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If I Were You, I Would Spend My Weekend Backtesting This ICT PM Session Silver Bullet Model With 225% Win Rate ▪️Time ▪️Discount and Premium ▪️Fair Value Gap, FVG ▪️Market Structure Shift ▪️Relative Equal Highs, REHs

11,618 просмотров • 26 дней назад •via X (Twitter)

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Happy New Year 2025 🐰🫘 May this year bring you peace, joy and endless happiness ♡ Let's support our best actress this year too, beans ♡ - 🐰 Park Minyoung in 2024 ✨ ▪️Marry My Husband ▪️Amazing Saturday ▪️KnockKnock! (YouTube Channel) ▪️Fan meeting - MY brand new DAY (Tokyo, Osaka, Bangkok, Manila, Taipei, Seoul) ▪️Guerlain ▪️One Boy ▪️Pet Health Campaign Ambassador ▪️KCON LA 2024 ▪️Japan Official Fan Club ▪️Fan meeting - Hello, MY beans (Tokyo) ▪️Nissy - Wish (MV) ▪️Asia Artist Awards 2024 (AAA Best Artist 🏆 & AAA Grand Prize Best Actress of the year 🏆) - To. 민영 언니 💌 🌸 Thank you for all your hard work in 2024 🌸 Thank you for holding fan meetings in several countries 🌸 Thank you for always giving your beans your sincerest love 🌸 Thank you for teaching me how to be strong and not give up 🌸 And thank you for making me believe that there's still happiness in this world. You paint my world with the most beautiful colors No words can describe how grateful I am to you. 2024 was truly fulfilling and one of the happiest years of my life thanks to you. Meeting you 7 times last year is something that I still can't believe until now. I will always cherish every moment with you for the rest of my life 🥺 I will continue to support you this year too Always proud of you and I love you so much, my everything ᰔᩚ #ParkMinYoung #박민영 #朴敏英 #パクミニョン

Park Min Young | 박민영의 콩알

14,369 просмотров • 1 год назад

🧵THREAD🧵2 of 10 Posts ▪️Part 1. HITLER vs ROTHSCHILD DID YOU KNOW of Hitler’s accomplishments ?? ▪️1. World War I: Adolf Hitler went to Munich in 1913 where World War I gave his life a direction and a cause to which he could commit himself. He was a brave soldier and here are the military rewards he received himself in World War I: ▪️1. Iron Cross 1st Class (Received by Adolf Hitler on 4 Aug in 1918) ▪️2. Iron Cross 2nd Class (Received by Adolf Hitler on 12 Feb in 1915) ▪️ 3. Bavarian Medal of Military Service 3rd Class (Received on 25 Aug 1918) ▪️4. Bavarian Cross of Military Merit 3rd Class with Swords (Received on 17 Sep 1917) ▪️ 5. Regimental Diploma (Received by Adolf Hitler on 5 May in 1918) ▪️6. Wound Badge in Black (Received by Adolf Hitler on 18 May in 1918) ▪️7. Cross of Honor with Swords (Received by Adolf Hitler on 13 Jul in 1934) 2. World War II: Adolf Hitler’s invasion of Poland in September 1939 initiated the beginning of World War II. These are the medals and badges he received due to World War II: ▪️1. Anschluss Medal ▪️2. Sudetenland Medal ▪️3. Memel Medal ▪️4. West Wall Medal ▪️5. Wound Badge 3. Nazi Party: Hitler became the leader of Nazi party in 1921 and in 1933 he became chancellor of Germany and Nazi party. Badges received by Adolf Hitler by Nazi Party: ▪️1. Nuremberg Party Day Badge (Adolf Hitler Received This Award in 1929) ▪️2. Brunswick Rally Badge (Adolf Hitler Received This Award in 1931) ▪️3. Coburg Badge (Adolf Hitler Received This Award in 1932) ▪️4. Golden Party Badge (Adolf Hitler Received This Award in 1933) ▪️5. Blood Order (Adolf Hitler Received This Award in 1934) ▪️6. Eagle of Sovereignty Pin (Adolf Hitler Received This Award in 1933) 4. Politics: Political awards and badges received by Hitler himself: ▪️1. Nazi Party Long Service Award (25 years to Adolf Hitler) ▪️2. Nazi Gau Badges ▪️3. Golden Hitler Youth Badge ▪️4. Honour Chevron for the Old Guard 5. SS: It was the paramilitary organization under leader of Nazi party (Adolf Hitler). These are the SS awards received by Adolf Hitler: ▪️1. SS Zivilabzeichen (Adolf Hitler Received This Award in 1934) ▪️2. SS Long Service Award (25 years to Adolf Hitler) ▪️3. SS-Julleuchter 6. International: Here are international awards received by Hitler: ▪️1. Nobel Peace Prize (Nominated by Erik Gottfrid Christian Brandt, member of the Swedish parliament in 1939) ▪️2. 📍TIME MAGAZINE Man of the Year (Adolf Hitler Received This Award in 1938) 📍 ▪️3. First Honorary Corporal Italian Blackshirts Militia (Adolf Hitler Received This Award in 1936) ▪️7. Nazi Civilian Decoration: Nazi civilian Award received by Hitler: ▪️1.Olympic Games Decoration (As host of 1936 Olympic) Keep scrolling for post 3 👇🏽

