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In CS2, the shadow render distance is affected by the resolution. Here's 4:3 vs 16:9 comparison at the highest video settings. This was discovered by u/crisjame while he was watching a match of Falcons vs. LVG.

634,378 просмотров • 2 месяцев назад •via X (Twitter)

Комментарии: 43

Фото профиля Maksym Kononenko
Maksym Kononenko2 месяцев назад

@CounterStrike Feel bad for zAKR. They were leading 8 to 9 and this happened

Фото профиля Thour
Thour2 месяцев назад

@CounterStrike Yup, this sucks.

Фото профиля Thour
Thour2 месяцев назад

Here's an image comparison if you aren't able to understand the difference in the video.

Фото профиля ratte
ratte2 месяцев назад

@CounterStrike so another reason to go native?

Фото профиля Thour
Thour2 месяцев назад

@CounterStrike I swear I found this exact issue while playing, but I thought I was tripping. I hope devs will fix this.

Фото профиля titan.holo
titan.holo2 месяцев назад

@CounterStrike So you're saying 4:3 has a shadow disadvantage 🥲 GG

Фото профиля Thour
Thour2 месяцев назад

@CounterStrike Yup, and it is very crucial at the pro level where million dollars on the line.

Фото профиля titan.holo
titan.holo2 месяцев назад

@CounterStrike I just can't play 16:9 anymore 😅

Фото профиля steren
steren2 месяцев назад

@CounterStrike another nerf for my potato pc 🥲

Фото профиля Thour
Thour2 месяцев назад

@CounterStrike I have a very good PC (9800X3D + RTX 5070) but I cant play on 16:9, it's too sluggish for me. It feels like VALORANT.

Фото профиля udmurt
udmurt2 месяцев назад

@ceeko_o @CounterStrike Wdym like Valorant. It runs 500 fps on native with ultra settings. And I'm not a fan of Valorant

Фото профиля Thour
Thour2 месяцев назад

@ceeko_o @CounterStrike The player model moves so slow, that's what I mean by VALORANT in 16:9.

Фото профиля March
March2 месяцев назад

@CounterStrike another day another weird cs2 bug discovered

Фото профиля drunk3N
drunk3N2 месяцев назад

@CounterStrike WAIT WHAT??? I thought they fixed it with the global shadow quality???

Фото профиля HiddenJuJuBeast
HiddenJuJuBeast2 месяцев назад

@CounterStrike Good thing I switch to 16:9 this year! lol RIP 4:3 Shadows! ☠️

Фото профиля Wilhelm Dickerman
Wilhelm Dickerman2 месяцев назад

@CounterStrike its insane that no one at volvo thought about just making everything playermodel related to be rendered nonstop no matter the settings, i dont think it would impact performance a lot in 5v5 and would make problems like this and occasional character pop-ins nonexistent

Фото профиля adsyyy - Flipping Skins!
adsyyy - Flipping Skins!2 месяцев назад

@CounterStrike Wtff!!!

Фото профиля Alfredo Perez
Alfredo Perez2 месяцев назад

@CounterStrike So 16x9 better ?

Фото профиля i444
i4442 месяцев назад

@CounterStrike 16:9 > 4:3

Фото профиля notcursed
notcursed2 месяцев назад

@CounterStrike this game is really shit xD

Фото профиля ᴍя ʜαρρy ᴛяσʟʟ
ᴍя ʜαρρy ᴛяσʟʟ2 месяцев назад

@CounterStrike I feel vindicates for staying on 16:9 now

Фото профиля Yzzi
Yzzi2 месяцев назад

@CounterStrike How does this compare with 16:10, same as 4:3?

Фото профиля TheGreenFireCS
TheGreenFireCS2 месяцев назад

@CounterStrike gotta be a bug right? such a disadvantage otherwise😅

Фото профиля pig
pig2 месяцев назад

@CounterStrike Does using shadow quality at medium or high change anything between the two resolution? (in the same spot shown in the screenshot)

Фото профиля Thour
Thour2 месяцев назад

@CounterStrike Nothing. Low/Med/High, all are same. Only thing making a change is distance between me and the opponent.

Фото профиля Javier Vasquez
Javier Vasquez2 месяцев назад

@CounterStrike Is it the same for all 4:3? 1440x1080 feels better

Фото профиля JOOKiE
JOOKiE2 месяцев назад

@CounterStrike @CounterStrike there is no reason why this should happen, fix it.

Фото профиля j b
j b2 месяцев назад

@CounterStrike please check 4:3 shadow settings: low, med, high and very high.... last time i heard very high was BUGGED.. this might have nothing to do with aspect ratio or resolution.

Фото профиля Mads
Mads2 месяцев назад

@CounterStrike Damn, that’s not good 🥺

Фото профиля Metastack
Metastack2 месяцев назад

@CounterStrike Valve, please fix! 😂

Фото профиля WinGame Booster Pro
WinGame Booster Pro2 месяцев назад

@CounterStrike Source 2 scales Cascade Shadow Maps based on horizontal FOV. While wider shadow rendering gives competitive info, those extra shadow draw calls heavily stress the CPU thread scheduler. Taming background bloat is crucial to prevent 1% low drops here.

Фото профиля FASTCASE - BONUS IN PROFILE
FASTCASE - BONUS IN PROFILE2 месяцев назад

@CounterStrike whoa, that's interesting. the impact of resolution on shadows could really change how we see the game.

Фото профиля D F O X
D F O X2 месяцев назад

@CounterStrike good find

Фото профиля SirCrocodile
SirCrocodile2 месяцев назад

@CounterStrike Yinede 4:3 den vazgeçmicem

Фото профиля wazer
wazer2 месяцев назад

@CounterStrike Read my post.

Фото профиля Noah K
Noah K2 месяцев назад

@CounterStrike And what about 1440x1080

Фото профиля 🌻
🌻2 месяцев назад

@CounterStrike 1080p superior once again

Фото профиля horsenbaj
horsenbaj2 месяцев назад

@CounterStrike it also effects the render distance of some other stuff like the glasses from some windows in Inferno. At least it did when I noticed it some months ago.

Фото профиля Adrelic
Adrelic2 месяцев назад

@CounterStrike I actually discovered this over 2 years ago now and made a similar reddit post about it. I also submitted bug reports to valve, but it's never been addressed. Im glad it's getting talked about again, since it can directly disrupt competitive integrity.

Фото профиля Jose•임나연
Jose•임나연2 месяцев назад

@CounterStrike @kaeltweet

Фото профиля Baasil Ali
Baasil Ali2 месяцев назад

@CounterStrike I’m assuming cs doesn’t use a fixed world-space shadow distance. fewer pixels mean the shadow is too small to bother rendering so it gets dropped sooner. 4:3 renders like what 40% fewer pixels than 1080p, so I’m myb shadows cut off closer.

Фото профиля Maciej Marko (@Maciaasty_)
Maciej Marko (@Maciaasty_)2 месяцев назад

@CounterStrike @xsrvsk

Фото профиля acido
acido2 месяцев назад

@CounterStrike Can you invite me to the overwatch portal?

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