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I'm not sure who needs to hear this, but this is how long a modern program should take to launch, and how much memory it should be using
63,894 Aufrufe • vor 25 Tagen •via X (Twitter)
16 Kommentare

This is actually still too slow, but unfortunately I am largely stalled by D3D11CreateDevice and initial DirectWrite glyph rasterization. But it makes 99.99% of all programs look unimaginably slow, and that is just really embarrassing.

It launches so fast that I don’t even keep it open. I just have a keybind to open it whenever I need it.

you should help fixing the epic games launcher

I’d rather roll around on burning coals for the rest of my life than clean up after clankers

tell that to linkedin, gobbling up more than gigabyte in 2026 with tech and tools we have for a job search site is crazy, plus WTF IS AMBERJS?

It's actually probably slowed down by a good 10x because of the OS and those fancy transitions

If everyone wrote stuff in C we wouldn't need to upgrade computers for 10+ years at a time We know who's behind putting electron behind everything to make it bloat the f out of your RAM and halt you to a grind

IT'S SO BEAUTIFUL

Love this take (unironically).

which is true; but a modern program should also be able to deal with non-ascii characters.

And by the way, it also launches instantly on my 20 year old CPU.

This has the same emotional impact on me as seeing a picture of the one that got away

I’ve even decided to likely have D3D12 off by default for my software, cause it feels insane to me that it adds like 70 MiB of RAM usage by default when my program only needs like 5 MiB

ed(1) is the standard text editor

now rewrite it in rust

Reminds me that I need to download this when I get around to working on my own project, even if just for how well-made it actually is. It's stuff like this that makes me want to better myself as a programmer, even though it's hard at times.