Truth Troll Official™️

243,590 просмотров • 2 лет назад

Been using Nous Research Hermes Agent for media editing and it completely replaced my workflow. You know the drill : - Trim a video - open CapCut. - Convert to mp3 - another site. - Remove audio - another one. - Make a gif - yet another one. - more tasks, more different tools minutes of uploading and downloading.. Now you can do all of that just by chatting like asking a designer friend to edit your media and getting it back instantly :) I built a media toolset for Hermes that handles all of this natively. It registers as a skill inside the agent - Hermes sees your video, understands what you're asking, takes the right operations and use the best skills and give you what you really wanted perfectly ▪️ Trim any segment down to the second ▪️ Speed up or slow down with pitch corrected audio ▪️ Compress without destroying quality ▪️ Create a gif on defined times range ▪️ Cut the video and rotate it and apply instagram ▪️ Convert between any format - mp4, mp3, ogg, webm ▪️ Chain edits: "trim 0:30 1:00 and speed up 1.5x and compress" ▪️ Burn .srt subtitles directly into the video ▪️ Add or remove text watermarks with custom position ▪️ Generate thumbnails from any timestamp ▪️ Fade in/out with custom duration ▪️ ASCII video art with multiple character styles and many more with customizable skills Works the same on Telegram, Discord, WhatsApp etc. This is what agents should be doing and Hermes does.

ogichain

11,291 просмотров • 4 месяцев назад

Cronos: The New Dawn | Hands-On Previews Full Gameplay Video ▶️ ▪️Takes about 16 hours to beat on a typical playthrough, more if you plan to see everything in the game ▪️Previewers played for over 2 hours, feel Bloober Team has found its stride after Silent Hill 2, "questions about the studio's capabilities are virtually an afterthought" ▪️"I was instantly hit with Resident Evil 2 remake vibes" (character movement, shooting, safe rooms, scavenging parts and upgrades) ▪️Combat feels 'compelling' and put its own original spin on the horror genre, enemy encounters are no longer run-and-gun, but rather a game of deliberate tactics ▪️Because live monsters can 'merge' with other dead ones, there's a constant worry and strategy about where to kill enemies so you can finish them off with your flamethrower ▪️Fights inevitably get more tense as you're not able to always prevent enemies from merging ▪️Normal weapon shots can be weaker, whereas charging your gun can give a powerful shot, though the tension from charging enemies "created combat encounters that demanded I constantly consider my moment-to-moment choices" ▪️Ammo is scarce, every misfired bullet is felt ▪️Upgrading suit and weapons feels satisfying with welcome buffs ▪️Players are 'constantly rewarded' for going off the main path - one side quest line tasks you with saving cats over the course of the game ▪️Safe rooms have 'downbeat vibes', similar to one of Capcom's finest ▪️The environments tell a story about what happened to the world, filled with lore, items and secrets by 'discovering every nook and cranny' ▪️Given you play as a time traveler who explores a fallen world of Poland, it all feels 'suitably other-worldly and oppressive', pockets of time oddities, "constant moody hues", nightmarish visuals built on the foundation of a once-thriving city with European architecture ▪️There are multiple possible endings that aren't black and white 'good' or 'bad' IGN ➡️ Gamespot ➡️ Destructoid ➡️ #CronosTheNewDawn

