGI, breathtaking cinematic composition, physically based rendering, ultra-detailed celestial architecture, enormous ancient mechanical structures, intricate brass and gold craftsmanship, volumetric god rays, dramatic atmospheric lighting, realistic clouds, global illumination, cinematic depth of field, realistic cloth simulation, natural hair physics, elegant camera movement, smooth feature-film animation, rich warm golds transitioning into deep blues and blacks, epic orchestral trailer atmosphere, mysterious and emotional tone, no dialogue, no subtitles, no logos, no watermarks, 16:9 aspect ratio. Main Character (Maintain identical appearance throughout all shots) A beautiful young woman in her early twenties with expressive features, long hair tied into a loose ponytail with soft strands flowing naturally in the wind, warm fair skin illuminated by golden light, determined yet kind eyes, slim athletic build. She wears elegant white-and-gold ceremonial robes layered over practical climbing attire, fitted leather belts and harnesses carrying ancient tools, tall leather boots, fingerless gloves, subtle celestial embroidery throughout her clothing. She carries an enormous ornate golden key almost as tall as herself, engraved with glowing solar runes. Her face, hairstyle, clothing, proportions, and accessories remain perfectly consistent throughout every scene. Environment Far above the clouds, beyond the mortal world, lies an ancient celestial engine responsible for creating every sunrise. Endless floating stone platforms connect colossal golden gears the size of castles. Massive rotating rings surround a dormant Sun suspended within an impossibly large mechanical framework. Giant brass pipes carry flowing rivers of glowing solar energy. Floating astronomical mechanisms drift slowly through the heavens while an endless sea of clouds stretches beneath everything. The environment feels ancient, sacred, and unimaginably vast. Scene 1 (0.0–4.0s): The Climb Fade in before dawn. The world below is completely dark beneath a blanket of stars. The camera glides through enormous rotating golden gears and towering celestial machinery suspended above an endless sea of clouds. Massive brass mechanisms slowly turn as glowing embers drift through the air. The young Sunkeeper sprints across narrow floating bridges connecting gigantic mechanical structures, her robes and hair flowing dramatically in the wind. She climbs ancient staircases carved into enormous gears before reaching the highest platform overlooking the dormant Sun. Epic orchestral music begins with soft choir and deep cinematic percussion. Scene 2 (4.0–8.0s): Awakening the Sun At the center of the celestial engine stands a gigantic circular mechanism surrounding the dark, dormant Sun. The Sunkeeper plants the enormous golden key into an ancient lock. Close-up of intricate solar runes igniting one after another across the key. She grips it tightly. With all her strength, she slowly turns the key. An immense metallic click echoes across the heavens. Colossal gears begin rotating. Golden rivers of energy surge through enormous transparent pipes. Gigantic mechanical rings surrounding the Sun begin spinning gracefully. Thousands of celestial mirrors unfold simultaneously, reflecting brilliant golden light toward the dormant Sun. The heavens tremble. Scene 3 (8.0–11.5s): Sunrise The Sun slowly awakens. Golden fire spreads beautifully across its surface. Warm light floods the sky. Clouds transform into glowing shades of gold, orange, and crimson. The first rays of sunlight race across the horizon. The celestial engine operates in perfect harmony. The Sunkeeper smiles with quiet relief, believing the ancient ritual has succeeded once again. Everything feels peaceful. Scene 4 (11.5–14.2s): The Failure A sharp metallic crack echoes through the heavens. The smile disappears. One enormous gear suddenly stops turning. Then another. The golden energy begins flickering violently. Cracks race across the colossal celestial machinery. The giant key fractures in her hands. The rotating rings surrounding the Sun slow to a halt. The Sun rapidly loses its light. Warm colors vanish. Darkness consumes the sky in seconds. The camera pulls back to reveal the enormous celestial engine completely frozen above an endless world swallowed by night. The Sunkeeper stands alone, illuminated only by the fading glow of the dying Sun. Scene 5 (14.2–15.0s): Title Card Instant cut to black. One deep cinematic orchestral impact. Elegant glowing gold serif text slowly fades in: "Every sunrise has a keeper." A brief pause. The text fades into a second line: "Tomorrow may never come." The final haunting choir note echoes as tiny golden embers drift across the black screen before fading into complete darkness. Cinematic Direction Feature-film pacing, seamless camera transitions, smooth crane shots, cinematic push-ins, large sense of scale, elegant composition, believable character animation, expressive facial acting, subtle breathing and eye movement, physically accurate lighting, premium volumetric clouds, intricate brass textures, realistic mechanical motion, restrained magical effects, epic fantasy atmosphere, emotional trailer pacing. Every frame should feel like a $250 million fantasy film. No exaggerated anime expressions, no cartoon comedy, no oversaturated colors, no text except the final title card, no glitches, no duplicated characters, no distorted anatomy, no extra limbs, no floating objects unless intentionally part of the celestial machinery.

