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It's a bird, it's a plane... Just a small traversal prototype. Samurai rig by Kiel Figgins, had to rig the wings though) #UE5

371,796 views • 2 years ago •via X (Twitter)

10 Comments

Nikolay Salikhov's profile picture
Nikolay Salikhov2 years ago

Take-off in T-minus six seconds

Nikolay Salikhov's profile picture
Nikolay Salikhov2 years ago

Thanks Twitter for the weird video quality

Kiel Figgins's profile picture
Kiel Figgins2 years ago

Now that is super cool! Love the dual swords up for the idle pose, reads so well, esp from the back. Fantastic work!

Nikolay Salikhov's profile picture
Nikolay Salikhov2 years ago

Thank you, sir)

gibb0's profile picture
gibb02 years ago

@KielFiggins This looks absolutely insane man! My mind is blown! I have to ask though, how did you go about all that awesome camera work? Is it all with sequencer in Unreal?

Nikolay Salikhov's profile picture
Nikolay Salikhov2 years ago

@KielFiggins Thanks! No sequencer. I used Camera Manager BP for more complex camera settings and calculations based on the character animation and states

DeadSlug's profile picture
DeadSlug2 years ago

@KielFiggins I never expected my character to become that 😱😍❤

Indie Games Developer Magazine's profile picture
Indie Games Developer Magazine2 years ago

@KielFiggins Love the animations and effects. Nice job!

Leôn's profile picture
Leôn2 years ago

@KielFiggins I do not understand how someone learns to make movesets like this yet this is one of the things I am most interested in learning 😢 if you have any tips or tricks/ recommendations on learning this type of things please let me know!

redrato's profile picture
redrato2 years ago

i remember this design from @_DeadSlug_ !

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