Shinobi602

62,217 просмотров • 1 год назад

❗️ Donald Trump and Kamala Harris had their first televised debate: key statements What Harris talked about: ▪️"Trump will surrender Ukraine within 24 hours of winning the election. If Trump were president, Putin would already be sitting in Kyiv looking out for the rest of Europe, starting with Poland." ▪️ On Trump's idea about negotiating with Putin: "You think you're friends with a dictator, but he would eat you for lunch." ▪️ Accused Trump of “selling out” America to China and leaving the country with poor health care and an economy in dire straits. ▪️ Emphasized that Trump's administration has led to the highest trade deficit in American history, "He's been fighting trade wars and he's talking about a deal with China." ▪️ Claims Trump plans to sign a federal abortion ban. Claimed he would repeal the bill if he became president. ▪️"It's well known that Trump told Putin he can do whatever he wants; it's well known that he called the moment when Russia invaded Ukraine ‘genius.’" ▪️"World leaders are laughing at Trump. I've talked to military leaders, some of whom have worked with you, and they say you are a disgrace." What Trump was talking about ▪️ Still does not recognize his defeat in the previous U.S. presidential election, when Biden won. ▪️ Called Harris a Marxist: “Everything she believed in three years ago has been thrown out and now she's studying my philosophy. She's a Marxist, and her parents are Marxists.” ▪️ Blamed Harris and Biden for high inflation: "There was no inflation during my presidency. And they have the highest inflation in the history of our country." ▪️ Blamed Democrats for the increase in illegal immigrants and crime: "In Springfield, migrants are eating our residents' pets." ▪️ Criticized Biden for his lack of contact with the Russian leadership: "Biden has no idea how to talk to the Russian president." ▪️ "I know Zelensky, I know Putin, we have good relations, they respect me. They don't respect Biden. What is there to respect him for?". ▪️ Trump when asked if a Kyiv victory was in the U.S. interest: "it is in our interest to reach an agreement and end the war."

NEXTA

107,817 просмотров • 1 год назад

M E S S I E R | P2P Roadmap Think P2P swaps are just a simple trade between two users? Think again! The current P2P Exchange goes far beyond basic P2P trading, offering Multi-Swap order fills where multiple buyers can partially fill your order, along with Linear or Locked Token Vesting for gradual payments to team members, KOLs, or token discount promotions that attract new holders without immediate sell risks. You can trade at Live Market Rates, or set offers at fixed percentages above or below market rates to create better deals. And with Order Alerts sent to over 100 Telegram groups and easy-to-share order URLs, your offer gets filled even faster. And we’re just getting started! The New Roadmap takes P2P trading to the next level! We’re building a community-driven TradeHub to keep users and liquidity active. Users can place Direct Bids on each other’s funds and receive real-time Email Notifications, creating a dynamic and active P2P trading environment. To give users even more control, we’re introducing P2P Limit Orders for automated buy and sell orders at user-defined prices. If your order isn’t filled in time, you can set a custom countdown timer to trigger Smart DEX Routing, which will partially or fully execute the order based on your predefined slippage tolerance, helping you tap into the best available price through DEX liquidity. And that’s just the beginning. Upcoming features include: ▪️ TradeHub ▪️ P2P Wallet ▪️ Bidding System ▪️ P2P Orderbook ▪️ P2P NFT Trading ▪️ P2P Limit Orders ▪️ Email Notifications ▪️ Smart DEX Routing ▪️ DEX Fallback Timer ▪️ DEX Slippage Guard ▪️ CEX-Style Homepage ▪️ Base & BNB Chain Integration

