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I'm releasing my #threejs procedural tree generator as open source. Over 30 tunable parameters with the option to export to .glb. It's been fun reviving this project from the vault, but time to move on. Enjoy! 👍🏻 🎮Demo: 💻Source:
158,715 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 10

Yo this is sick and I'm gonna try using it to make some forest that grow to music

Oh, these trees are really nice and don't affect performance in The power of open-source! #webxr #yolocx #threejs

These honestly look so good! Just discovered your YouTube channel btw, keep up the great work :)

Wow, only 5 days after releasing the fracturing code, you now release another fantastic library. Awesome work. Congrats! 👏

A "random" button would be a great way of flipping through all the possibilities :)

I dropped a couple of them to - I think they are on average like 2MB but with draco compression and WebP they can be like 10 times smaller (~200kb)

Reminds me of this godot addon I created a couple years ago:

This looks fantastic, thank you SO MUCH!

Nice! Does this use L-Systems?

No, but thanks for turning me onto the topic! Looks very interesting.
