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It’s been a massive week for embodied AI foundation models: the pace of this field is truly staggering. Throwing it back to the SimToolReal work by Kushal and Tyler Lum (Cornell & Stanford labs). In February, they achieved zero-shot tool manipulation across 24 tasks using a single RL policy...

868,354 Aufrufe • vor 4 Monaten •via X (Twitter)

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We benchmarked leading multimodal foundation models (GPT-4o, Claude 3.5 Sonnet, Gemini, Llama, etc.) on standard computer vision tasks—from segmentation to surface normal estimation—using standard datasets like COCO and ImageNet. These models have made remarkable progress; however, it is unclear exactly where they stand in terms of understanding vision in detail. Especially when it comes to tasks beyond question-answering. How well do they understand an object's segments or geometry? Our analyses yield an assessment that is quantitatively and qualitatively detailed and is compatible with evaluations developed in the field of computer vision over the past decades. Observed trends: 🔹 The foundation models consistently underperform task-specific SOTA models across all tasks. However, they are respectable generalists, which is remarkable as they are presumably trained primarily on image-text-based tasks. 🔹 They perform semantic tasks notably better than geometric ones. 🔹 GPT-4o performs the best among non-reasoning models, getting the top position in 4 out of 6 tasks. 🔹 Reasoning models, e.g., o3, show improvements in geometric tasks. 🔹 The 'image generation' models, e.g., GPT-40 Image Generation, which have been natively trained multimodally, exhibit quirks. E.g., hallucinated objects, misalignment between the input and output, etc. 🔹 While the prompting techniques affect performance, better models exhibit less sensitivity to variations in prompts. We control for the variance introduced by the prompting methods in our experiments. 🌐 Detailed analyses, visualizations: ⌨️ code: 🧵 1/n

Amir Zamir

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We believe we’re the first robotics company to demonstrate a robot peeling an apple with dual dexterous human-like hands. This breakthrough closes a key gap in robotics, achieving bimanual, contact-rich manipulation and moving far beyond the limits of simple grippers. 🧵↓ Today’s AI models (VLMs) are excellent at perception but struggle with action. Controlling high-degree-of-freedom hands for tasks like this is incredibly complex, and precise finger-level teleoperation is nearly impossible for humans. Our first step was a shared-autonomy system: rather than controlling every finger, the operator triggers pre-learned skills like a “rotate apple or tennis ball” primitive via a keyboard press or pedal. This makes scalable data collection and RL training possible. How does the AI manage this? We created "MoDE-VLA" (Mixture of Dexterous Experts). It fuses vision, language, force, and touch data by using a team of specialist "experts," making control in high-dimensional spaces stable and effective. The combination of these two innovations allows for seamless, contact-rich manipulation. The human provides high-level guidance, and the robot executes the complex in-hand coordination required. This work paves the way for robots that can safely handle delicate tasks in human environments. Want the full technical details? 📄 Read the full research paper: Visit us at NVIDIA GTC Booth #1838, Hall 3 to learn more! #Robotics #AI #DexterousManipulation #VLA #NVIDIAGTC Nancy Villicaña NVIDIA GTC

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