Загрузка видео...

Не удалось загрузить видео

На главную

Introducing ShapeR, a method for robust conditional 3D shape generation from casually captured sequences. ShapeR leverages a rectified flow transformer conditioned on per-object multimodal data to turn casual image sequences into full metric scene reconstructions. Project Page: Paper: Links to code and huggingface below ⬇️

71,078 просмотров • 9 месяцев назад •via X (Twitter)

Комментарии: 15

Фото профиля Yawar Siddiqui
Yawar Siddiqui9 месяцев назад

Code: Model: Evaluation Dataset: Video:

Фото профиля Jim
Jim9 месяцев назад

This is going to be amazing for so many applications especially robotics training data

Фото профиля Zwecharki of Immense AGI fundamentalism
Zwecharki of Immense AGI fundamentalism9 месяцев назад

Its incredible. Can it be used with unstructured lidar data so we can combine it with iphone lidar + camera mount setups? Or does the lidar have to be specifically aligned with the cameras like on the Aria glasses?

Фото профиля David Ferrera
David Ferrera9 месяцев назад

What do I use to capture the data: Meta Quest, iPhone, lidar?

Фото профиля Not Indexed
Not Indexed9 месяцев назад

@droneforge

Фото профиля X-Files
X-Files9 месяцев назад

@intuition_trust You need a drone automated like prometheus

Фото профиля Zwecharki of Immense AGI fundamentalism
Zwecharki of Immense AGI fundamentalism9 месяцев назад

Can we use this to clear out floaters, low data areas that fuse together or white wall glitches for gaussian splat scans?

Фото профиля Joshua Poddoku
Joshua Poddoku9 месяцев назад

Impressive direction, curious how it holds up in cluttered indoor scenes

Фото профиля Amit
Amit9 месяцев назад

Rectified flow transformers for 3D generation are a step beyond vanilla diffusion. Conditioning on multimodal signals unlocks compositionality, but metric accuracy from casual sequences still hinges on how you handle scale drift and occlusions.

Фото профиля Reza Sayar
Reza Sayar9 месяцев назад

wow!! awesome work!! and thanks for releasing everything! 🤗 @pablovelagomez1 lookie 🔥

Фото профиля mrkelly
mrkelly9 месяцев назад

Casual sequences work great. Until your real data doesn't match the training distribution.

Фото профиля Micah Alpern
Micah Alpern9 месяцев назад

What do you want to use it for? Making a robot that moves?

Фото профиля Nick Harris
Nick Harris9 месяцев назад

Is this what Houzz Pro uses to build their mockups with the iphone scans

Фото профиля ObotX - Open Source Robotics
ObotX - Open Source Robotics9 месяцев назад

nice!

Фото профиля indoor positioning
indoor positioning9 месяцев назад

@grok 这个的应用场景

Похожие видео

Blended-NeRF: Zero-Shot Object Generation and Blending in Existing Neural Radiance Fields paper page: Editing a local region or a specific object in a 3D scene represented by a NeRF is challenging, mainly due to the implicit nature of the scene representation. Consistently blending a new realistic object into the scene adds an additional level of difficulty. We present Blended-NeRF, a robust and flexible framework for editing a specific region of interest in an existing NeRF scene, based on text prompts or image patches, along with a 3D ROI box. Our method leverages a pretrained language-image model to steer the synthesis towards a user-provided text prompt or image patch, along with a 3D MLP model initialized on an existing NeRF scene to generate the object and blend it into a specified region in the original scene. We allow local editing by localizing a 3D ROI box in the input scene, and seamlessly blend the content synthesized inside the ROI with the existing scene using a novel volumetric blending technique. To obtain natural looking and view-consistent results, we leverage existing and new geometric priors and 3D augmentations for improving the visual fidelity of the final result. We test our framework both qualitatively and quantitatively on a variety of real 3D scenes and text prompts, demonstrating realistic multi-view consistent results with much flexibility and diversity compared to the baselines. Finally, we show the applicability of our framework for several 3D editing applications, including adding new objects to a scene, removing/replacing/altering existing objects, and texture conversion.

AK

62,768 просмотров • 3 лет назад