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I’m trying out two different styles for object descriptions. 🔹 Left: black box, Disco Elysium style 🔹 Right: clean text, line animation Which one feels better for the game’s atmosphere? 🔍

37,574 views • 1 year ago •via X (Twitter)

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004/100 Buttons. A bit of the process on building an animation. When looking at a finished animation or in this example a finished button, it can look quite complex inside the CSS. But when building it, it’s more like a lot of simple steps, one after another. Here I had the idea to make some kind of text animation like the footer logo on the Osmo site. I try to add the base animation with no complex easing, for example transition: translate 0.4s ease. Starting with just moving the one text from bottom to top and the other text to top. Adding a stagger, play around with it. Searching for a way to make it more circular. On the research I found the sin() function inside CSS which can build a more smooth non linear curve for the stagger which creates this circular effect. And step by step adding more complexity like, different easing for hover/hover-out, opacity, 3D transform and more. I use also the sin() function to rotate the letters, so the middle ones are getting more rotated than the outer ones. Another thing which helps is to add a small delay on hover, for example 0.05s or 0.1s, you don’t really see the difference, but when you hover pretty fast on and out it doesn’t get that jumpy. I’m using here GSAP’s SplitText to split every char into spans. And then I’m adding a CSS index variable to every span, starting from the center. SplitText can provide CSS index variables, but you cannot tell it from which direction. For the sin() it’s also important to have a max length, so I add another CSS variable with the max char number on it. Crafting 100 Buttons with Osmo ⏳ Total time: 63h

Eduard Bodak

166,023 views • 4 months ago

Tired of using basic text links and screenshots to explain your digital marketing and SEO services? As someone who doesn't have the time to learn advanced video editing software, I threw my prompt into Pexo and chatted my way through to the dynamic kinetic typography promo below—complete with bright sky-blue aesthetics, bouncing text on hanging lines, hand-drawn line doodles, and a crisp electro-pop rhythm. This time, I used Pexo. Pexo is an AI video creation tool where you can just chat with it to make videos. Tell it what you want, how to tweak the visuals—plain English works fine. Even someone like me with zero editing experience can jump right in. First, a bit of background. I usually build solutions, not videos. This time, I wanted to properly introduce a sleek brand promotion—featuring fast text flashes, stacked columns, and clean line art—only to realize the real hassle isn't writing the copy, it's the video editing. I don't know After Effects. And I sure don't want to burn my evenings learning timeline keyframing just to drop one clean promo. I tossed the concept into Pexo and told it: Make me a 15-second horizontal text-flash promo for an SEO service, keeping scene transitions under 3 seconds with bounce-and-snap motion. It didn't spit out a video right away. First, it aligned with me. Sky-blue base, cobalt typography, periwinkle panels, and precise pacing. Feels like hashing out requirements with someone who actually knows motion design. I fired back a few sentences in plain English. Once confirmed, it went off and ran with it. What came back was the finished 10-second flat graphic animation. Bouncing text drops, stacked rows, and hard cuts landing right on the beat—all there. No dragging footage into a timeline. For someone who just wants to explain their brand clearly, that's a game-changer. You can keep chatting after that. If an animation drags, tell it to tighten up. Never touched the timeline the whole way. The one below is what came out of chatting with the platform concept. If you've got a fresh brand, want an intro video, but don't feel like learning editing first—give Pexo a shot.

