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I'll explain better, the one in Shadow Generations is so fast and basic, as if they had done it in a hurry, while the one in base Gens is less rushed and has more dynamic angles.
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the one for shadow gens is a quick cutscene to tie the games together and explain how he still had the chaos emerald while the one for sonic gens is a whole boss intro which is why that one's more cinematic

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Not trying to sound disingenuous but, perhaps it is like this cuz they *were* in a hurry? It's a quick callback to the original gens fight. It's simply there to tie both games together, as Shadow was defeated in gens, but is shown to be above Sonic's level in Shadow Gens.

if i had to guess imo they probably made it quicker because you had probably already seen it in og gen’s and they didn’t wanna spend too much time retelling something from the same package game

Because you're not going to fight against Sonic in Shadow Gens? Plus the new players will most likely go finish Sonic's campaign first, so it makes sense the one in Shadow Gens will be shorter, because they already saw it.

Yes but why would they make it playable in Shadow gens if the outcome is the same as the original ?

Eh??? I didn't say it needed to be playable, I just said it's weaker compared to the base gens

i’ll always hate dat Generic Gay Ass Sparkle Sound they chose for the new 1. wtf.

in shadgens it's way dynamic than in gens

if there was anything im disappointed by it’s that they neglected the random energy power up ball from the original, never explained, just there, super charges shadow’s chaos spears and sonic’s boost, cool concept though, i lole that better then shadow not paying attention

something else i find a little odd is that shadow’s new npc dialogue in the updated sonic gens lines up even less with shadow gens version of events


