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Introducing PROWL! We’ve built RL agents that explore game environments, tasked with discovering failures in world models across physics, visuals, and actions. Those failures then become training data in an automated loop that advances world model performance.

64,773 Aufrufe • vor 5 Monaten •via X (Twitter)

27 Kommentare

Profilbild von Odyssey
Odysseyvor 5 Monaten

In Minecraft, PROWL unlocked major improvements in action following, visual quality, temporal coherence, environmental dynamics, and out-of-distribution robustness. It even learned to simulate entirely new behaviors discovered by RL agents.

Profilbild von Odyssey
Odysseyvor 5 Monaten

We see PROWL as another lever of scale for world models, which we're excited to explore further. You can find our technical summary and paper here, and please let us know any questions or thoughts.

Profilbild von Barrak
Barrakvor 5 Monaten

Self correcting world models trained on their own failures is one of the most elegant feedback loops in AI right now.

Profilbild von Odyssey
Odysseyvor 5 Monaten

We agree.

Profilbild von A. Hamdi Guzel
A. Hamdi Guzelvor 5 Monaten

4/ The other piece is the a prioritized memory of discovered failures. After each WM update, every trajectory gets re-scored. Solved cases decay out, unresolved ones rise. It's not a replay buffer. It's a self-adjusting curriculum over the model's current failure frontier.

Profilbild von james
jamesvor 5 Monaten

So excited to see this work from the team starting to bring more of the tools that have worked so well with LLMs into the world model space.

Profilbild von Oscar Moxon
Oscar Moxonvor 5 Monaten

this will be huge.

Profilbild von A. Hamdi Guzel
A. Hamdi Guzelvor 5 Monaten

1/ Really proud of what the team pulled together on this one. Here's what we developed to make PROWL work 👇

Profilbild von A. Hamdi Guzel
A. Hamdi Guzelvor 5 Monaten

7/ We see this as a next lever for scaling world models — and for the intelligent agents that learn inside them. Better simulators make better agents. Better agents find harder failures. This is what open-ended learning should look like.

Profilbild von A. Hamdi Guzel
A. Hamdi Guzelvor 5 Monaten

5/ Honestly the most exciting result for us: PROWL discovers 27 strictly novel action compositions — combinations that appear nowhere in the human dataset or the non-adversarial baseline.

Profilbild von A. Hamdi Guzel
A. Hamdi Guzelvor 5 Monaten

3/ That single design choice splits two regimes cleanly: 🔴 Weak anchor → reward hacking, zero novel behaviors discovered 🟢 KL-anchored → finds failures that are hard AND behaviorally valid Novelty without learnability is useless. You need both.

Profilbild von A. Hamdi Guzel
A. Hamdi Guzelvor 5 Monaten

2/ The key insight: prediction error alone isn't a good reward. A weakly constrained adversary just learns to thrash the camera to reward hack — the WM is genuinely wrong, but the failures don't generalize. So we anchor the adversary to a behavioral prior with a KL constraint.

Profilbild von Jonathan Sadeghi
Jonathan Sadeghivor 5 Monaten

@ahguzelUK is the 🐐 for sure

Profilbild von Captainagk
Captainagkvor 5 Monaten

This is the missing ingredient for world models.

Profilbild von A. Hamdi Guzel
A. Hamdi Guzelvor 5 Monaten

8/ Huge thanks to the entire team for making this happen. Now let's push the field forward 🚀

Profilbild von A. Hamdi Guzel
A. Hamdi Guzelvor 5 Monaten

6/ And the curriculum is real. Short-horizon improvements compound through autoregressive rollout — long-horizon gains where the matched-compute baseline barely moves. Better local dynamics → better long-horizon prediction. Which is the whole point.

Profilbild von Dan
Danvor 5 Monaten

Failure-as-training-data, automated. The product-design analog: most startups have a feedback loop measured in weeks. The winners compress it to hours. PROWL is basically Antifragile-as-a-service for world models. In agents, the loop IS the product.

Profilbild von Santhosh Subramanian
Santhosh Subramanianvor 5 Monaten

super cool!

Profilbild von Odyssey
Odysseyvor 5 Monaten

❤️

Profilbild von Duoduo
Duoduovor 5 Monaten

Agents that search for failures are more interesting than agents that only complete tasks. A discovered crack in a world model is a training asset. The loop is not demo → wow; it is explore → break → turn the breakage into data.

Profilbild von Shakhnazar Zhumabekov
Shakhnazar Zhumabekovvor 5 Monaten

Interesting to know what was framework used for rl training - was it something like verl?

Profilbild von BowtiedWhitebat + Read Pinned Tweet or NGMI
BowtiedWhitebat + Read Pinned Tweet or NGMIvor 5 Monaten

our fewture fresn 'll be ai aint

Profilbild von Prateek Tripathi
Prateek Tripathivor 5 Monaten

Breaking physics to fix them? Genius move.

Profilbild von dp
dpvor 5 Monaten

why is this cool ?

Profilbild von Utkarsh Singh
Utkarsh Singhvor 5 Monaten

sounds intense. hope the training loop is efficient; otherwise, it could get chaotic fast.

Profilbild von Julian Brooks
Julian Brooksvor 5 Monaten

That was fast - this looks awesome.

Profilbild von サナエトweb3
サナエトweb3vor 5 Monaten

so it's a GAN for world models. adversarial training is famously stable and never collapses into a local minimum. right?

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