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Uniform 1.2 introduces the simulation component for cloth and ropes, including force fields, collisions, self collisions and tool system integration. Also includes curvature influence, 2D texture painting, baking, new exporters and more. Available now.

57,814 views • 1 year ago •via X (Twitter)

13 Comments

Ryan Bailey's profile picture
Ryan Bailey1 year ago

MacOS build when? I purchased Uniform for my iPad and I really like it.

Breadcrumb's profile picture
Breadcrumb1 year ago

Teams can build multiple dashboards into a single, collaborative canvas. ✅ Organize insights across teams & clients ✅ Ask AI questions, get instant answers ✅ Share & explore together—no data skills needed Reimagine how teams work with data—all in one place.

Almogaver's profile picture
Almogaver1 year ago

Amazing work. Thanks

Fabio & Réu | weFAS Next Adventure's profile picture
Fabio & Réu | weFAS Next Adventure1 year ago

This app put nomad in the shade 🥳

Luke Costello's profile picture
Luke Costello1 year ago

@pablodp606 Praise pablo

Lord Odin's profile picture
Lord Odin1 year ago

Is this godot?

Sparseal's profile picture
Sparseal1 year ago

It's based on a Godot build with some changes plus all the editor tools and 3D renderer implemented in custom modules.

Νέστωρ (Nestor C.)'s profile picture
Νέστωρ (Nestor C.)1 year ago

using cycles?

Sparseal's profile picture
Sparseal1 year ago

Yes

The Savvy Millennial™'s profile picture
The Savvy Millennial™1 year ago

This is the single greatest demonstration video I have ever seen on Twitter

DynaMech's profile picture
DynaMech1 year ago

finally, now waiting for better tutorials and maybe a better U.I to really get involved

blobbippop1324's profile picture
blobbippop13241 year ago

Can we get a more friendly ui ux? I am a developer and still find it exhausting 😂😭

Luis Miguel Maldonado's profile picture
Luis Miguel Maldonado1 year ago

How accessible is Uniform, specifically: do I have to hold down buttons to perform simultaneous actions? ZBrush for iPad forces me to hold down a button to smooth. Context: I lost my left arm @moxstudios

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