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Introducing AnyKit. Generate a whole 3D prop kit in one consistent style: When you pull assets from different places, they never fit together: different styles, scales, levels of detail. AnyKit builds every prop from one style reference, so the whole set matches, at real-world scale and ready to drop...

19,472 views • 8 days ago •via X (Twitter)

6 Comments

Aeris Vahn Ephelia - 𝑹𝑬𝑽's profile picture
Aeris Vahn Ephelia - 𝑹𝑬𝑽7 days ago

Claude does it without the useless wrapper

난모르겠다이제's profile picture
난모르겠다이제7 days ago

Consistent style across a whole prop kit is huge for small teams

jasonbeverage's profile picture
jasonbeverage7 days ago

This is awesome! Have you given any thought to being able to share reusable materials (brick, stone, etc) across models to cut down on the texture budget for large scenes?

Hank's profile picture
Hank8 days ago

Looks sweet! Got any examples of what the topology looks like?

Unreal Pixelation's profile picture
Unreal Pixelation8 days ago

How expensive is that workflow (token wise)? What are the minimum specs my PC has to meet?

Gabe's profile picture
Gabe7 days ago

Style consistency dies at import: unit scale and PBR maps still drift.

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