Maria

41,102 views • 2 months ago

Berlin Vlog GPT Image 2 Prompt: { "objective": "Create an ultra-realistic cinematic 3x3 Berlin travel photo collage featuring the extremely beautiful Black woman with naturally occurring vitiligo patterns across her skin. The collage should feel like authentic candid iPhone travel photography captured during a stylish trip around Berlin.", "aspect_ratio": "16:9", "composition": { "layout": "3x3 grid (9 equal panels)", "style": "luxury Instagram travel/lifestyle collage with clean white borders", "framing": "mix of candid street photography, blurry walking moments, mirror selfies, cafe shots, over-the-shoulder travel frames, accidental portraits, handheld snapshots", "consistency": "same exact woman across all panels with identical vitiligo patterns, facial structure, body proportions, and hair consistency" }, "subject": { "person": "adult Black woman", "appearance": { "beauty": "extremely striking natural beauty", "physique": "slender elegant figure", "vibe": "effortlessly cool, sensual, mysterious, soft feminine energy", "hair": "long dark silky hair, naturally flowing, slightly messy texture", "skin": { "condition": "visible vitiligo", "description": "large irregular depigmented white skin patches naturally distributed across the face, around the eyes, forehead, neck, chest, shoulders, collarbones, and hands", "contrast": "strong contrast between deep rich dark skin tone and lighter depigmented vitiligo areas", "pattern_style": "organic asymmetrical shapes with realistic soft skin transitions", "realism": "must look medically authentic and naturally occurring, not artistic makeup or body paint" }, "expression": "relaxed confidence, candid soft expressions, natural emotion", "skin_texture": "extremely realistic pores, texture, slight imperfections, authentic human skin detail" }, "outfits": [ "oversized black leather jacket", "white oversized shirt partially open", "minimal black tank top", "dark trench coat", "grey oversized hoodie", "simple fitted black dress" ] }, "scenes_and_shots": [ { "scene": "Berlin U-Bahn station", "shot": "standing alone waiting for the train under fluorescent lights, candid side profile" }, { "scene": "small rainy Berlin cafe", "shot": "holding coffee while staring outside the foggy window" }, { "scene": "Brandenburg Gate", "shot": "walking naturally through tourists with subtle motion blur" }, { "scene": "Kreuzberg graffiti alley", "shot": "close-up portrait against textured graffiti wall using harsh direct flash" }, { "scene": "Berlin apartment mirror", "shot": "messy mirror selfie before going out at night" }, { "scene": "late-night convenience store", "shot": "holding drink bottle under cold fluorescent lighting" }, { "scene": "Museum Island riverside", "shot": "sitting alone near the water listening to music with headphones" }, { "scene": "crosswalk at night in Berlin", "shot": "walking through wet asphalt reflections and neon lights" }, { "scene": "vintage Berlin photo booth", "shot": "tight candid portrait fixing hair naturally inside the booth" } ], "environment_details": { "city": "Berlin, Germany", "elements": [ "wet asphalt reflections", "graffiti walls", "European architecture", "U-Bahn signs", "tram lines", "vintage cafes", "cold urban atmosphere", "rainy cinematic mood", "Berlin nightlife glow" ] }, "visual_style": { "genre": "ultra-realistic cinematic travel photography", "quality": "raw iPhone documentary realism", "texture": [ "natural skin texture", "visible pores", "slight digital grain", "realistic low-light noise", "motion blur", "imperfect framing", "lens smudges", "flash reflections" ], "color_tone": "muted Berlin cinematic tones, cold greys, blacks, rainy blues, warm cafe ambers" }, "lighting": { "style": "natural real-world lighting", "variations": [ "overcast daylight", "cold fluorescent lighting", "warm tungsten cafe lighting", "soft rainy daylight", "night neon reflections", "harsh direct flash" ] }, "camera": { "type": "iPhone 16 Pro documentary photography", "lens": "casual handheld smartphone lens", "feel": "extremely authentic candid travel photography" }, "quality_targets": { "look": "real influencer Berlin travel dump", "feel": "authentic, emotional, intimate, cinematic, naturally beautiful", "realism": "must look indistinguishable from real smartphone photography", "consistency": "same exact woman across all 9 images" }, "negative_constraints": [ "no AI beauty look", "no over-smoothed skin", "no plastic CGI skin", "no unrealistic perfection", "no studio photoshoot feeling", "no exaggerated fashion poses", "no fantasy atmosphere", "no body paint appearance", "no inconsistent vitiligo patterns", "no cartoon style", "no glam makeup look", "no unrealistic lighting" ] }

