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Introducing the world’s most immersive #XR experience running on the NVIDIA RTX6000 ADA GPU. 12,000 reflective flying objects, navigating intelligently in real-time with individual spatial awareness around the #Varjo HQ in human-eye resolution, at 90 fps.

28,742 views • 3 years ago •via X (Twitter)

11 Comments

James Moore's profile picture
James Moore3 years ago

@nvidia Looking forward to seeing this in the wild soon!

Lucid Scientific, Inc.'s profile picture
Lucid Scientific, Inc.1 year ago

Expand the possibilities of your metabolic research. Resipher tracks real-time cellular oxygen consumption in standard 96-well plates, delivering continuous real-time data directly from your incubator. Request a free virtual demo or quote today >>

Ian Smith's profile picture
Ian Smith3 years ago

@nvidia Super impressive, especially when you see the objects bounce off the beams

The Unyielded's profile picture
The Unyielded3 years ago

@nvidia I love working with unity and AR to find creative ways of placing image targets to layer on dimension to reality. You know what's coming. Thank you for the work that you do. Phones will be obsolete in 5 years. #Maskson #goggleson

White Van VR's profile picture
White Van VR3 years ago

@nvidia Not sure how a GPU benchmark is "the world's most immersive XR experience". Looks neat, though.

Manuel Schernthaner's profile picture
Manuel Schernthaner3 years ago

@nvidia Where are the wireless warriors? Impressive stuff. Good job Vario and Nvidia.

Stolas_Tab's profile picture
Stolas_Tab3 years ago

@nvidia Just hear me out please.

migero 🤌🥕🐇's profile picture
migero 🤌🥕🐇3 years ago

@nvidia not sure what is so amazing about it we already had GPU instancing in ages this was made 2 years ago with no performance impact

VRTotalQuest's profile picture
VRTotalQuest3 years ago

@nvidia Me parecen geniales, pero, lo del cable colgando, y la necesidad de tener un PC super vitaminado. Lo hacen inviable

AndrewTek 🇺🇸's profile picture
AndrewTek 🇺🇸3 years ago

@SadlyItsBradley @nvidia The mixed reality with the beams occluding the objects was cool. Next level will be getting the reflective surfaces in the real world to reflect the virtual objects and for the virtual objects to cast believable shadows based on the real world’s lighting.

Varjo's profile picture
Varjo1 year ago

It was meant to change everything. Join Varjo next week as we premiere a bold new documentary that pulls back the curtain on the virtual revolution that never quite materialized. VR IS DEAD – Stories Beyond the Metaverse 🎬 Streaming May 15

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