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Uniform 1.2 introduces the simulation component for cloth and ropes, including force fields, collisions, self collisions and tool system integration. Also includes curvature influence, 2D texture painting, baking, new exporters and more. Available now.
57,814 views • 1 year ago •via X (Twitter)
13 Comments

MacOS build when? I purchased Uniform for my iPad and I really like it.

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Amazing work. Thanks

This app put nomad in the shade 🥳

@pablodp606 Praise pablo

Is this godot?

It's based on a Godot build with some changes plus all the editor tools and 3D renderer implemented in custom modules.

using cycles?

Yes

This is the single greatest demonstration video I have ever seen on Twitter

finally, now waiting for better tutorials and maybe a better U.I to really get involved

Can we get a more friendly ui ux? I am a developer and still find it exhausting 😂😭

How accessible is Uniform, specifically: do I have to hold down buttons to perform simultaneous actions? ZBrush for iPad forces me to hold down a button to smooth. Context: I lost my left arm @moxstudios
