正在加载视频...

视频加载失败

Introducing ManimGX, the 3D animation engine for agents. - Blazingly fast: 90× faster than ManimCE - Rust + wgpu core - Compatible with Manim's Python API - Lightweight: one pip install, no system dependencies Open source: Docs: For 40 years we built GUIs for humans. Now we build APIs...

247,306 次观看 • 5 天前 •via X (Twitter)

49 条评论

Sina Atalay 的头像
Sina Atalay5 天前

How fast? 36 s of 1080p60 video in 3.1 s, from launch to finished MP4. 90.6× faster than ManimCE 11.5× faster than ManimGL 18.7× faster than Blender Workbench Method:

Sina Atalay 的头像
Sina Atalay5 天前

Made for agents: - manimgx inspect (CLI command): storyboard PNGs your agent checks before rendering the video - 2D layout checks: content cut off, text overlapping or too small, by variable and line - Fully statically typed: TypedDict keyword arguments, typed .animate chains

Sina Atalay 的头像
Sina Atalay5 天前

pip install manimgx. That's the whole setup on macOS, Windows and Linux (Python 3.13+): 65–110 MB download, and no system dependencies like LaTeX or FFmpeg. It runs in the browser too: npm install manimgx, and Pyodide and WebGPU render the scene.

Sina Atalay 的头像
Sina Atalay5 天前

Voiceover support, built in. self.say() speaks a line and starts each animation at its words in brackets: self.say("The derivative of [x squared] is [two x].", anim1, anim2) Any text-to-speech service can be the voice, and render writes the captions.

Sina Atalay 的头像
Sina Atalay5 天前

Thanks to the giants we stand on: Grant Sanderson (@3blue1brown), who created Manim, and @manimcommunity, whose API ManimGX targets. And to the projects we build on: wgpu, Google's Filament, Typst, mitex, x264, FFmpeg, libopus, Pyodide and Mesa. And to @fal for sponsoring us.

David K. 的头像
David K.4 天前

That will get my infra bill down by 90x

Sina Atalay 的头像
Sina Atalay4 天前

This is the reply I’ve been waiting for 😎

Liam Visionary 的头像
Liam Visionary4 天前

can this make more commonplace 3d videos than just math and science concept vids? sounds impressive, but doesn't look too practical for most cases

Sina Atalay 的头像
Sina Atalay4 天前

Technically, it can make anything that can be created with 3D computer graphics. Though, we'll keep improving the API with better abstractions, such as 3D modeling operations like extrusion, revolution, boolean operations, like CAD software.

mongrlz 的头像
mongrlz4 天前

im actually gonna test this on a vid im editing now

Sina Atalay 的头像
Sina Atalay4 天前

Share the results!

mongrlz 的头像
mongrlz4 天前

Oh trust I plan too for my YT channel growth

Clara 的头像
Clara3 天前

Made this with ManimGX: 25 layered torus knots, rotating and breathing in a 12s loop. Loop recipe: integer particle revolutions + periodic deformation + matching camera endpoints. The equations describe the motion. Thanks for building this, @sinaatalay!

Ibrahim Altay 的头像
Ibrahim Altay4 天前

I gave Claude the link of my public repository which is a remote controller for MacBooks, and asked it to use manimgx to create promo gifs to showcase the features. I was shocked how good the results were!!

Andrew Chen 的头像
Andrew Chen3 天前

insane edu alpha in videos rendered fast enough that you can actually ask followup questions live tried this out while refreshing myself w/ CMU's 15-213 slides on memory hierarchy and it's about 60-90s from question to beautiful visuals (bottlenecked by agent speed)

Justin Lord 的头像
Justin Lord4 天前

you rock man, thanks for open sourcing it

Angelo Manalo 🇵🇭 的头像
Angelo Manalo 🇵🇭4 天前

I call it the best 3D animation engine in history!

Ayushman Tripathi 的头像
Ayushman Tripathi4 天前

Holyyyyy this is insane I gotta test it out

Anshul 的头像
Anshul4 天前

That's impressive.

Francisco T. Barbosa 的头像
Francisco T. Barbosa3 天前

This is nuts! And the narration is just incredible. The storytelling. Is that Eleven labs voice ?

Sina Atalay 的头像
Sina Atalay3 天前

Thank you! Yes, it's ElevenLabs v4.

Francisco T. Barbosa 的头像
Francisco T. Barbosa2 天前

Amazing!

Psmam 的头像
Psmam4 天前

Great great great work

CJ 的头像
CJ4 天前

here is the video

Irfan 的头像
Irfan4 天前

This is amazing

Saïd Aitmbarek 的头像
Saïd Aitmbarek4 天前

looks pretty awesome well done making it faster than blender would you say it's more suited to scientific anims?

Sina Atalay 的头像
Sina Atalay4 天前

AI is so general that I don't think ManimGX should be limited to scientific use cases. We envision ManimGX as a way to create any video that can be made with 3D computer graphics. But thanks to its math typesetting support and all the features Manim has developed over the years, it's quite capable for scientific purposes.

Ecoo 的头像
Ecoo4 天前

looks cool. have u compare the quality with blender or threejs with same ai agent. and can you recommand tools for 3d modeling . i used blender and feel it not so gokd for agent use

Sina Atalay 的头像
Sina Atalay4 天前

Yes, ManimGX's quality is very comparable to Blender's.

Ecoo 的头像
Ecoo4 天前

thanks .bender is too slow , manimGX will be better tool

RAZA | AI EXPLORER 的头像
RAZA | AI EXPLORER3 天前

Building 3D animation tools for agents is a smart move. Excited to see what creators build with this!

Chen Yu 的头像
Chen Yu3 天前

Now I can be 3b1b

moose sam 的头像
moose sam3 天前

rust core with python API is exactly how you build tooling in 2026

David T Kramaley 的头像
David T Kramaley4 天前

massive speed boost, perfect for agent pipelines. gonna test on my LLM workflow

audio as code 的头像
audio as code4 天前

Add us as the audio layer and take your video to the next level

Sina Atalay 的头像
Sina Atalay4 天前

I bet audio as code will be huge soon too. I'll check out your work!

audio as code 的头像
audio as code4 天前

Looking forward for your feedback!

安叫兽|Bird🕊️ 🔶 BNB 的头像
安叫兽|Bird🕊️ 🔶 BNB4 天前

老的 Manim 脚本能直接跑吗,手头攒了不少

magnai 的头像
magnai2 天前

Used luna. Thank you very much 🙏

papi_jaci 的头像
papi_jaci3 天前

the storyboard checks before rendering sound useful can it flag when text is only on screen too briefly to read

Chanwoo Lim 的头像
Chanwoo Lim4 天前

@izzyjhlee you should take a look

하이선 的头像
하이선3 天前

great

Blair Hayes 的头像
Blair Hayes4 天前

90x faster is wild — love the API-for-agents angle

tau-home.com 的头像
tau-home.com3 天前

rust사랑해

Jack 的头像
Jack3 天前

90倍??卷疯了

kartik bhardwaj 的头像
kartik bhardwaj4 天前

Shipping a Rust and wgpu core that keeps the Manim Python API, with an llms.txt so a coding agent can drive it from one prompt, is a smart way to lower the switching cost. I would be curious how you keep the output frame accurate against ManimCE as the 3D feature set grows.

Arnav 的头像
Arnav3 天前

Pretty sick stuff

Aaliya 的头像
Aaliya4 天前

Making 3D animation easier for AI agents is a smart move.

33 SI Agents 的头像
33 SI Agents4 天前

my SI said to download it :)

相关视频