MESSIER | M87

81,835 просмотров • 1 год назад

Marathon | Ultimate Overview, Gameplay, Hands-On Impressions ▪️Team based extraction shooter set on Tau Ceti IV, scavenge remains of a lost colony for glory and fortune ▪️Launch: Coming to PS5, Xbox and PC on September 23 ▪️Will be a "premium" product, meaning not F2P ▪️"Weapons and movement feels crisp, fluid, and incredibly satisfying in that rarified way that few studios can achieve" ▪️3 maps, 6 runner classes at launch, more to follow post-launch ▪️Plans to support the game with new maps, weapons, characters, and more as it goes on ▪️Ranked play, end game challenges, seasonal storytelling, secrets to discover, community events all in Season One with more content coming ▪️You play as a "runner", cybernetic mercenary who's given up their human form for a bio-synthetic shell with unique abilities and stats ▪️Runner Types: "Locus" is a soldier class for pushing forward, can use a shield, "Void" is stealth, sneak by undetected, use smoke grenades, "Blackbird" is reconnaissance based, find players, positioning, and more ▪️Uncover secrets hidden in the wake of the original Marathon trilogy's events - how and where this overlaps or clashes with the original games "is a story that will unfold over time" ▪️Objective is to get in, get as much loot as you can, and get out alive ▪️If you die, your gear and loot will be up for grabs. Survive and you can take your gear with you on future runs as you grow in power and fill your vault ▪️Fight in a crew of up to 3 players, various map sizes up to 18 players ▪️PvP + PvE, battle other players, security forces, and "otherworldly threats" ▪️Contextual pings, shared objectives, down-but-not-out mechanics ▪️Environments are filled with weapons, materials, items, resources, cores, keys, backpacks, secrets etc to find You can find things like backpacks that expand your inventory, powerful and unique weapons, consumables to heal yourself, ▪️Select your runner, strategically build your loadouts pre-match ▪️Factions in the game can sponsor you and your loadout ▪️You have the freedom to opt out of crew fill and take all the glory for yourself as a solo runner ▪️"This is probably the best-looking, best-feeling extraction shooter ever made", not easy for newcomers to the genre, can be tough to get into, but one previewer was "reluctant to put Marathon down. This is a good sign – the best thing I can say after any preview is that I want more – but big questions remain" ▪️No two matches ever play out the same, dynamic events, variable weather, unpredictable players etc ▪️Customization: Each Runner "brings their own flair", but serve as foundations to customize your playstyle - collect implants and equipment to augment your Runner, like stacking implants/upgrades to reduce heat build-up to allow you to keep running, jumping, sliding longer ▪️Contracts: "Ingenious" incentives, finish contracts you accept for permanent upgrades to your stats, add precious items like grenades, shields, inventory-expanding backpacks, etc to your market. The bigger your market, the better your minimum loadout becomes ▪️Contracts provide "valuable direction", bring welcome diversity and add a "precious hit of semi-permanent progression" ▪️Prestige Cores: Rare items that can "really push the boundaries" (ex: Glitch has an upgrade that turns double jump into triple jump for more manueverability) ▪️Another rare item is a backpack that turns you invisible while interacting with containers (very useful when everyone on the map is hunting you) ▪️Each match "feels like the most important one ever", high stakes, "surprisingly challenging AI enemies" that were "much, much better at surrounding and overwhelming players than the vast majority of AI enemies found in other games" ▪️Having a balanced crew helps in exploring the "dark and forgotten places" in maps - filled with deadly creatures like a species of giant ticks who swarm you frantically ▪️Battles can become frantic as you encounter other crews, stalk them across the map, encounter AI enemies to fend off when others come to claim your loot (one preview battle turned into a 9 player free-for-all) ▪️Downside could be the reward system where skilled players enter fresh matches with high level gear that outmatches less skilled players, though Bungie says it has gone out of its way to try and make it where a poorly equipped squad can still stand a chance if they play well ▪️Even if you die, you can can still get upgrades, improve your reputation with factions, advance in perk trees, etc by completing various quests, looting chests, or fulfilling specific objectives which unlock new bits of story and can grant perks like buying slightly better gear from vendors ▪️"The world Bungie has built is every bit as beautiful as it is creepy and dystopian, and there are moments where they satisfyingly hint at the events of the Marathon trilogy from the ‘90s", though "what little I saw did only slightly more than pay lip service to the world" ▪️Uses the seasonal reset model like in Diablo 4, where players are stripped of their loot and progress at the end of each season to mix things up with new content and new meta ▪️Game is designed to get you killed, Bungie expects average exfiltration rates to be comfortably below 50% ▪️"You will lose a lot, and losing hurts a lot[...]Extracts are snapshots of this unpredictability. That white-knuckle countdown may become a gut-punch defeat, an unforgettable clutch, a desperate last-second dive into the portal as your downed allies watch in envy and horror (couldn't be me), or an unnerving anticlimax. It's not always a pleasant one, but it is a strong emotional hook" ▪️Some previewers worried about variety, weren't impressed with the objectives in the alpha, like hunting computer monitors on the map, sprinting over, marking dropships, sprinting over, and repeating, though random events help spice things up ▪️Not a 20-map game says Bungie, map design "does have that sticky battle royale quality of generating memories", though still worried 3-4 medium sized maps might not be enough ▪️Bungie's "verbiage" on updates sounds like possibly 1 new map a year + refreshing existing ones in between, which could work in its favor pushing players to really learn maps, but will they hold up over hundreds of hours? ▪️Fights are decided by gun skill, clever ability use, map awareness, how strong your shield is, how many healing supplies you have, etc ▪️Example: If you have one bar of shield and enemy has four, you'll lose 1v1, but change it up with powerful grenades, status effects like toxic or overheat, backpacks are "transformative", etc Gameplay Trailer ▶️ Gameplay Overview ▶️ PS Blog ➡️ IGN ➡️ GamesRadar ➡️ ▶️