Ege

16,727 views • 4 months ago

Tribe Discovery Seedance 2.0 is smart enough to create truly realistic footage! What’s shown on the camera screen and the actual people being filmed look almost identical — same lighting, same movement. Made on CapCut Video Studio. Prompt: Create a 15 second, 16:9 photorealistic nighttime discovery film built around an unbranded early-2000s silver MiniDV camcorder with a flip-out LCD. The physical camcorder dominates the foreground; its LCD stays tack-sharp while the real people and jungle location behind it fall into creamy shallow-focus blur. Keep one continuous believable handheld setup: close to the camcorder, drifting, breathing and making tiny human corrections, never gimbal-smooth. 0.0–1.3s Extreme close foreground view of the closed LCD panel and the operator’s fingers. Under warm firelight and cool moonlight, the hand flips the screen open toward camera. Focus snaps naturally from the camcorder shell to the glowing LCD. Behind it: a remote indigenous tribe gathered in a jungle clearing at night, dark canopy and towering trees, all soft and indistinct. 1.3–3.5s The LCD shows two tribal men and a young woman crowding the MiniDV lens, curious and cautious, exchanging quick glances and small hand gestures while leaning close. Inside the LCD use authentic low-resolution CCD video: harsh direct-camera light, clipped skin highlights, warm reds from fire, cool cyan shadows, fine chroma noise, mild scanline texture and tiny unreadable REC/timecode icons. The exterior world stays warmer and softer, creating a convincing screen-within-screen contrast. 3.5–5.8s The operator subtly pivots right. Parallax shifts the LCD across frame while a tribesman wearing traditional woven cloth and body paint drifts through the blurred background. On the LCD, cut naturally to a low-angle wide-lens clip of a young tribeswoman crouching and slowly moving toward the lens. Allow slight exposure pumping and imperfect autofocus. 5.8–8.2s Continue the handheld orbit. A bright campfire blooms near the top edge, producing mild halation and realistic flare. The LCD shows several tribe members standing shoulder-to-shoulder, observing the camera with quiet intensity, occasionally shifting or exchanging looks, never staged or choreographed. 8.2–10.8s More people enter the soft background; one briefly passes close enough to become a large blurred shape. Keep the camcorder body on the right edge and LCD near center. Inside the LCD, jump between quick candid portraits: an elder looking steadily into the lens, a young man turning his head, then a small group of women and children leaning together. Cuts happen only inside the LCD while the outer shot remains continuous. 10.8–13.0s The operator dips the camcorder slightly, then corrects upward. Warm firelight flares from lower frame. LCD color briefly shifts greener and darker like an old auto-white-balance error, then recovers. Add one very brief analog video hiccup; no digital VFX, floating graphics or impossible distortion. 13.0–15.0s Finish on three or four tribe members bunching into the MiniDV frame, watching the camera with quiet curiosity as the real background group mirrors their energy in blur. End with a tiny handheld push toward the LCD and natural highlight bloom from the fire. VISUAL RULES: 24fps outer capture, 1/48 shutter feel, 35–50mm full-frame look, f/1.8–2.2, handheld micro-jitter, subtle rolling shutter during faster pivots, fine high-ISO grain, realistic skin, true fabric and body-paint texture, practical firelight mixed with cooler moonlight. No plastic skin, warped hands, duplicated people, morphing faces, floating objects, synthetic bokeh, perfect symmetry or glossy CGI. The MiniDV LCD must emit believable light and clearly look like footage from an older camera.

