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idk how to fix this, i've tried basically everything. someone please help

25,402 次观看 • 1 个月前 •via X (Twitter)

10 条评论

✦✦✦ᵤₙᵢₜᵧ 的头像
✦✦✦ᵤₙᵢₜᵧ1 个月前

for those seeing this

Gimini Gregorette 的头像
Gimini Gregorette1 个月前

this might be a long shot: but i think your neck bone is somehow scaled with -1 X or Z. and got applied (transforms) in either blender or unity (if its not scaled wrong in unity, then must be blender) what happens if not in fbt?

✦✦✦ᵤₙᵢₜᵧ 的头像
✦✦✦ᵤₙᵢₜᵧ1 个月前

the video show me in and out of fbt but the problem only happens in fbt with the dextro asset

Maygic 的头像
Maygic1 个月前

This is gonna sound really stupid but have you tried switching the model to generic and back to humanoid?

✦✦✦ᵤₙᵢₜᵧ 的头像
✦✦✦ᵤₙᵢₜᵧ1 个月前

yes

🪼Saline 🌊 的头像
🪼Saline 🌊1 个月前

wait i’m a little confuzzled.. what’s happening? just like a wierd disconnect from the neck in fbt??

✦✦✦ᵤₙᵢₜᵧ 的头像
✦✦✦ᵤₙᵢₜᵧ1 个月前

i have an issue with uploading with the asset, when i upload w/ the asset it breaks the neck rotation, my fbt is messed up and or backwards. without the asset my avatar works perfectly fine.

🩵~Logic~🤍 的头像
🩵~Logic~🤍1 个月前

I can attempt to help you, Whats ur discord

✦✦✦ᵤₙᵢₜᵧ 的头像
✦✦✦ᵤₙᵢₜᵧ1 个月前

i got somewhat of an answer

✦✦✦ᵤₙᵢₜᵧ 的头像
✦✦✦ᵤₙᵢₜᵧ1 个月前

i've rest bones in config i've rest bones in blender i've rect the rotation in play mode i ONLY have this problem in FBT

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