Shinobi602

181,424 просмотров • 1 год назад

Dragon Age: Veilguard | IGN Hands-On Impressions ▪️Was skeptical before playing, but now "I left feeling like these ten long years just might’ve been worth the wait", "much more hopeful that this could be the hit BioWare needs" ▪️"Walked away with excitement and curiosity, but mostly, relief to wave many of my concerns goodbye" ▪️While the game is not open world like Dragon Age: Inquisition, they were "impressed" by "how much exploration can still be done in the various regions", as well as the impact you can have on those regions ▪️Feels like a mix of Dragon Age 2 and Inquisition, with the more streamlined approach of DA2 and the geographical and sociopolitical diversity of Inquisition ▪️There is an "effective and succinct story recap from Varric" at the start of the game ▪️Combat feels like there is a lot of room to create "highly customized builds" of your Rook, companion abilities and combos build team synergy ▪️The "scrappiness" of Rook reminded them a bit of Hawke in DA2 rather than the more 'chosen one' of the Inquisitor ▪️Companions will sometimes drop useful hints during combat ▪️Your attitude and choices in dialogue will be noted and remembered in more detail, for example choosing to be antagonistic with Solas let you know you "traded verbal jabs with Solas", implying possible consequences later ▪️"Became clear that there would consistently be tons of choices in The Veilguard that’ll have lasting results", more than the usual BioWare game ▪️The initial prologue is linear in approach, but the game becomes "much more free" and opens up, tackle quests as you please and unlock more regions ▪️Mix of drastically different regions: Arlathan Forest is "gorgeous and colorful", nugs burrowing into grass, "vast array of nature", while Hossberg Wetlands is full of more "horror inspired" aesthetics, consumed by the Blight ▪️"Those who miss the gore and dark fantasy of Origins will find that too in places where the Blight has spread" ▪️Treviso is a bustling and lively city, "so much to explore that I kept getting sidetracked" ▪️Party banter pauses and picks up again later if you trigger combat, a cutscene, etc that interrupts their dialogue ▪️Customizable difficulty options allows you turn off things like navigation and look for in-game clues in the environment to follow to your goal ▪️BioWare listened to the complaints about "the Hinterlands" in Inquisition and tons of fetch quests, where in Veilguard the scope isn't nearly as bloated and quests point back to the main story, region, faction, or companions ▪️The two Elven god villains Elgar'nan and Ghilan'nain feel much more present throughout the game compared to Corypheus in Inquisition ▪️The Lighthouse (hub) starts to feel more lived in as you play, characters/companions have unique quirks (Emmrich's skeleton assistant Manfred enjoys spending time on the balcony for example, you can play Rock, Paper, Scissors with him) ▪️Solas and his history are very important throughout the game Video ▶️ Article ➡️ #DragonAge