MrDejie

55,206 views • 2 months ago

I love that Higgsfield is making its best AI commercial workflows completely open-source. Seedance 2.0 on Higgsfield AI Full open-sourced prompts & assets below. Prompts : Style: 8K IMAX. Photorealistic — no 3D render, no game engine, no game-cutscene aesthetic. Cinematography: Emmanuel Lubezki × Roger Deakins. Lighting: Natural light only — contre-jour backlight, camera on shadow side, atmospheric haze throughout. Key light from sky and windows only. Color: 60:30:10 — dominant / secondary / accent. Camera: Physical cine lens. 180° shutter motion blur. Skin: Pore-level realism — vellus hair, asymmetric moles, capillary flush, pore-shadow matching on-set light. Acting: Hollywood — micro-pauses before reactions, precise eye-line, wet living eyes with catch-lights, visible breath and chest rise. Physics: Gravity and inertia respected — mass has real weight, correct contact shadows. No floating props. Composition: Rule of thirds + golden ratio. Every person moving from frame one. Continuity: Characters, props, environment identical across every cut. No identity drift. Technical: 24fps smooth motion. 8K detail. No jitter. Audio: Environmental SFX only. No music. No subtitles. SUBJECT — >>, character matches input 100%, >> can in right hand. By end fully transformed into >> — armor assembled mid-air in real-time, >> matches input 100%. WB 6500K. MULTISHOT — fast cinematic cutting, escalating energy across the full 15s. LOCATION — >> is a STYLE REFERENCE ONLY, not a fixed keyframe. Use it for the look, mood, architecture and lighting of the environment — a deserted NYC-type avenue in hard midday sun. Seedance should freely generate and extend the world: new buildings, new stretches of avenue, fresh camera angles. The character TRAVELS through space across the shots — he is NOT pinned to the exact spot or framing of the input image. Do not reproduce the reference frame 1:1. ACTION — SHOT 1 (0:00–0:02) — EXTREME CLOSE, chin to forehead. >> raises >> to lips, deep pull. Adam's apple descends then rises twice. Hard cut. SHOT 2 (0:02–0:04) — Same close framing. Can lowers fast. Eyes snap open, sharp and alert (natural skin and iris detail, no glow). Zygomaticus major fires — wide genuine grin builds in under a second, 2mm to 8mm at mouth corners. Sternum rises with a full deep inhale. He is electric. Hard cut. SHOT 3 (0:04–0:06) — WIDE, low. >> EXPLODES forward into a sprint at 30 km/h, continuing in the SAME direction he was already facing — straight ahead down the avenue, NOT turning around. First strides — sneakers slam cracked asphalt, dust puffs eject 10cm. Hard cut. SHOT 4 (0:06–0:08) — Tracking the sprint. Arms drive at 90°, track jacket trails 15cm, grin held, brow raised, jaw relaxed open. Stride extends, ground contacts shorten. Building speed. Hard cut. SHOT 5 (0:08–0:10) — Final two strides, knees compress to 110°. Right foot drives into asphalt — surface fractures 20cm radius. He LAUNCHES upward at 65 km/h. Hard cut. SHOT 6 (0:10–0:13) — Mid-air in the >> building canyon, 24fps FULL SPEED, NO slow-motion. He is NOT frozen — his whole body keeps moving through the jump: torso rotates, legs cycle and tuck, arms swing out and reach, head turns to track the incoming armor. As he flies and twists through the air, armor pieces rip in from the city geometry and converge onto his moving body — chest plate LOCKS mid-rotation, pauldrons CLAMP as his shoulders swing, gauntlets SNAP onto forearms while his arms extend, shin plates clamp onto cycling legs, helmet descends and visor SLAMS shut as his head turns forward — one violent fluid sequence, body in constant motion throughout. Sharp metallic CRACK at visor seal. Hard cut. SHOT 7 (0:13–0:15) — >> SLAMS into >> in a hard crouch, both armored feet hit asphalt simultaneously, dust ring erupts 80cm. He rises, snaps gauntleted fists open and shut — left then right — glances down at the chest plate. Muffled laugh from behind the sealed visor. Hard cut to black. CAMERA — SUPER-DYNAMIC HANDHELD, never static, never locked off. Strong aggressive operator shake on every shot — 4–8cm bounce, organic human jitter, no stabilization. Pronounced DUTCH ANGLE throughout — frame canted 12–20° and shifting between shots, tilting harder as energy builds. SHOT 1: FOV 18° extreme close, hard dutch 15°, violent micro-shake. SHOT 2: FOV 18°, dutch flips to opposite side ~18°, jittery. SHOT 3: FOV 84° low, dutch 12°, whip into the sprint. SHOT 4: FOV 84°, camera physically chasing the run, dutch 16°, heavy stride bounce, motion blur on pans. SHOT 5: FOV 63°, dutch 20°, snap-tilt up tracking the launch. SHOT 6: FOV 63°, AGGRESSIVE HANDHELD CAMERA MOVEMENT — operator arcs and swings around the airborne body, 6–8cm bounce, fast reframes chasing each armor piece as it locks onto his moving form, strong DUTCH ANGLE swinging 18°→8°, no slow-mo. SHOT 7: FOV 63°, hard jolt on landing impact, dutch 14°, camera recoils 8cm then keeps breathing on the suit inspection. STYLE — Dominant: bleached asphalt grey and building canyon 60%. Secondary: navy/cream outfit transitioning to chrome armor 30%. Accent: grin, dust, chrome flash and visor LED blue on landing 10%. WB 6500K. NO glowing eyes — eyes lit by natural sunlight only. CONSTRAINTS — Cut to black at end. 16:9. MULTISHOT with hard cuts per the timecodes above. NO slow-motion anywhere — everything 24fps full speed, especially the transformation. Camera always handheld with strong shake and dutch angle — NEVER static or locked. NO eye glow. >> is a reference for style only — do NOT lock to the input frame or keep him in the same spot; the world extends and he moves through it. Grin must be fully established before the sprint begins.

yopiwhs

11,743 views • 2 months ago