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I'm experimenting with rolling a PhysX 5 implementation in UE5. Threw this together in a few hours & its already as fast/faster with high object counts as Chaos. Not bad for a quick and dirty prototype. #gamedev #indiedev #voxelgame #voxelart #voxel #procedural #UnrealEngine
11,463 views • 3 years ago •via X (Twitter)
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