Shinobi602

610,675 просмотров • 1 год назад

Dragon Age: Veilguard | High-Level Combat Overview Gameplay Full 10 Minute Video▶️ ▪️Warrior revolves around close range combat and defense ▪️The abilities you bring into battle is a strategic choice for each encounter, can be swapped out anytime outside of combat ▪️There are also three equippable Runes, these provide "a variety of control, utility, or additional damage to synergize with your build" ▪️Each class unique customizable abilities, for example warriors have certain abilities that deal fire damage ▪️There are then "Specializations" unique to each class that provide further abilities, including Ultimates ▪️Example: A Warrior specializing as a Grey Warden Champion will gain access to the devastating incendiary Warden’s Fire that launches a flurry of searing strikes that ignite foes like tinder ▪️Combat foundation: Each class has 4 core moves (jump, dodge, light attack, heavy attack) which can be chained together ▪️You can dodge mid-attack, light attacks do light damage and add small amounts of stagger, heavy attacks do more damage and build more stagger ▪️Enemies are more vulnerable fully staggered, Rook can perform takedown attacks ▪️Light and heavy attacks can be held down to deliver more potent versions, ex: a heavy attack can be charged while using a staff to unleash a magical wave of destructive energy ▪️Attacks can also be triggered while sprinting and/or jumping to add depth and fluidity to combat ▪️Each class has ranged attacks, blocks, and two distinct weapon sets that can be swapped seamlessly in battle ▪️Heavy attacks remove armor barriers faster, ranged attacks remove shield barriers faster ▪️You can pause with the ability wheel for more precise control, assign companions to attack specific enemies individually or together ▪️You can bound shortcut keys/buttons for abilities ▪️Different enemy types are weaker vs certain elements (darkspawn are weak to fire damage for example) ▪️You can apply buffs and debuffs (Davrin's "Heroic Strike" ability applies the "Overwhelmed" debuff to enemies which increases stagger) ▪️Area of Effect attacks are also necessary to defeat large groups of enemies, buffs/debuffs are important for crowd control ▪️Abilities require class resources to able to use (Mana, Momentum and Rage). You build these up by dealing damage as well as a secondary way (warriors by taking/dealing damage, rogues by dodging/parrying successfully, mages regain Mana passively over time) ▪️Sword and Shield warriors have access to the Shield Throw Volley: By landing a Heavy Attack on a Shield Throw return, the shield will ricochet, taking out multiple enemies. This sequence can repeat up to three times, causing a "devastating ring of damage around Rook" ▪️Warriors also have the Grappling Spear which can pull enemies closer (helps to dispatch specific enemies on higher difficulties) ▪️You coordinate specific attacks/abilities are primers to "prime" enemies and detonators to "detonate" for extra damage ▪️Ultimates are the most powerful abilities. Doing damage increases your Ultimate Meter and are unique to each class and specialization This looks fantastic, like a more fluid Inquisition. Goddamn I can't wait for this. #DragonAge #DragonAgeVeilguard

Shinobi602

197,282 просмотров • 1 год назад