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Image to Material for #substancepainter Create normal, roughness, height, ambient occlusion from the base color directly in Painter. Grab the filter here:

19,120 views • 1 year ago •via X (Twitter)

10 Comments

Josh Powers's profile picture
Josh Powers1 year ago

Nice! Grabbing that now

Wes McDermott's profile picture
Wes McDermott1 year ago

Awesome! Thanks much. Hope you find it useful.

Chewy Pixels's profile picture
Chewy Pixels1 year ago

Very cool, thanks Wes!

Wes McDermott's profile picture
Wes McDermott1 year ago

Thank you! Was so much fun to get this to work.

Mouyad | KillShot 3d's profile picture
Mouyad | KillShot 3d1 year ago

Thank you sensei!

Wes McDermott's profile picture
Wes McDermott1 year ago

You are most welcome : )

Jack Peach's profile picture
Jack Peach1 year ago

Super powerful.

Wes McDermott's profile picture
Wes McDermott1 year ago

Thanks! I am getting a lot of use from it. I find it's so much quicker to apply texture directly in Ps and then use this filter to create the normal and roughness.

Charly Parkes 🎷's profile picture
Charly Parkes 🎷1 year ago

You are a legend

Wes McDermott's profile picture
Wes McDermott1 year ago

Thank you : )

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