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In the Sonic 1 prototype, there lies unreferenced data for another demo. It involves Sonic slowly walking to the right, jumping once, then running for the rest of the demo. Peculiar, isn't it?

189,198 次观看 • 1 年前 •via X (Twitter)

11 条评论

MDTravis 的头像
MDTravis1 年前

This data also exists in all revisions of the final game, every version of Sonic 2, and the 1103 proto of Sonic 3. Seems to have stuck around for quite a while.

RedDeer.Games 的头像
RedDeer.Games1 年前

We can't spill the beans about the release date of Maki: Paw of Fury, but make no mistake, things are happening! 🫘😎 We remind you that the game is coming to #NintendoSwitch and #PC #Steam and you can play the demo on PC, here ⤵️ >>> Have a great day!

Clanks 的头像
Clanks1 年前

My dumb ass thought this was some EXE shit 💔

MDTravis 的头像
MDTravis1 年前

Happens to each one of my posts. I would never do such a thing.

CoralineHecc 的头像
CoralineHecc1 年前

how tf does something like this survive in a code base for nearly 3 years

MDTravis 的头像
MDTravis1 年前

The unused victory jump animation remains even up to the latest version of the engine (Sonic & Knuckles Collection, 1997).

NotImportantUser 的头像
NotImportantUser1 年前

1/2 Sonic Team expected players to go slow the first time through levels - this demo is likely a relic of that idea. An excellent example of this philosophy in the final game is Marble Zone 2 - Here's my recordings (left ones are "first timers", right ones "Expert")

Nathan Dukes 的头像
Nathan Dukes1 年前

Maybe this was a demo in Tokyo Toy Show 1990?

Meh.. 的头像
Meh..1 年前

Ah hell nah, Sonic got stuck in “Hill”

MDTravis 的头像
MDTravis1 年前

The level layout was modified to show the demo input easier. It is not possible to tell what the real layout this demo was intended for was.

Christopher Price 的头像
Christopher Price1 年前

My guess is this has to do with the very early prototype with the TGS welcome sign. Sonic has notorious collision issues early on, and this might have been the hedge looping auto demo. Something guaranteed to work, but not show much of the actual gameplay.

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