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Introducing Hana, a new canvas for interactivity. - Events & States - Real-time Vector Nets & Booleans - Production-ready exports - and more! Thread! 🧵

2,792,921 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Spline
Spline1 год назад

In Hana, frames are independent playable components that can contain interactivity and can be exported as live URLs, images, or more in the future. We built a new kind of render engine that's able to process vector data really fast, in real-time, all GPU-accelerated.

Фото профиля Spline
Spline1 год назад

Everything you design in Hana is production-ready by default. Whether it’s a simple shape or a complex interactive experience, it's built to handle real-time interactions that can be easily embedded in any website or app.

Фото профиля Spline
Spline1 год назад

Hana sets the foundation for a broader picture. Spline is now an ecosystem. More will come! It is available now at Learn more here:

Фото профиля FANCO
FANCO2 лет назад

NEW OFFICIAL COLLABORATION ALERT! Get your PERSONALIZED @MHAOfficial Japanese hanko stamps at for yourself, friends and family! #fanco #mha #MyHeroAcademia

Фото профиля Paper
Paper1 год назад

This is cool! What's the best way to embed the export? We can add support in Paper.

Фото профиля Gurjinder Brands Startups✨
Gurjinder Brands Startups✨1 год назад

Spline is now an ecosystem. That hits hard..

Фото профиля Spline
Spline1 год назад

🚀

Фото профиля Dmitry Kurash
Dmitry Kurash1 год назад

I freaking love the vid! Not to mention how awesome the update is!

Фото профиля Spline
Spline1 год назад

♥️♥️♥️

Фото профиля sambø
sambø1 год назад

Looks pretty amazing, finally exploring more of webGL stuff :D nice work team

Фото профиля Bartek Pierzchała
Bartek Pierzchała1 год назад

My body is ready.

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