SIMANTO

46,632 views • 6 days ago

$KNDX 🤖 Theres 3 big narratives that are sending coins left right and centre rn. 🚀 #AI, #Gamefi, & #NFTs 🔹Theres 50% mindshare for #AI. 🤖 🔹#GameFi mcap is hitting ATH's with #OfftheGrid, $XBG and $SUPER making spectacular moves. 🎮 🔹NFTs and the #Metaverse are making a strong comeback with $APE up 100% over the weekend. 🐵 What if there's a project that touches all these trending narratives with groundbreaking technology to disrupt all 3 of them? 🔥 💡- That's where $KNDX comes in. -💡 Kondux is a cutting-edge Web3 SaaS platform, combining NVIDIA’s Omniverse, AI, Blockchain, and dynamic NFTs to revolutionize secure asset management across industries. 👏 Their flagship product, kNFTs, are 3D digital assets usable across Metaverse and Gaming platforms, AR/VR/XR environments, and manufacturing applications. Kondux’s scalable model opens new revenue streams by enabling effective digital asset monetization. 💰 Kondux is the first Web3 project to integrate VFX pipelines with NVIDIA’s Omniverse and bringing it onto the Blockchain. ⛓️ It is also the only Web3 project with a *Select Status Partnership* with NVIDIA, operating under NVIDIA NDAs and working with them directly for more than 2 years. About their NVIDIA Integrations: 🤖 🔹There are three areas of the Kondux tech stack that coincide with three divisions of NVIDIA: 📡GDN (Graphics Delivery Network, the backbone of GeForce Now) 💡Omniverse for 3D aspects such as, geospatial data, real world physics, lighting, and raytracing 🤖NVIDIA AI Foundation, which covers many aspects of #AI, including inference and deployment scaling. The convergence of all these components lie within .USD file format . 🔹 They are the first blockchain project to integrate NVIDIA’s Omniverse Cloud and Graphics Delivery Network (GDN) to provide high-quality 3D content accessible on any device without requiring high-end hardware. 🔹 This setup streamlines content management, democratises access to resource-intensive 3D content, and enables real-time interaction with 3D NFTs. Now, I haven’t seen any crypto project so deeply connected with NVIDIA and NVIDIA technology. GDN is a HUGE competitive advantage. With it, the need for #GPU’s basically goes out the window. 🤯 Now lets take a look at some of the other main features... 👀 OpenUSD (Universal Scene Description): 📽️ 🔹 Kondux is leveraging USD technology, developed by Pixar and used by Meta, Apple, Microsoft and other industry leaders to enhance 3D graphics and interoperability within its creative ecosystem. 🔹 Originally created for high-end film production, USD now supports a variety of applications, including gaming and virtual reality, making it a key asset for Kondux. kNFT's: 🎨 🔹 Kondux is pioneering a new category of NFTs known as kNFTs, which aim to redefine NFT utility through innovative features. 🔹 A standout feature is the upgradeable aspect provided by Kondux DNA, allowing kNFTs to transform and combine with other NFTs, creating limitless possibilities in art, gaming, and music. 🔹Through the Kondux AI portal it will be possible to communicate with kNFTs. They can learn and adapt. This AI technology is revolutionary because it makes human to kNFT interaction possible, turning it into a unique, personalized experience. Check out the clip of kNFTs in Unreal Engine 5 gameplay below. 👇 Kondux is a very obvious utility play with huge upside because it’s multi narrative. 📈 It's seriously groundbreaking stuff that they’re about to launch. 🚀 After speaking with the team there’s no doubt in my mind this will do crazy big numbers in the next months. 🤑

Altcoin Miyagi🇯🇵

17,323 views • 1 year ago

When strangers become big sisters in seconds. GPT Image 2 + Seedance 2.0 on Renoise prompt Create a clean, professional Pixar-style 3D character sheet of a 6-year-old girl, highly detailed, vibrant colors, polished family-friendly animation style. Character Description: Adorable 6-year-old girl with soft dark wavy hair tied in a cute high ponytail with a small pink bow. Big sparkling brown eyes, round expressive face, rosy cheeks, small button nose, and a warm friendly smile. She has a healthy, energetic child body type suitable for a 6-year-old. Outfit: Bright yellow t-shirt, light pink shorts, white ankle socks, and colorful small sneakers (blue and pink accents). Character Sheet Layout: A single clean vertical character sheet with multiple views of the same girl arranged neatly: Top Left: Full-body front view, standing naturally with hands on hips, smiling confidently. Top Right: Full-body 3/4 angle view, showing depth and personality. Middle Left: Full-body side profile view (facing right). Middle Right: Full-body back view. Bottom Center: Large close-up of her face showing 4 different expressions in small circles — Happy smile, Surprised, Shy/embarrassed, and Excited/grinning. Bottom Right: Small extra details — close-up of her ponytail with bow, shoe details, and hand poses. Style & Quality: Beautiful 3D Pixar animation style, smooth rounded shapes, expressive eyes, soft realistic textures, vibrant yet soft lighting, clean white background with subtle light shadows, highly polished, professional character design sheet, perfect proportions, studio quality, sharp details, warm and wholesome feel. 16:9 aspect ratio, ultra-detailed, cinematic lighting. #RenoiseCanvas

