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I'm checking out the latest update to Substance Modeler using the new non-destructive primitives and soft blends to create some interesting shapes! #madewithsubstance #substance3d #substancemodeler #3DModeling

10 Comments

Bernhard Rieder's profile picture
Bernhard Rieder2 years ago

Nice. But you know what would be even cooler? If Substance Sampler could finally output Normal Maps for OpenGL. 🙏🏻

Wes McDermott's profile picture
Wes McDermott2 years ago

Hmm, I thought Sampler could export OGL normals. I’ll take a look and ask the team.

Luca Boechat's profile picture
Luca Boechat2 years ago

How's the topology look on this?

CuriousCat's profile picture
CuriousCat2 years ago

show off the topo, don't be shy

Ingrid Bee 🐝's profile picture
Ingrid Bee 🐝2 years ago

Pics of wireframe or it didn’t happen 👀

Steve Potter's profile picture
Steve Potter2 years ago

Giggedy! I love that! I managed to get modeller on my setup…damn it’s lovely. Been titivating some older Tinkercad models, cleaning up, adding. Still nervous about the smoother tool though, the sandpaper as I call it :)

Retro Kiss's profile picture
Retro Kiss2 years ago

i remember when i had to put up with FormZ to do this type of stuff!

Yiannis K.'s profile picture
Yiannis K.2 years ago

very nice for prototyping and 3D printing.

chloeosuna's profile picture
chloeosuna2 years ago

interesting

Matt Wesney's profile picture
Matt Wesney2 years ago

Honestly, this looks amazing!

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