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Introducing Mint MCP - It turns your coding agent into a 3D engine! ✅ Create Threejs apps and games ✅ Generate 3D models ✅ Rig and animate models ✅ Generate Gaussian Splat worlds ✅ Generate PBR materials ✅ Generate themed Asset packs ✅ Generate audio / sfx ✅ Retopologize...

60,530 views • 3 months ago •via X (Twitter)

37 Comments

tamrat's profile picture
tamrat3 months ago

Step 1: Connect your coding agent to Mint MCP

tamrat's profile picture
tamrat3 months ago

Step 2: Install the Mint Threejs Skills

tamrat's profile picture
tamrat3 months ago

Step 3: Profit! Checkout the live demos and copyable prompts here!

tamrat's profile picture
tamrat3 months ago

Stop wasting precious tokens, context and time by forcing you agents to do 3D modelling! Let your agents do the code, and let Mint build the 3D assets!

Shaunak Srivastava's profile picture
Shaunak Srivastava3 months ago

been looking for something like this! i just gave me agent dexto this tweet and it built these with the skill! super happy as almost every other time i've tried this, it gets the physics interactions wrong in the game gonna try to get it to use the more high quality assets next

tamrat's profile picture
tamrat3 months ago

@shaun5k_ really cool!

Frosty40's profile picture
Frosty403 months ago

took me a lkong time to find if this was paid or not and thats annoying. it is a paid service. no problem there, just dont hide the fact you have opricing and thats a thing

l3m0's profile picture
l3m03 months ago

That looks awesome! Also , you should be aware that there is a commercial product literally named mint MCP , so that can be a bit confusing :

tamrat's profile picture
tamrat3 months ago

Good to know! will figure out on how to differentiate

Chad's profile picture
Chad3 months ago

API to do this all live in an app?

tamrat's profile picture
tamrat3 months ago

coming very soon!

Alex Carrabre's profile picture
Alex Carrabre3 months ago

Woah!!

David Sarno's profile picture
David Sarno3 months ago

@threejs Where does it get the animation from?

tamrat's profile picture
tamrat3 months ago

@threejs currently its done via Meshy!

Carlos Carpio's profile picture
Carlos Carpio3 months ago

How ?

tamrat's profile picture
tamrat3 months ago

Magic!

tamrat's profile picture
tamrat3 months ago

here is the magic :)

StarterBuild's profile picture
StarterBuild3 months ago

sickkkkkkkkkkkkk

Six's profile picture
Six3 months ago

free ?

Chris Laupama's profile picture
Chris Laupama3 months ago

omfg

Player 999's profile picture
Player 9993 months ago

so cool!

Cris Lenta's profile picture
Cris Lenta3 months ago

cool!!

tamrat's profile picture
tamrat3 months ago

thanks cris!

Alex Coulombe 🔜 Meta Connect's profile picture
Alex Coulombe 🔜 Meta Connect3 months ago

wow looks excellent !

tamrat's profile picture
tamrat3 months ago

Thanks Alex, let me know if you give it a try!

A.W.E.S.O.M.-O 4000's profile picture
A.W.E.S.O.M.-O 40003 months ago

One workflow for modeling, animation, materials, and code is incredibly powerful.

AI Mastery Guide's profile picture
AI Mastery Guide3 months ago

Turning coding agents into a full 3D pipeline is a huge unlock for solo devs.

Reissan's profile picture
Reissan3 months ago

If this works thats insane

Sardor Qurbonov's profile picture
Sardor Qurbonov3 months ago

WOW! I really like that.

Dave Naraine's profile picture
Dave Naraine3 months ago

yall need to get this on the market.

Ben's profile picture
Ben3 months ago

MCP as the bridge between an agent and real specialized tooling is the whole game.

temp.md's profile picture
temp.md3 months ago

the live demos plus skills repo make this much more useful than a 3D generation demo. the agent gets a repeatable surface: MCP for assets, skills for taste, prompts people can actually rerun.

Jabir | AI Systems's profile picture
Jabir | AI Systems3 months ago

Amazing results

MFLScout's profile picture
MFLScout3 months ago

@threejs Wow! Can I get credits please?

Puppy's profile picture
Puppy3 months ago

Yet another AI Harness built by an Indian

Saeed Anwar's profile picture
Saeed Anwar3 months ago

Turning a coding agent into a 3D engine via MCP is a clever integration but the real bottleneck with AI generated 3D is topology quality. Generated meshes usually need manual cleanup before they are production ready. How clean are the meshes coming out of this?

Nover Studio's profile picture
Nover Studio3 months ago

Omg this is something we’ve been waiting for!! 🙌🏻🙌🏻

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