Sharon Riley

157,561 views • 3 months ago

I improved the prompt 👇 { "archetype": "Artistic / Fashion / Conceptual", "duration": "15s", "prompt": { "concept": { "title": "Ink Smoke Art – Kinetic Title Sequence", "description": "Continuous 15s one-take black ink-smoke motion graphics. Five characters form from living smoke on pure white void, each performing a characteristic motion while smoke stays alive. Formation direction alternates every 3s. Characters dissolve smoothly through smoke into the next. Kinetic uppercase text emerges from smoke on the complementary side. Final invitation text at the end. Always fluid, never static.", "duration": "15s", "rhythm_structure": { "0-3s": "[image1] forms right-to-left + characteristic motion, text left", "3-6s": "Morph to [image3] left-to-right + characteristic motion, text right", "6-9s": "Morph to [image2] right-to-left + characteristic motion, text left", "9-12s": "Morph to [image4] left-to-right + characteristic motion, text right", "12-15s": "Morph to [image5] right-to-left + characteristic motion + final invitation text" } }, "camera_direction": { "shot_type": "Strict continuous one-take, locked or micro-drift", "forbidden": ["No cuts", "No teleportation", "No hidden transitions", "No freeze frames"], "camera_journey": "Centered medium-wide on pure white void. Locked or extremely slow drift. All energy from living smoke and character motion." }, "typography": { "allowed_words": [ "INK SMOKE ART", "MOTION GRAPHICS", "MIDJOURNEY + H3", "PROMPTS by TechHalla", "MAKE IT YOURS" ], "treatment": { "not_flat_overlay": true, "required_properties": [ "Formed from dense black smoke particles and tendrils", "Physical volumetric depth", "Smoke occlusion and interaction", "Subtle continuous warping", "Bold uppercase condensed sans-serif", "Kinetic emergence synchronized to morphs and directional flow" ] } }, "visual_style": { "overall": "Black ink-smoke art, ultra high-contrast monochrome, pure white void, volumetric living smoke with dense cores and wispy filaments", "inspired_by": [ "[image1]– exact silhouette, long hair, armor, smoke density", "[image2]– exact suit, gun, coat edges, frontal presence", "[image3]– exact spiky hair, martial pose, wristbands, full-body mass", "[image4]– exact cowl, cape flow, dramatic profile", "[image5]– exact straw hat, back view, coat tails, dynamic stance" ], "color_palette": ["pure black", "deep charcoal smoke", "pure white void"], "materials_and_texture": "Living ink smoke, variable density, continuous filament motion, soft volumetric edges, constant micro-turbulence" }, "motion_language": { "follows_music": false, "core_behavior": "Never static. Smoke always swirls. Characters form while performing characteristic motion. Morphs only through smoke densifying and reforming. Direction alternates every beat. Visible smoke motion in every frame." }, "storyboard": { "total_beats": 5, "beat_duration": "3 seconds each", "beats": [ { "id": "01", "time": "0.0–3.0", "description": "Pure white void. Black smoke enters from right, flows left, coalesces into [image1]. Smoke lives on hair, armor and cloak while figure performs slow head turn and shoulder roll, long hair and cloak billowing as if scanning the horizon. Text “INK SMOKE ART” forms left from arriving tendrils into bold uppercase interacting with smoke. End of beat: form smoothly dissolves into swirling smoke." }, { "id": "02", "time": "3.0–6.0", "description": "Smoke reverses, enters from left, flows right, reforms into [image3]. Smoke swirls on limbs and spiky hair while figure performs slight crouch into charged fighting stance, fists clenching, body vibrating with residual energy. Previous text dissolves; “MOTION GRAPHICS” emerges right from arriving smoke into bold uppercase. End of beat: form smoothly dissolves into smoke." }, { "id": "03", "time": "6.0–9.0", "description": "Smoke reverses, enters from right, flows left, reforms into [image32. Smoke lives on suit edges and coat while figure performs slow raise of gun-holding arm into low ready position, coat flaring, determined forward lean. Text “MIDJOURNEY + H3” forms left from rising particles into bold uppercase. End of beat: form smoothly dissolves into smoke." }, { "id": "04", "time": "9.0–12.0", "description": "Smoke reverses, enters from left, flows right, reforms into [image4]. Smoke billows on long cape while figure performs dramatic cape sweep and subtle crouch, head tilting under cowl as if listening. Text “PROMPTS by TechHalla” emerges right from trailing cape smoke into bold uppercase. End of beat: form smoothly dissolves into smoke." }, { "id": "05", "time": "12.0–15.0", "description": "Smoke reverses, enters from right, flows left, reforms into [image5]. Smoke rises and trails on coat tails and hat while figure performs confident stance shift, straw hat tilting, coat tails whipping backward, one arm slightly extending forward. Previous text dissolves; residual smoke briefly reforms titles, then “MAKE IT YOURS” emerges centered from final smoke into bold uppercase as smoke slowly dissipates into white void, never fully static until end frame." } ] } } } Check out the previous one along with the Midjourney prompt for the images!

