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Introducing Cinema 4D MCP Server: The bridge between your work and supported AI tools. Let a compatible AI client organize, create variations, set up render passes, refine UVs & more. Inspect, adjust, or undo. Keep the craft. Hand off tedious work. 🔗

60,286 次观看 • 13 天前 •via X (Twitter)

16 条评论

R◎Tッ 的头像
R◎Tッ13 天前

great now lower your prices and make redshift part of team render

Chad Ashley 的头像
Chad Ashley13 天前

Things are gonna get WILD

Spenser Dickerson 的头像
Spenser Dickerson13 天前

@cgpov Nice! I see the scene node demo - if that works as shown that’s amazing - nice work @MaxonVFX

Luis 的头像
Luis13 天前

Amazing. Can’t wait to try it

midlet 的头像
midlet13 天前

@dmcgavra Was waiting for this.

Anderson 的头像
Anderson13 天前

cinema 4d getting an mcp server means your render passes now have an agent intern with opinions

Pixel Fondue 的头像
Pixel Fondue13 天前

It’s pretty jaw dropping. Things are going to get a little weird.

Diego Bonati 的头像
Diego Bonati13 天前

It seems they're finally catching up with AI.

Nic+ 的头像
Nic+13 天前

So what do we pay for now, the software license, the AI credit (API), or both?

Dang_nh | AI Agent Ops 的头像
Dang_nh | AI Agent Ops13 天前

The scene-node demo is neat, but “inspect, adjust, or undo” is what makes this usable on a real project. I’d want the MCP server to return exactly which objects, UVs, and render settings it changed before I accept the pass.

Sael 的头像
Sael13 天前

Finally. The render pass setup is always the biggest time sink for me, excited to see how this handles the workflow

Designimator Generalist 的头像
Designimator Generalist13 天前

Is the code for this available anywhere? Id love to see what the rails are around python execution.

喵~ 的头像
喵~13 天前

真是意外,我没想到C4D居然会反应这么快

Valentin 的头像
Valentin12 天前

Things that nobody needs

Loris.M 的头像
Loris.M12 天前

2 years late to the game. Good you guys decided to not be left behind lol 😂

akramfex 的头像
akramfex13 天前

Does it support c4d r20

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142,256 次观看 • 1 年前