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i'm adding only one immersive sim element to svhs: dry eyes from prolonged contact lens use. canonically, the player has had them in for too long, so you must manually blink every 3 to 5 seconds or your vision will go blurry. this feature cannot be disabled

114,670 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von jon | super vhs
jon | super vhsvor 1 Jahr

important update:

Profilbild von BROOKLYDAMUS
BROOKLYDAMUSvor 1 Jahr

Ok but it should make an unsettling meaty noise every time you blink

Profilbild von jon | super vhs
jon | super vhsvor 1 Jahr

You just earned an executive producer credit

Profilbild von Cash Craig
Cash Craigvor 1 Jahr

also prolonged playtime will result in protein buildup on the lenses that cause photosensitivity effects, unless you scour the warehouse to find where you left that tiny bottle of overpriced pharm-grade eye drops (protip: they're at home, the cat pushed them behind the toilet)

Profilbild von jon | super vhs
jon | super vhsvor 1 Jahr

🧢 removing my hat because we have a contact lens veteran in the chat. you speak an eternal truth. also minigame where you have to flip the lens back and forth to make sure it’s not inside out

Profilbild von angelposting
angelpostingvor 1 Jahr

oh you think “imsim” means crawling through vents and pushing blocks? do you do that a lot in your day to day life? a real imsim gives you tiny points of damage to your foot until you take off your sock to check at which point you see absolutely no source of damage

Profilbild von jon | super vhs
jon | super vhsvor 1 Jahr

exactlyyyyy, oh you’re stacking a lot of boxes? Good it’s rubbish day take them outside honey

Profilbild von younghollow
younghollowvor 1 Jahr

you have to make it an unrebindable uncomfortable input on the keyboard, as far away from WASD as possible. Like page up or something

Profilbild von jon | super vhs
jon | super vhsvor 1 Jahr

It’s currently hold numlock and then type the percentage of eyelid lowering you want and for how long

Profilbild von Kiba
Kibavor 1 Jahr

This reminds me of that Alone in the Dark reboot where the first like 30 or so minutes of the game literally has this mechanic (might be shorter or longer it’s been a while). That was a bizarre game

Profilbild von jon | super vhs
jon | super vhsvor 1 Jahr

@BenYates0 Was it because of contacts or ghosts? (considering my legal options but will likely sue)

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