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Is this explanation... (muted laughter) crystal clear?

58,384 views • 1 year ago •via X (Twitter)

5 Comments

Rukio's profile picture
Rukio1 year ago

Would be able to save the finished visual of the model as a mesh. Not sure if you can do that since it's a shader. @GhostZ36

Myriadfold's profile picture
Myriadfold1 year ago

Gave this a try after seeing you share this! I love how it renders out so clean and fast! Has me experimenting to see how far I can push it before I have to change the nodes to accommodate. Thanks for the guidance and inspiration 🥰

pwebb's profile picture
pwebb1 year ago

Very cool 👌

Rogério Perdiz's profile picture
Rogério Perdiz1 year ago

Now this is something impressive!

BSM / BlueSquidMagpie's profile picture
BSM / BlueSquidMagpie1 year ago

wait, could this be made to use a vector displacement map? you could then have models of characters/things standing on a plate made from vector displacement.

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