TechHalla

184,134 views • 1 month ago

The Fibonacci sequence has a hidden rhythm. Take any number say, 7. Write out the Fibonacci numbers (0, 1, 1, 2, 3, 5, 8...) and look at the remainders when you divide by 7. You get: 0, 1, 1, 2, 3, 5, 1, 6... Keep going, and the pattern eventually repeats. The length of that repeating cycle is called the Pisano period. For most numbers, this cycle length is pretty unpredictable. But we proved something precise. If you ask "when does the cycle length equal exactly twice the number?" The answer is an infinite tower. 12, 60, 300, 1500, 7500...just keep multiplying by 5. But if you change the question slightly "when does the cycle length equal twice the square root?" there is exactly ONE answer. 144. Same skeleton. Two completely different outcomes. The culprit? The prime number 5 ,which has a weird superpower in Fibonacci land. it's the only prime that divides its own cycle length. In one equation it fits perfectly and builds an infinite tower. In the other, it overflows and gets kicked out leaving 144 all alone. Fun fact. 144 is also the only perfect square (besides 0 and 1) that appears anywhere in the entire Fibonacci sequence. Two totally different math questions from two totally different fields converging on the exact same number. The animation spins through the golden spiral, forges the 12-skeleton, ignites the self-supplying 5, then splits into two fates, 144 on the left, the infinite tower on the right. The Pisano Doubling Equations π(m) = 2m and π(m2 ) = 2m: One Skeleton, Two Fates The Prime Lattice Coherence Framework: A Unified Master Document

CTFTHEORY

37,562 views • 29 days ago

Soft golden light meets timeless luxury in every detail. A refined space where elegance, comfort, and sophistication come together. Created on seedance 2.0 Prompt: Create a luxurious 15-second cinematic TV commercial in vertical 9:16 format for the Rolex Mini Twotone watch. Smooth elegant camera movements, soft golden lighting, high-end fashion film aesthetic, ultra-realistic, premium quality. 0-2 sec: Soft morning light fills a modern high-rise apartment. An elegant young woman with dark hair in a messy bun, wearing a cream silk blouse, sits by a large window overlooking a city skyline. She gently touches her neck and looks out the window while wearing the Rolex Mini Twotone on her wrist. Text overlay: “TIMELESS BEAUTY”. 2-4 sec: Extreme close-up of the Rolex Mini Twotone watch face. White dial, gold fluted bezel, gold hour markers, date window showing 28. Soft reflections glide across the crystal. Text: “CRAFTED FOR PERFECTION”. 4-6 sec: Quick elegant macro montage — close-up of the dial, the gold crown, and the two-tone Jubilee bracelet links interlocking with precision. Soft light catches every detail of the craftsmanship. Text: “EVERY DETAIL MATTERS”. 6-8 sec: The full watch rests on a dark reflective surface. Slow elegant rotation showing the two-tone gold and steel bracelet shining brilliantly from every angle. Text: “MADE TO SHINE Forever.” 8-10 sec: Close-up of the woman’s hands holding a white coffee cup. The Rolex Mini Twotone is clearly visible on her wrist. Soft natural light, elegant and sophisticated mood. Text: “BEYOND TIME A STATEMENT”. 10-12 sec: The watch lies on luxurious golden satin fabric. Soft light glides across the dial and bracelet. Text: “FOR EVERY MOMENT”. 12-14 sec: Clean black background. Gold Rolex crown logo appears, followed by elegant gold text: “ROLEX MINI TWOTONE” and “Timeless elegance. Crafted for you.” 14-15 sec: Final end frame on black background with floating golden particles. Large gold Rolex crown logo and text: “ROLEX – LIVE TIME. LOVE ROLEX.” Overall style: Luxury watch commercial, soft cinematic lighting, slow elegant camera moves, high detail, photorealistic, premium and sophisticated atmosphere.

ayzalnoor

11,435 views • 27 days ago