Загрузка видео...

Не удалось загрузить видео

На главную

item collisions and netcode rock solid now! onto the races…

10,166 просмотров • 26 дней назад •via X (Twitter)

Комментарии: 10

Фото профиля Zeloi
Zeloi26 дней назад

that movement + suspension is so clean

Фото профиля Fluffmiceter
Fluffmiceter26 дней назад

haven't seen you around in ages!! and thank you :D

Фото профиля Zeloi
Zeloi26 дней назад

haha yeah I stopped using twitter pretty much but I’ve been making stuff actively. And of course, is it public?

Фото профиля Fluffmiceter
Fluffmiceter26 дней назад

Not yet but it will be next month ;-)

Фото профиля Zeloi
Zeloi26 дней назад

Sick, I will definitely be checking it out!

Фото профиля B I T 🚄
B I T 🚄26 дней назад

*ahem* @Nintendo

Фото профиля papad
papad25 дней назад

item-on-kart hits: the one netcode test a solo clip cant actually show

Фото профиля Fluffmiceter
Fluffmiceter25 дней назад

actually it can! when you throw an item, it exists simultaneously on the client and the server. When you get hit by your own item, if the client and server disagree you would experience rollback. Hence no rollback = server agreed = same as in a multiplayer scenario

Фото профиля AnneOnimus
AnneOnimus26 дней назад

There's only one player, how can the collision and netcode be solid? Wrong demo?

Фото профиля Fluffmiceter
Fluffmiceter26 дней назад

Oh I've been testing multiplayer too! Just didn't have anyone else to hop on and test with me when I recorded this clip. You'll see though, the netcode is absolutely fantastic in multiplayer!

Похожие видео