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I'm checking out the latest update to Substance Modeler using the new non-destructive primitives and soft blends to create some interesting shapes! #madewithsubstance #substance3d #substancemodeler #3DModeling
44,062 views • 2 years ago •via X (Twitter)
10 Comments

Bernhard Rieder2 years ago
Nice. But you know what would be even cooler? If Substance Sampler could finally output Normal Maps for OpenGL. 🙏🏻

Wes McDermott2 years ago
Hmm, I thought Sampler could export OGL normals. I’ll take a look and ask the team.

Luca Boechat2 years ago
How's the topology look on this?

CuriousCat2 years ago
show off the topo, don't be shy

Ingrid Bee 🐝2 years ago
Pics of wireframe or it didn’t happen 👀

Steve Potter2 years ago
Giggedy! I love that! I managed to get modeller on my setup…damn it’s lovely. Been titivating some older Tinkercad models, cleaning up, adding. Still nervous about the smoother tool though, the sandpaper as I call it :)

Retro Kiss2 years ago
i remember when i had to put up with FormZ to do this type of stuff!

Yiannis K.2 years ago
very nice for prototyping and 3D printing.

chloeosuna2 years ago
interesting

Matt Wesney2 years ago
Honestly, this looks amazing!



